/* Copyright (C) 2012 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "HeightMipmap.h" #include "lib/bits.h" #include "lib/timer.h" #include "lib/allocators/shared_ptr.h" #include "lib/tex/tex.h" #include "maths/MathUtil.h" #include "ps/Filesystem.h" #include CHeightMipmap::CHeightMipmap() { } CHeightMipmap::~CHeightMipmap() { ReleaseData(); } void CHeightMipmap::ReleaseData() { for (size_t i = 0; i < m_Mipmap.size(); ++i) { delete[] m_Mipmap[i].m_Heightmap; m_Mipmap[i].m_MapSize = 0; } m_Mipmap.clear(); } void CHeightMipmap::Update(const u16* ptr) { ENSURE(ptr != 0); Update(ptr, 0, 0, m_MapSize, m_MapSize); } void CHeightMipmap::Update(const u16* ptr, size_t left, size_t bottom, size_t right, size_t top) { ENSURE(ptr != 0); size_t mapSize = m_MapSize; for (size_t i = 0; i < m_Mipmap.size(); ++i) { // update window left = clamp((size_t)floorf((float)left / mapSize * m_Mipmap[i].m_MapSize), 0, m_Mipmap[i].m_MapSize - 1); bottom = clamp((size_t)floorf((float)bottom / mapSize * m_Mipmap[i].m_MapSize), 0, m_Mipmap[i].m_MapSize - 1); right = clamp((size_t)ceilf((float)right / mapSize * m_Mipmap[i].m_MapSize), 0, m_Mipmap[i].m_MapSize); top = clamp((size_t)ceilf((float)top / mapSize * m_Mipmap[i].m_MapSize), 0, m_Mipmap[i].m_MapSize); // TODO: should verify that the bounds calculations are actually correct // update mipmap BilinearUpdate(m_Mipmap[i], mapSize, ptr, left, bottom, right, top); mapSize = m_Mipmap[i].m_MapSize; ptr = m_Mipmap[i].m_Heightmap; } } void CHeightMipmap::Initialize(size_t mapSize, const u16* ptr) { ENSURE(ptr != 0); ENSURE(mapSize > 0); ReleaseData(); m_MapSize = mapSize; size_t mipmapSize = round_down_to_pow2(mapSize); while (mipmapSize > 1) { m_Mipmap.push_back(SMipmap(mipmapSize, new u16[mipmapSize*mipmapSize])); mipmapSize >>= 1; }; Update(ptr); } float CHeightMipmap::GetTrilinearGroundLevel(float x, float z, float radius) const { float y; if (radius <= 0.0f) // avoid logf of non-positive value y = 0.0f; else y = clamp(logf(radius * m_Mipmap[0].m_MapSize) / logf(2), 0, m_Mipmap.size()); const size_t iy = (size_t)clamp((ssize_t)floorf(y), 0, m_Mipmap.size() - 2); const float fy = y - iy; const float h0 = BilinearFilter(m_Mipmap[iy], x, z); const float h1 = BilinearFilter(m_Mipmap[iy + 1], x, z); return (1 - fy) * h0 + fy * h1; } float CHeightMipmap::BilinearFilter(const SMipmap &mipmap, float x, float z) const { x *= mipmap.m_MapSize; z *= mipmap.m_MapSize; const size_t xi = (size_t)clamp((ssize_t)floor(x), 0, mipmap.m_MapSize - 2); const size_t zi = (size_t)clamp((ssize_t)floor(z), 0, mipmap.m_MapSize - 2); const float xf = clamp(x-xi, 0.0f, 1.0f); const float zf = clamp(z-zi, 0.0f, 1.0f); const float h00 = mipmap.m_Heightmap[zi*mipmap.m_MapSize + xi]; const float h01 = mipmap.m_Heightmap[(zi+1)*mipmap.m_MapSize + xi]; const float h10 = mipmap.m_Heightmap[zi*mipmap.m_MapSize + (xi+1)]; const float h11 = mipmap.m_Heightmap[(zi+1)*mipmap.m_MapSize + (xi+1)]; return (1.f - xf) * (1.f - zf) * h00 + xf * (1.f - zf) * h10 + (1.f - xf) * zf * h01 + xf * zf * h11; } void CHeightMipmap::HalfResizeUpdate(SMipmap &out_mipmap, size_t mapSize, const u16* ptr, size_t left, size_t bottom, size_t right, size_t top) { // specialized, faster version of BilinearUpdate for powers of 2 ENSURE(out_mipmap.m_MapSize != 0); if (out_mipmap.m_MapSize * 2 != mapSize) debug_warn(L"wrong size"); // valid update window ENSURE(left < out_mipmap.m_MapSize); ENSURE(bottom < out_mipmap.m_MapSize); ENSURE(right > left && right <= out_mipmap.m_MapSize); ENSURE(top > bottom && top <= out_mipmap.m_MapSize); for (size_t dstZ = bottom; dstZ < top; ++dstZ) { for (size_t dstX = left; dstX < right; ++dstX) { size_t srcX = dstX << 1; size_t srcZ = dstZ << 1; u16 h00 = ptr[srcX + 0 + srcZ * mapSize]; u16 h10 = ptr[srcX + 1 + srcZ * mapSize]; u16 h01 = ptr[srcX + 0 + (srcZ + 1) * mapSize]; u16 h11 = ptr[srcX + 1 + (srcZ + 1) * mapSize]; out_mipmap.m_Heightmap[dstX + dstZ * out_mipmap.m_MapSize] = (h00 + h10 + h01 + h11) / 4; } } } void CHeightMipmap::BilinearUpdate(SMipmap &out_mipmap, size_t mapSize, const u16* ptr, size_t left, size_t bottom, size_t right, size_t top) { ENSURE(out_mipmap.m_MapSize != 0); // filter should have full coverage ENSURE(out_mipmap.m_MapSize <= mapSize && out_mipmap.m_MapSize * 2 >= mapSize); // valid update window ENSURE(left < out_mipmap.m_MapSize); ENSURE(bottom < out_mipmap.m_MapSize); ENSURE(right > left && right <= out_mipmap.m_MapSize); ENSURE(top > bottom && top <= out_mipmap.m_MapSize); if (out_mipmap.m_MapSize * 2 == mapSize) { // optimized for powers of 2 HalfResizeUpdate(out_mipmap, mapSize, ptr, left, bottom, right, top); } else { for (size_t dstZ = bottom; dstZ < top; ++dstZ) { for (size_t dstX = left; dstX < right; ++dstX) { const float x = ((float)dstX / (float)out_mipmap.m_MapSize) * mapSize; const float z = ((float)dstZ / (float)out_mipmap.m_MapSize) * mapSize; const size_t srcX = clamp((size_t)x, 0, mapSize - 2); const size_t srcZ = clamp((size_t)z, 0, mapSize - 2); const float fx = clamp(x - srcX, 0.0f, 1.0f); const float fz = clamp(z - srcZ, 0.0f, 1.0f); const float h00 = ptr[srcX + 0 + srcZ * mapSize]; const float h10 = ptr[srcX + 1 + srcZ * mapSize]; const float h01 = ptr[srcX + 0 + (srcZ + 1) * mapSize]; const float h11 = ptr[srcX + 1 + (srcZ + 1) * mapSize]; out_mipmap.m_Heightmap[dstX + dstZ * out_mipmap.m_MapSize] = (u16) ((1.f - fx) * (1.f - fz) * h00 + fx * (1.f - fz) * h10 + (1.f - fx) * fz * h01 + fx * fz * h11); } } } } void CHeightMipmap::DumpToDisk(const VfsPath& filename) const { const size_t w = m_MapSize; const size_t h = m_MapSize * 2; const size_t bpp = 8; int flags = TEX_GREY|TEX_TOP_DOWN; const size_t img_size = w * h * bpp/8; const size_t hdr_size = tex_hdr_size(filename); shared_ptr buf; AllocateAligned(buf, hdr_size+img_size, maxSectorSize); void* img = buf.get() + hdr_size; Tex t; WARN_IF_ERR(tex_wrap(w, h, bpp, flags, buf, hdr_size, &t)); memset(img, 0x00, img_size); size_t yoff = 0; for (size_t i = 0; i < m_Mipmap.size(); ++i) { size_t size = m_Mipmap[i].m_MapSize; u16* heightmap = m_Mipmap[i].m_Heightmap; ENSURE(size+yoff <= h); for (size_t y = 0; y < size; ++y) { for (size_t x = 0; x < size; ++x) { u16 val = heightmap[x + y*size]; ((u8*)img)[x + (y+yoff)*w] = val >> 8; } } yoff += size; } DynArray da; WARN_IF_ERR(tex_encode(&t, filename.Extension(), &da)); g_VFS->CreateFile(filename, DummySharedPtr(da.base), da.pos); (void)da_free(&da); tex_free(&t); }