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collada
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Support prop_ prefix in Collada files, as well as prop-
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2010-11-15 02:18:49 +00:00 |
graphics
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Flip iteration order in LOS texture blur to improve performance
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2011-02-06 11:39:06 +00:00 |
gui
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Fix #705 (tooltips go off screen when displayed near a corner), based on patch from Leonard
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2011-02-13 12:16:31 +00:00 |
lib
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# Rewrite fog-of-war rendering.
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2011-02-03 01:12:24 +00:00 |
maths
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Support new SpiderMonkey API.
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2010-11-16 23:00:52 +00:00 |
mocks
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
network
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Add AI script code to provide a cleaner API around the engine interface.
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2011-01-15 23:35:20 +00:00 |
pch
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remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting
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2010-11-06 19:11:40 +00:00 |
ps
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Fix archive builder to not compress the recently-renamed terrain blend textures
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2011-02-13 17:37:33 +00:00 |
renderer
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# Add solid black sides to the map, to hide underwater terrain.
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2011-02-03 14:36:54 +00:00 |
scripting
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Add AI script code to provide a cleaner API around the engine interface.
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2011-01-15 23:35:20 +00:00 |
scriptinterface
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# Support AI construction of buildings.
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2011-02-10 16:06:28 +00:00 |
simulation
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# Support alt+enter to toggle fullscreen mode. Make game window resizable.
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2010-06-03 19:07:59 +00:00 |
simulation2
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Fix #591 (Disable sounds for units in FoW/SoD), based on patch from Bogi
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2011-02-11 23:02:19 +00:00 |
sound
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Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
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2010-12-05 08:41:55 +00:00 |
tools
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Fixed #582 (add camera reset command in Atlas), based on patch from stilz
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2011-02-11 23:56:55 +00:00 |
contributors.txt
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Update contributors list
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2010-08-06 00:18:45 +00:00 |
main.cpp
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Additional cleaning up of logging: removed LOG_CATEGORY macro definitions.
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2010-12-05 08:50:33 +00:00 |
test_setup.cpp
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Fix missing includes
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2010-01-10 11:31:31 +00:00 |