s0600204
7382a4885b
We now make use of `pkg-config` on Linux, BSD, and macOS systems to find the headers and libs for the following dependencies, where we weren't previously: * `enet` * `fmt` (on macOS only) * `gloox`'s dependencies on macOS: * `gnutls` * `gmp` * `nettle` * `libcurl` * `libogg` * `libsodium` * `miniupnpc` (on macOS only) * `openAL` * `openGL` * `vorbis` * `zlib` Please see revision (https://code.wildfiregames.com/D3611) for details. NOTE: All those building on macOS will need to rebuild their libraries (`build-osx-libs.sh --force-rebuild`) Tested by: Langbart (macOS), Freagarach (Ubuntu 18.04), Jenkins CI (Debian Buster) Comments by: Stan, wraitii, Freagarach Differential Revision: https://code.wildfiregames.com/D3611 This was SVN commit r25938. |
||
---|---|---|
binaries | ||
build | ||
docs | ||
libraries | ||
source | ||
.arcconfig | ||
.arclint | ||
.gitattributes | ||
license_dbghelp.txt | ||
license_gpl-2.0.txt | ||
license_lgpl-2.1.txt | ||
license_mit.txt | ||
LICENSE.txt | ||
README.txt |
0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors ------------------ Contributing Code ------------------ If you want to help out programming for the game, have a look at https://trac.wildfiregames.com/wiki/GettingStartedProgrammers or contact us on #0ad-dev on irc.quakenet.org -------------------- Contributing Artwork -------------------- If you want to make artwork for the game, have a look at https://trac.wildfiregames.com/#Forartists: or visit the forums http://www.wildfiregames.com/forum ----------- Translating ----------- You can help translating the game at https://www.transifex.com/projects/p/0ad for more information, see https://trac.wildfiregames.com/wiki/Localization