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forked from 0ad/0ad
0ad/source/ps/GameSetup
prefect 6efb1e1c00 Single pass player color rendering.
Falls back to a simpler formula when only 2 TMUs are available.
CRenderer is now a JS object called "renderer" for scripting.

This was SVN commit r2891.
2005-10-10 14:15:28 +00:00
..
Atlas.cpp Terrain: CalcFromPosition, to convert world-space to tile-space. 2005-09-12 20:04:26 +00:00
Atlas.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
Config.cpp Add the notion of render paths and an appropriate configuration option. 2005-10-05 16:42:09 +00:00
Config.h Add the notion of render paths and an appropriate configuration option. 2005-10-05 16:42:09 +00:00
GameSetup.cpp Single pass player color rendering. 2005-10-10 14:15:28 +00:00
GameSetup.h Atlas: Simple undo system 2005-08-20 15:44:50 +00:00