1
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forked from 0ad/0ad
0ad/source/network
Ykkrosh 20c50d32d4 Windows fixes.
Avoid Boost.Random since it adds a dependency on a new library.

This was SVN commit r7654.
2010-06-30 23:40:51 +00:00
..
tests Windows fixes. 2010-06-30 23:40:51 +00:00
fsm.cpp # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
fsm.h # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
NetClient.cpp Windows fixes. 2010-06-30 23:40:51 +00:00
NetClient.h # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
NetHost.cpp # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
NetHost.h # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
NetMessage.cpp # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
NetMessage.h # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
NetMessages.h # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
NetMessageSim.cpp # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
NetServer.cpp # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
NetServer.h # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
NetSession.cpp # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
NetSession.h # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
NetTurnManager.cpp # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
NetTurnManager.h Windows fixes. 2010-06-30 23:40:51 +00:00
NMTCreator.h # Basic experimental multiplayer integration with new simulation system. 2010-05-20 00:59:01 +00:00
Serialization.h # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
StringConverters.h # Delete a lot of obsolete networking code. 2010-05-20 17:58:37 +00:00