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forked from 0ad/0ad
0ad/binaries/data/mods/official
Acumen 0be99c65bf Removed hourglass from archive builder screen since it was ambiguous (user does have input, and can just click to skip that screen -- which isn't used at present anyway).
Also restored the Esc key to its previous role of quick-quit, as I'm
just too used to using it. :)

This was SVN commit r3560.
2006-02-24 18:12:54 +00:00
..
art played around with the icons a bit more 2006-02-24 10:50:38 +00:00
audio Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
entities Basic progress bar UI at the start of the game requested by Jan, so player is aware of and can cancel archive building. 2006-02-23 18:22:30 +00:00
fonts Initial layout of F1 unit manual. 2006-01-08 13:39:05 +00:00
gui Removed hourglass from archive builder screen since it was ambiguous (user does have input, and can just click to skip that screen -- which isn't used at present anyway). 2006-02-24 18:12:54 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps Vercingetorix, our first Celtic hero (minus his horse) 2006-02-21 10:56:02 +00:00
shaders - Terrain self-shadows (only noticeable with a low angle of sun) 2006-02-13 14:18:20 +00:00
temp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00