1
0
forked from 0ad/0ad
0ad/source
janwas 622ceeda94 - color -> colour
- add note on performance in TextureManager.cpp

debug_stl: more fine-grained #if STL_DINKUMWARE (gets this closer to
working on other STL implementations)
vfs.h: improved dox and moved vfs_path public functions here.
cursor: pass g_mouse_x as a parameter (SwEng)

This was SVN commit r2595.
2005-08-10 01:12:03 +00:00
..
graphics - color -> colour 2005-08-10 01:12:03 +00:00
gui scripting-interface improvements 2005-08-09 16:02:15 +00:00
i18n TextureManager: stopped memory leaks 2005-08-09 21:26:40 +00:00
lib - color -> colour 2005-08-10 01:12:03 +00:00
maths scripting-interface improvements 2005-08-09 16:02:15 +00:00
ps TextureManager: stopped memory leaks 2005-08-09 21:26:40 +00:00
renderer - fix w4 warnings 2005-08-09 15:55:44 +00:00
scripting TextureManager: stopped memory leaks 2005-08-09 21:26:40 +00:00
simulation TextureManager: stopped memory leaks 2005-08-09 21:26:40 +00:00
sound - fix w4 warnings 2005-08-09 15:55:44 +00:00
tests Atlas: Added a button. Reorganised game<->UI communication system. 2005-06-27 23:04:34 +00:00
tools ScEd updated for new terrain stuff, window styles for pyrogenesis in windowed mode changed to give a bordered movable window. 2005-08-08 03:59:50 +00:00
main.cpp - color -> colour 2005-08-10 01:12:03 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00