1
0
forked from 0ad/0ad
0ad/source/lib/sysdep/snd.cpp
2009-04-18 17:17:34 +00:00

48 lines
1.5 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* =========================================================================
* File : snd.cpp
* Project : 0 A.D.
* Description : sound card detection.
* =========================================================================
*/
#include "precompiled.h"
#include "snd.h"
char snd_card[SND_CARD_LEN];
char snd_drv_ver[SND_DRV_VER_LEN];
void snd_detect()
{
// note: OpenAL alGetString is worthless: it only returns
// OpenAL API version and renderer (e.g. "Software").
#if OS_WIN
extern LibError win_get_snd_info();
win_get_snd_info();
#else
// At least reset the values for unhandled platforms.
debug_assert(SND_CARD_LEN >= 8 && SND_DRV_VER_LEN >= 8); // protect strcpy
SAFE_STRCPY(snd_card, "Unknown");
SAFE_STRCPY(snd_drv_ver, "Unknown");
#endif
}