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Commit Graph

2826 Commits

Author SHA1 Message Date
dc5a78af30 Fix simulation test
This was SVN commit r7707.
2010-07-06 20:30:22 +00:00
31699e830d Handle disconnections better.
Remove local sessions (just use ENet for everything instead) because
they add far too much complexity.
Fix memory leaks.

This was SVN commit r7706.
2010-07-06 19:54:17 +00:00
1bfb913a69 Fixed attempt to perform a string operation on a template instead of the template name
Worked on Hellene actor animation speeds
(They will still need some more tweaking)

This was SVN commit r7702.
2010-07-06 01:23:50 +00:00
5be1052ad0 Fixed a GUI selection display bug where the final element of a large selection was wrapping around and replacing the first selection group.
Added and removed some utility functions in session.js

This was SVN commit r7701.
2010-07-05 23:04:38 +00:00
669b230522 Re-enabled "remove from training queue" buttons since they work now
This was SVN commit r7697.
2010-07-05 16:56:30 +00:00
5d224bbeb6 Added tooltip to rank icon
Some code cleanup / rework
Minor fixes

This was SVN commit r7696.
2010-07-05 16:50:06 +00:00
dff694f0f0 Fix units spawning on top of each other.
Add type-safety to prevent that kind of bug happening again.

This was SVN commit r7691.
2010-07-04 17:19:38 +00:00
d764473844 Fixed resource quantities not showing for player owned units
This was SVN commit r7685.
2010-07-04 03:49:58 +00:00
22d7f871ed Entities that have 0 resources remaining are now removed
This was SVN commit r7684.
2010-07-04 02:36:30 +00:00
3af3cbe99a Fixed the GUI selection issue where killed units were not being removed from the selection or the selection display
This was SVN commit r7683.
2010-07-04 01:03:14 +00:00
065f0deea3 Added third row of buttons to layout
This was SVN commit r7679.
2010-07-03 16:51:20 +00:00
d98b0c21b4 Fix references to nonexistent celt_fortress
This was SVN commit r7678.
2010-07-03 15:51:32 +00:00
e23d4d232a Added rank icon
Removed displayed rank name (functions still available)
Fixed error with color name

This was SVN commit r7675.
2010-07-03 15:06:31 +00:00
9332a20998 Add map for multiplayer testing
This was SVN commit r7674.
2010-07-03 14:55:32 +00:00
5bc3c4b751 Fix inheritance of construction/training lists.
This was SVN commit r7667.
2010-07-03 01:23:23 +00:00
be2e1b158a Made player colors work for player names
Used civ name for the player name's tooltip
Created some additional utility functions

(finishing previous commit that was interrupted due to
some files being out of date)

This was SVN commit r7665.
2010-07-02 21:42:17 +00:00
051aa70940 Basic disconnection handling.
Pre-game chat.
Fix dynamic updates of focused input controls.
Allow scrollable texts to automatically scroll to the bottom.
Force usernames to be unique.

This was SVN commit r7664.
2010-07-02 21:28:48 +00:00
0d58a10604 Changed player 1 to "hele" to match units on Latium map
This was SVN commit r7663.
2010-07-02 03:10:14 +00:00
98a7d67b43 Player name now references actual player name (almost)
Added civ name to tooltip of player name
Player colors hacked in (to at least look consistent)
Made icons reference proper portrait sheets

This was SVN commit r7662.
2010-07-02 02:50:45 +00:00
0002a5befe Extended access to existing player attributes
(this goes with previous commit - forgot to include it)

This was SVN commit r7661.
2010-07-02 02:46:32 +00:00
913c1b1946 Added getter methods for some existing attributes
This was SVN commit r7660.
2010-07-02 02:44:25 +00:00
8f48d0f007 Moved menu code out into:
menu.js

Moved selection details and unit commands code out into:
selection_details.js
unit_commands.js

Deleted some unused sprites

This was SVN commit r7659.
2010-07-01 20:31:47 +00:00
6d625fdc55 Added resource quantities to GUI for resource entities
Some code cleanup

This was SVN commit r7657.
2010-07-01 20:06:23 +00:00
5fec6c40dd Set svn:eol-style native
This was SVN commit r7655.
2010-07-01 16:58:44 +00:00
1c0536bf08 # Refactored the networking code, and redesigned the game setup screen.
Major updates to most network classes.
Simplify CNetServer so it doesn't duplicate any client behaviour; all
players now run CNetClient.
Remove most player/slot management from networking code.
Wait for all players to finish loading before starting the simulation.
Remove CGameAttributes; attributes are now just a JS object.
Remove CPlayer; they are now just simulation entities.
Handle player colours via simulation system.
Add a default map for Atlas, so it always has something to load.
Move network documentation to Doxygen.
Remove lots of now-unused code.

This was SVN commit r7653.
2010-06-30 21:41:04 +00:00
303a3ff437 Fix line endings
This was SVN commit r7652.
2010-06-30 21:34:44 +00:00
1f7bb6c1fc Applied new theme (thinWheatWindow)
Added bronze rectangles behind resources
Made queue panel resize if needed

This was SVN commit r7646.
2010-06-29 15:54:53 +00:00
26bdae945b New style: thinWheatWindow
(same as wheatWindow, but thinner borders)

This was SVN commit r7645.
2010-06-29 15:51:11 +00:00
f21f8485e8 Added MAX_SELECTION_SIZE (24) to bandboxed selections
Cleaned up button layout code

This was SVN commit r7644.
2010-06-28 12:30:59 +00:00
21b1f1c965 Cut off panel on right side at 1024 for wide resolutions
Larger selection icons (Max of 16 now instead of 18)

This was SVN commit r7643.
2010-06-28 00:31:24 +00:00
e15f6120b1 Fixed minimap (z-value was making it unclickable)
Made stamina bar visible for player owned units only

This was SVN commit r7642.
2010-06-27 21:45:07 +00:00
41e546cf7c update VC2005 CRT
fixes #510
unfortunately, anyone compiling with VC2005 must now ensure all Visual
Studio service packs and patches are applied - or manually strip out the
additional manifest dependency on subversion 762 after every build
(ugh), or we could add an application config file to redirect SxS
version from .762 to .4053 (ugh)

This was SVN commit r7641.
2010-06-27 19:47:26 +00:00
08710e4dd6 New GUI design - marble edges instead of bronze edges
Overall layout changes (lower panel is shorter)

Moved presetting of shadows and fancy water into
session.xml from session.js using action on="Load"

This was SVN commit r7640.
2010-06-27 18:45:39 +00:00
a947ab5582 Fixed alignment issue with the left and right sides of the right marble border in the wheatWindowSand sprite
This was SVN commit r7639.
2010-06-27 18:40:44 +00:00
b80a3bece3 This was SVN commit r7638. 2010-06-27 18:28:16 +00:00
786bd5d11a New basic GUI designed roughly off of AoE3 - ALPHA 1
Features:
-Basic menu and settings dialog
-New look for panel
-Multiple unit selections are now visible in GUI

This was SVN commit r7635.
2010-06-26 18:10:03 +00:00
f1d23f203e Clone the current session GUI files
This was SVN commit r7634.
2010-06-26 17:11:04 +00:00
2c160e5bd8 Delete script scheduler, since it causes GC crashes and isn't used for anything important and could be implemented in pure JS instead.
This was SVN commit r7622.
2010-06-07 18:41:03 +00:00
5c9d0c17e2 Change default building placement angle by 45 degrees
This was SVN commit r7621.
2010-06-07 18:14:18 +00:00
d76a2e342b Delete obsolete entity template files
This was SVN commit r7620.
2010-06-07 09:50:44 +00:00
c8edf0e9e2 This was SVN commit r7619. 2010-06-07 02:48:02 +00:00
37798136c2 Actor animation tweaks for Greek archers.
This was SVN commit r7618.
2010-06-07 02:43:09 +00:00
95fd92ad3a This was SVN commit r7616. 2010-06-06 23:43:59 +00:00
965b661e81 This was SVN commit r7615. 2010-06-06 23:42:55 +00:00
f7d50b3f17 Try to fix animation speeds for a couple of units
This was SVN commit r7614.
2010-06-06 20:49:41 +00:00
72f0638a4b Delete obsolete entity template files
This was SVN commit r7613.
2010-06-06 20:38:44 +00:00
23c92b7fe3 Fix actor viewer animation offsetting.
Fix attack animation drifts.

This was SVN commit r7612.
2010-06-05 22:23:28 +00:00
d3048906cb # Unit animation improvements.
Animate props much more sensibly.
Move ammo code out of CUnit.
Move animation logic out of CModel.
Launch projectiles from the correct location.
Use entity's speeds and sounds in actor viewer.
Add -nosound option to disable audio, and allow audio by default in
Atlas.
Remove some obsolete options.

This was SVN commit r7609.
2010-06-05 00:49:14 +00:00
0f611042b1 # Support alt+enter to toggle fullscreen mode. Make game window resizable.
Refactor the video mode setting logic to cope better with dynamic
changes.

This was SVN commit r7606.
2010-06-03 19:07:59 +00:00
23ab6dad38 Make session GUI visible and usable when playtesting from Atlas.
Fix Atlas icon on non-Windows.
Remove some nonexistent-hotkey config.

This was SVN commit r7602.
2010-06-02 00:36:21 +00:00