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Mythos_Ruler
4ef9198c92
flipped textures horizontal, then vertically. This seems to fix their orientation in Atlas and the Engine. A further tweak would be to adjust them a further 45 degrees to get the "proper" shadow angle based upon "default" sun angle. This will probably have to be done by CheeZy. Doing terrains is doubly difficult, because the engine seems to flip them both horizontally and vertically before rendering them? I have no idea. PS: Sorry this notation is so long. ;)
...
This was SVN commit r3293.
2005-12-27 07:29:37 +00:00
..
config
Profiler: Shift+F11 to save profile data into logs/profile.txt
2005-12-17 02:33:57 +00:00
mods
/official
flipped textures horizontal, then vertically. This seems to fix their orientation in Atlas and the Engine. A further tweak would be to adjust them a further 45 degrees to get the "proper" shadow angle based upon "default" sun angle. This will probably have to be done by CheeZy. Doing terrains is doubly difficult, because the engine seems to flip them both horizontally and vertically before rendering them? I have no idea. PS: Sorry this notation is so long. ;)
2005-12-27 07:29:37 +00:00
profiles
Updated autobuilder to get the .pdb files from 'system'.
2005-10-01 04:26:12 +00:00
screenshots
Don't ignore the screenshots directory
2004-07-09 20:17:34 +00:00
tools
Atlas build, and new toolbar icons.
2005-12-09 03:59:31 +00:00
createzip.bat
Executable version of archive-builder
2004-12-30 18:08:09 +00:00
xmbcleanup.bat
Moved xmbcleanup so that non-programmers can reach it
2004-12-19 00:42:44 +00:00
xmbcleanup.sh
UNIX shell script for xmbcleanup
2004-12-17 20:15:42 +00:00