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forked from 0ad/0ad
0ad/source/scriptinterface
Ykkrosh 5d764f1435 Run network server in a separate thread, to minimise latency.
Make some parts of logger and console thread-safe.
Simplify console: remove special commands; remove prefix for script
commands.
Remove LOG_ONCE, to simplify logger.
Change some code to use the new logger interface.
Fix OOS when revealing map.
Clean up some formatting.

This was SVN commit r8511.
2010-10-31 22:00:28 +00:00
..
tests Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
AutoRooters.cpp Avoid unnecessary dynamic allocation when calling script functions. 2010-07-19 23:03:33 +00:00
AutoRooters.h Avoid unnecessary dynamic allocation when calling script functions. 2010-07-19 23:03:33 +00:00
NativeWrapperDecls.h Use JSFastNative API in more places, for improved compatibility with future SpiderMonkey versions. 2010-10-21 19:54:59 +00:00
NativeWrapperDefns.h Use JSFastNative API in more places, for improved compatibility with future SpiderMonkey versions. 2010-10-21 19:54:59 +00:00
ScriptConversions.cpp # Initial support for formation movement. 2010-09-03 09:55:14 +00:00
ScriptInterface.cpp Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
ScriptInterface.h Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
ScriptStats.cpp Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
ScriptStats.h Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
ScriptTypes.h # Basic experimental multiplayer integration with new simulation system. 2010-05-20 00:59:01 +00:00
ScriptVal.cpp Cache message JS conversions, to make broadcasts faster 2010-09-17 17:49:39 +00:00
ScriptVal.h Cache message JS conversions, to make broadcasts faster 2010-09-17 17:49:39 +00:00