/* Copyright (C) 2023 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_SCRIPTSTATS #define INCLUDED_SCRIPTSTATS #include "ps/ProfileViewer.h" #include class ScriptInterface; class CScriptStatsTable : public AbstractProfileTable { NONCOPYABLE(CScriptStatsTable); public: CScriptStatsTable(); void Add(const ScriptInterface* scriptInterface, const std::string& title); void Remove(const ScriptInterface* scriptInterface); CStr GetName() override; CStr GetTitle() override; size_t GetNumberRows() override; const std::vector& GetColumns() override; CStr GetCellText(size_t row, size_t col) override; AbstractProfileTable* GetChild(size_t row) override; private: std::vector > m_ScriptInterfaces; std::vector m_ColumnDescriptions; }; // To simplify the UI we want to use a single table for all script interfaces, // so just make it a global that they can all add themselves to extern CScriptStatsTable* g_ScriptStatsTable; #endif // INCLUDED_SCRIPTSTATS