/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #define CXXTEST_MOCK_TEST_SOURCE_FILE // Pull in the common config headers from precompiled.h, // but disable the actual precompiling (since we've only got // one source file) #ifdef USING_PCH # undef USING_PCH #endif #include "lib/precompiled.h" // Cause calls to be redirected to the real function by default #define DEFAULT(name) static T::Real_##name real_##name #if OS_LINUX || OS_BSD #include "mocks/dlfcn.h" DEFAULT(dladdr); #include "mocks/unistd.h" DEFAULT(getcwd); #endif // OS_LINUX