..
scripting
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
AlphaMapCalculator.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
AlphaMapCalculator.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
BlendShapes.h
fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions)
2009-05-03 11:47:38 +00:00
DecalRData.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
DecalRData.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
HWLightingModelRenderer.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
HWLightingModelRenderer.h
Update renderer design to be more flexible and data-driven based on material and shader definitions.
2012-04-03 18:44:46 +00:00
InstancingModelRenderer.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
InstancingModelRenderer.h
ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
2012-08-06 19:10:47 +00:00
MikktspaceWrap.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
MikktspaceWrap.h
End source files with a newline.
2016-11-23 11:27:54 +00:00
ModelRenderer.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
ModelRenderer.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
ModelVertexRenderer.h
Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount.
2014-07-02 22:36:45 +00:00
OverlayRenderer.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
OverlayRenderer.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
ParticleRenderer.cpp
Optimise VBO updates.
2015-01-28 00:48:00 +00:00
ParticleRenderer.h
Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount.
2014-07-02 22:36:45 +00:00
PatchRData.cpp
Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page.
2017-08-21 00:09:25 +00:00
PatchRData.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
PostprocManager.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
PostprocManager.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Renderer.cpp
Change the shadow map quality without restarting the match.
2017-08-21 01:10:56 +00:00
Renderer.h
Remove unused Renderer function from 12e2428495
.
2017-08-21 17:05:45 +00:00
RenderModifiers.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
RenderModifiers.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Scene.cpp
# Initial version of new particle system.
2011-04-03 19:15:15 +00:00
Scene.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
ShadowMap.cpp
Shadow map quality option.
2017-08-19 12:46:05 +00:00
ShadowMap.h
Fix culling for shadows and reflections.
2014-06-25 01:11:10 +00:00
SilhouetteRenderer.cpp
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029 .
2015-03-15 23:59:48 +00:00
SilhouetteRenderer.h
Rename ps/Overlay(.h|.cpp) to ps/Shapes(.h|.cpp), fixes a TODO located in graphics/Overlay.h.
2015-03-15 18:06:32 +00:00
SkyManager.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
SkyManager.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
TerrainOverlay.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
TerrainOverlay.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
TerrainRenderer.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
TerrainRenderer.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
TexturedLineRData.cpp
Add FALLTHROUGH, which in the best case is just [[fallthrough]].
2017-09-01 20:04:53 +00:00
TexturedLineRData.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
TimeManager.cpp
added licensing headers to some of the new files
2012-08-06 21:34:41 +00:00
TimeManager.h
End source files with a newline.
2016-11-23 11:27:54 +00:00
VertexArray.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
VertexArray.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
VertexBuffer.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
VertexBuffer.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
VertexBufferManager.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
VertexBufferManager.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
WaterManager.cpp
Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page.
2017-08-21 00:09:25 +00:00
WaterManager.h
Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page.
2017-08-21 00:09:25 +00:00