1
0
forked from 0ad/0ad
0ad/source/simulation2/components/tests
2012-05-19 23:07:41 +00:00
..
test_CommandQueue.h # Basic experimental multiplayer integration with new simulation system. 2010-05-20 00:59:01 +00:00
test_ObstructionManager.h Wall placement. Closes #786. 2012-05-05 19:22:22 +00:00
test_Pathfinder.h Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts. 2012-01-12 12:51:10 +00:00
test_Position.h Fix build error in tests 2010-08-09 09:25:13 +00:00
test_RangeManager.h Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18. 2012-05-19 23:07:41 +00:00
test_scripts.h Adds UTF-8 support for JavaScript files. 2012-05-04 21:48:46 +00:00
test_TerritoryManager.h Fixes signed/unsigned comparison warnings in GCC. 2012-02-04 06:17:17 +00:00