1
0
forked from 0ad/0ad
0ad/source/lib/file/vfs/vfs.h

197 lines
6.5 KiB
C++

/* Copyright (c) 2010 Wildfire Games
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Virtual File System API - allows transparent access to files in
* archives, modding via multiple mount points and hotloading.
*/
#ifndef INCLUDED_VFS
#define INCLUDED_VFS
#include "lib/file/file_system.h" // FileInfo
#include "lib/file/vfs/vfs_path.h"
namespace ERR
{
const LibError VFS_DIR_NOT_FOUND = -110100;
const LibError VFS_FILE_NOT_FOUND = -110101;
const LibError VFS_ALREADY_MOUNTED = -110102;
}
// (recursive mounting and mounting archives are no longer optional since they don't hurt)
enum VfsMountFlags
{
/**
* all real directories mounted during this operation will be watched
* for changes. this flag is provided to avoid watches in output-only
* directories, e.g. screenshots/ (only causes unnecessary overhead).
**/
VFS_MOUNT_WATCH = 1,
/**
* anything mounted from here should be included when building archives.
**/
VFS_MOUNT_ARCHIVABLE = 2,
/**
* return ERR::VFS_DIR_NOT_FOUND if the given real path doesn't exist.
* (the default behaviour is to create all real directories in the path)
**/
VFS_MOUNT_MUST_EXIST = 4
};
struct IVFS
{
virtual ~IVFS() {}
/**
* mount a directory into the VFS.
*
* @param mountPoint (will be created if it does not already exist)
* @param path real directory path
* @param flags
* @param priority
* @return LibError.
*
* if files are encountered that already exist in the VFS (sub)directories,
* the most recent / highest priority/precedence version is preferred.
*
* if files with archive extensions are seen, their contents are added
* as well.
**/
virtual LibError Mount(const VfsPath& mountPoint, const NativePath& path, size_t flags = 0, size_t priority = 0) = 0;
/**
* Retrieve information about a file (similar to POSIX stat).
*
* @param pathname
* @param pfileInfo receives information about the file. Passing NULL
* suppresses warnings if the file doesn't exist.
*
* @return LibError.
**/
virtual LibError GetFileInfo(const VfsPath& pathname, FileInfo* pfileInfo) const = 0;
/**
* Retrieve mount priority for a file.
*
* @param pathname
* @param ppriority receives priority value, if the file can be found.
*
* @return LibError.
**/
virtual LibError GetFilePriority(const VfsPath& pathname, size_t* ppriority) const = 0;
/**
* Retrieve lists of all files and subdirectories in a directory.
*
* @return LibError.
*
* Rationale:
* - this interface avoids having to lock the directory while an
* iterator is extant.
* - we cannot efficiently provide routines for returning files and
* subdirectories separately due to the underlying POSIX interface.
**/
virtual LibError GetDirectoryEntries(const VfsPath& path, FileInfos* fileInfos, DirectoryNames* subdirectoryNames) const = 0;
/**
* Create a file with the given contents.
* @param pathname
* @param fileContents
* @param size [bytes] of the contents, will match that of the file.
* @return LibError.
*
* rationale: disallowing partial writes simplifies file cache coherency
* (we need only invalidate cached data when closing a newly written file).
**/
virtual LibError CreateFile(const VfsPath& pathname, const shared_ptr<u8>& fileContents, size_t size) = 0;
/**
* Read an entire file into memory.
*
* @param pathname
* @param fileContents receives a smart pointer to the contents.
* CAVEAT: this will be taken from the file cache if the VFS was
* created with cacheSize != 0 and size < cacheSize. There is no
* provision for Copy-on-Write, which means that such buffers
* must not be modified (this is enforced via mprotect).
* @param size receives the size [bytes] of the file contents.
* @return LibError.
**/
virtual LibError LoadFile(const VfsPath& pathname, shared_ptr<u8>& fileContents, size_t& size) = 0;
/**
* @return a string representation of all files and directories.
**/
virtual std::wstring TextRepresentation() const = 0;
/**
* retrieve the real (POSIX) pathname underlying a VFS file.
*
* this is useful for passing paths to external libraries.
**/
virtual LibError GetRealPath(const VfsPath& pathname, NativePath& realPathname) = 0;
/**
* retrieve the VFS pathname that corresponds to a real file.
*
* this is useful for reacting to file change notifications.
*
* the current implementation requires time proportional to the
* number of directories; this could be accelerated by only checking
* directories below a mount point with a matching real path.
**/
virtual LibError GetVirtualPath(const NativePath& realPathname, VfsPath& pathname) = 0;
/**
* indicate that a file has changed; remove its data from the cache and
* arrange for its directory to be updated.
**/
virtual LibError Invalidate(const VfsPath& pathname) = 0;
/**
* empty the contents of the filesystem.
* this is typically only necessary when changing the set of
* mounted directories, e.g. when switching mods.
* NB: open files are not affected.
**/
virtual void Clear() = 0;
};
typedef shared_ptr<IVFS> PIVFS;
/**
* create an instance of a Virtual File System.
*
* @param cacheSize size [bytes] of memory to reserve for a file cache,
* or zero to disable it. if small enough to fit, file contents are
* stored here until no references remain and they are evicted.
*
* note: there is no limitation to a single instance, it may make sense
* to create and destroy VFS instances during each unit test.
**/
LIB_API PIVFS CreateVfs(size_t cacheSize);
#endif // #ifndef INCLUDED_VFS