/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * base32 conversion */ #include "precompiled.h" // big endian! void base32(const size_t in_len, const u8* in, u8* out) { u32 pool = 0; // of bits from buffer ssize_t pool_bits = 0; // # bits currently in buffer static const u8 tbl[33] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567"; size_t in_bytes_left = in_len; // to avoid overrunning input buffer const size_t out_chars = (in_len*8 + 4) / 5; // = ceil(# 5-bit blocks) for(size_t i = 0; i < out_chars; i++) { if(pool_bits < 5 && in_bytes_left) { pool <<= 8; pool |= *in++; pool_bits += 8; in_bytes_left--; } pool_bits -= 5; size_t c; if (pool_bits < 0) c = (pool << -pool_bits) & 31; else c = (pool >> pool_bits) & 31; *out++ = tbl[c]; } *out++ = '\0'; }