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Commit Graph

6185 Commits

Author SHA1 Message Date
d1f53b9654 Allow GUI scripts to save some data across hotloads
This was SVN commit r7334.
2010-02-28 21:28:09 +00:00
48c871980e Make tooltips update dynamically when the underlying text changes
This was SVN commit r7333.
2010-02-28 21:26:06 +00:00
dc0cd4bedd Move test cache output into a better place
This was SVN commit r7332.
2010-02-28 21:22:52 +00:00
dvaldez9
2a06c721e4 This was SVN commit r7331. 2010-02-19 22:49:47 +00:00
dvaldez9
48a5355813 This was SVN commit r7330. 2010-02-18 08:41:41 +00:00
dvaldez9
c6f59f1aa1 This was SVN commit r7329. 2010-02-18 08:39:39 +00:00
5bb14c7a59 Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup)
This was SVN commit r7328.
2010-02-18 00:06:50 +00:00
4d891117c5 Refactor the NetMessageType system to work in unity builds and remove BLOCK_SIZE macro that caused conflicts and wasn't really used anyway.
This was SVN commit r7327.
2010-02-17 23:38:50 +00:00
02253f82f0 Add/rename header guards
This was SVN commit r7326.
2010-02-17 23:21:49 +00:00
59dd87a7eb add batch file to open logs directory, as suggested by philip (http://www.wildfiregames.com/forum/index.php?showtopic=12860)
This was SVN commit r7325.
2010-02-15 01:05:38 +00:00
96bb3afaaf Support disabling of inherited components in entity templates
Allow units to walk through farms

This was SVN commit r7323.
2010-02-12 22:48:16 +00:00
f8aca33a14 # Support resource gathering in new simulation system
This was SVN commit r7322.
2010-02-12 22:46:53 +00:00
321cc8ae8f Convert resource data in entity templates
This was SVN commit r7321.
2010-02-12 22:46:07 +00:00
abe5d3185f Fix crash when constructing buildings off the edge of the map
This was SVN commit r7320.
2010-02-12 12:01:46 +00:00
60a9e63c71 # Improved unit animation in new simulation system
Tried to make the motion/AI/animation state transitions saner
Added smoothed rotation of moving units
Slightly more informative error reporting

This was SVN commit r7319.
2010-02-10 19:28:46 +00:00
4cf5e1e394 Update LICENSE.txt
This was SVN commit r7318.
2010-02-08 22:09:27 +00:00
02ffe82ab7 Optimised pathfinder, particularly to avoid slow MSVC debug STL.
Added rough pathfinder test system.
MapReader: support loading maps into a minimal non-graphical environment
(for tests).

This was SVN commit r7317.
2010-02-08 22:05:05 +00:00
c2fd939898 license change to the more permissible Expat/MIT license for lib/ (see forum thread)
This was SVN commit r7316.
2010-02-08 16:23:39 +00:00
cdf0ef1908 add SSE4 cap bits
This was SVN commit r7315.
2010-02-08 15:56:43 +00:00
06b0ea0a26 Fix breakage from accidental removal of global variable
This was SVN commit r7314.
2010-02-07 20:16:17 +00:00
d609a9f81c # Basic animation support in new simulation system.
Movement speed.
Improved accuracy of walking.

This was SVN commit r7313.
2010-02-07 20:06:16 +00:00
ea4c22fc0e Convert walking speed data in entity templates
This was SVN commit r7312.
2010-02-07 19:54:58 +00:00
b25076ed4d Min/max range support in pathfinder
This was SVN commit r7311.
2010-02-06 20:58:48 +00:00
b21e798243 # Primitive melee combat support in new simulation system
This was SVN commit r7309.
2010-02-05 22:00:39 +00:00
c50fe9b8c0 Convert health, armour, attack data in entity templates
This was SVN commit r7308.
2010-02-05 21:45:31 +00:00
7770b414b7 Fix hotloading of scripts with registered message handlers
This was SVN commit r7307.
2010-02-05 21:40:08 +00:00
bd4cd244cf Make -autostart=mapname more useful with new sim system
This was SVN commit r7306.
2010-02-03 20:46:05 +00:00
258581c72c Update contributors list
This was SVN commit r7305.
2010-02-03 20:08:53 +00:00
e1b2a7f3ad Fix errors and warnings with optimised builds
This was SVN commit r7304.
2010-02-03 19:43:39 +00:00
50b79962ad fix off-by-one error in wcscpy_s parameter list causing crash when copying error dialog text
closes #454
Thanks to Erik for reporting this!

This was SVN commit r7303.
2010-02-03 11:01:58 +00:00
1fb9a1768e Make CParamNode not return NULL pointers, based on patch from Puel
Fixes #425, #451

This was SVN commit r7302.
2010-02-02 23:01:17 +00:00
9829138e56 Handle pathfinding to inaccessible points better.
Make the path debug display more useful.

This was SVN commit r7301.
2010-02-02 21:22:22 +00:00
cc0c3988d1 build fixes
This was SVN commit r7300.
2010-02-02 13:57:52 +00:00
10f0432fdf Fix Atlas startup crash with old simulation system
This was SVN commit r7299.
2010-02-01 20:28:48 +00:00
0d12738452 Fix crashlog code so it doesn't always crash when trying to generate the crashlog
This was SVN commit r7298.
2010-02-01 20:25:42 +00:00
e0ed8a1629 # Pathfinder updates
More hacks so units follow paths relatively smoothly, and to avoid
pathfinding in simple situations

This was SVN commit r7296.
2010-01-30 13:11:58 +00:00
fa1fd65a3e Add a hack in the pathfinder to pick more diagonal paths
This was SVN commit r7295.
2010-01-29 23:20:42 +00:00
1678055edd Fix build warnings
This was SVN commit r7294.
2010-01-29 21:34:09 +00:00
6a2d237aad # Initial pathfinder integration in new simulation system
Minor extra terrain overlay features

This was SVN commit r7293.
2010-01-29 21:13:18 +00:00
a0ae9062d3 Convert footprint data in entity templates
This was SVN commit r7292.
2010-01-29 21:07:15 +00:00
92df4d1793 Default to disabled-LOS mode with new simulation system
This was SVN commit r7291.
2010-01-29 21:04:23 +00:00
3c2e80c698 Disable the default slide-down-hills behaviour
This was SVN commit r7290.
2010-01-27 19:34:58 +00:00
c399dc277e # Rough first version of GUI redesign
Minor GUI engine cleanups

This was SVN commit r7289.
2010-01-27 19:20:34 +00:00
0e8698d652 Build fixes
This was SVN commit r7288.
2010-01-27 19:05:02 +00:00
f011f0a3ce Expose entity template data to GUI
This was SVN commit r7287.
2010-01-25 23:43:58 +00:00
3f1dfce41b Simplify GUI/simulation interface
This was SVN commit r7286.
2010-01-25 22:31:43 +00:00
953fb41c82 # Basic in-game building placement with new simulation system
This was SVN commit r7285.
2010-01-24 17:24:35 +00:00
0d9c9d646b Updated entity template conversion script, to convert population costs and names and civs
This was SVN commit r7284.
2010-01-24 17:20:23 +00:00
707539ad69 Don't scroll the game view when the mouse is outside the window
This was SVN commit r7283.
2010-01-23 20:40:15 +00:00
68eafaee7f Windows build fix
This was SVN commit r7282.
2010-01-22 20:17:49 +00:00