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forked from 0ad/0ad
0ad/binaries/data/mods/official/entities/gaia
2005-04-16 15:13:57 +00:00
..
template_gaia_fauna.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
template_gaia_flora_bush_berry.xml Created entities for oak trees and berry bushes. 2005-04-16 15:13:57 +00:00
template_gaia_flora_bush.xml Created entities for oak trees and berry bushes. 2005-04-16 15:13:57 +00:00
template_gaia_flora_plant.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
template_gaia_flora_tree_oak.xml Created entities for oak trees and berry bushes. 2005-04-16 15:13:57 +00:00
template_gaia_flora_tree_pine.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
template_gaia_flora_tree.xml Gathering and unit training (engine-side); also other minor improvements 2005-04-15 04:23:33 +00:00
template_gaia_flora.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
template_gaia_geo_mineral.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
template_gaia_geo_rock.xml Little more experimenting with unit training. 2005-04-16 05:45:28 +00:00
template_gaia_geo.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
template_gaia_special_building.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
template_gaia_special.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
template_gaia.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
template_tree.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
wrld_flora_berrybush.xml Created entities for oak trees and berry bushes. 2005-04-16 15:13:57 +00:00
wrld_flora_oak.xml Created entities for oak trees and berry bushes. 2005-04-16 15:13:57 +00:00
wrld_flora_pine.xml Update to create pine tree and rock entities to match Jason's revised actors. 2005-04-29 13:27:16 +00:00
wrld_rock_light.xml Created entities for oak trees and berry bushes. 2005-04-16 15:13:57 +00:00
wrld_special_st1.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00