1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official/entities/units
2005-05-10 07:13:25 +00:00
..
celt_cjv_a.xml Updated the Celt upgrade entities... hope I did it right :p 2005-03-31 08:45:58 +00:00
celt_cjv_b.xml Updated the Celt upgrade entities... hope I did it right :p 2005-03-31 08:45:58 +00:00
celt_cjv_e.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
celt_csp_a.xml hmm, must this was pointing to the csw instead of the csp, so fixed 2005-04-28 09:21:16 +00:00
celt_csp_b.xml Updated the Celt upgrade entities... hope I did it right :p 2005-03-31 08:45:58 +00:00
celt_csp_e.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
celt_csw_a.xml Fixed Celtic Advanced Swordsman entity that was pointing to a non-existent next rank. 2005-03-30 12:08:55 +00:00
celt_csw_b.xml Updated the Celt upgrade entities... hope I did it right :p 2005-03-31 08:45:58 +00:00
celt_csw_e.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
celt_fem.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
celt_ijv_a.xml Updated some stuff. Basic texture for the swordsman, elite javalinist. Got some ideas for making the spearman a bit different than the swordsman. Fixed some entities that I think I broke a few weeks ago by pointing to the wrong actors. 2005-04-20 11:37:37 +00:00
celt_ijv_b.xml Updated the Celt upgrade entities... hope I did it right :p 2005-03-31 08:45:58 +00:00
celt_ijv_e.xml Updated some stuff. Basic texture for the swordsman, elite javalinist. Got some ideas for making the spearman a bit different than the swordsman. Fixed some entities that I think I broke a few weeks ago by pointing to the wrong actors. 2005-04-20 11:37:37 +00:00
celt_isp_a.xml Updated some stuff. Basic texture for the swordsman, elite javalinist. Got some ideas for making the spearman a bit different than the swordsman. Fixed some entities that I think I broke a few weeks ago by pointing to the wrong actors. 2005-04-20 11:37:37 +00:00
celt_isp_b.xml Updated the Celt upgrade entities... hope I did it right :p 2005-03-31 08:45:58 +00:00
celt_isp_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
celt_su1.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
celt_su2.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
celt_trd.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
combat_dude_carthaginian.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
combat_dude_iberian.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
combat_dude_roman_a.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
combat_dude_roman_u.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
combat_dude_roman.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
hele_csw_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
hele_csw_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
hele_csw_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
hele_fem.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
hele_iar_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
hele_iar_b.xml updated some paths to the actors 2005-03-30 10:30:35 +00:00
hele_iar_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
hele_ijv_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
hele_ijv_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
hele_ijv_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
hele_isl_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
hele_isl_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
hele_isl_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
hele_isp_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
hele_isp_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
hele_isp_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
hele_su1.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
hele_su2.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
hele_trd.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
iber_cjv_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
iber_cjv_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
iber_cjv_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
iber_csw_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
iber_csw_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
iber_csw_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
iber_fem.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
iber_ijv_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
iber_ijv_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
iber_ijv_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
iber_isl_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
iber_isl_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
iber_isl_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
iber_isp_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
iber_isp_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
iber_isp_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
iber_isw_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
iber_isw_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
iber_isw_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
iber_su1.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
iber_su2.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
iber_trd.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
kart_cjv_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
kart_cjv_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
kart_cjv_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
kart_csp_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
kart_csp_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
kart_csp_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
kart_csw_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
kart_csw_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
kart_csw_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
kart_fem.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
kart_ijv_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
kart_ijv_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
kart_ijv_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
kart_isl_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
kart_isl_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
kart_isl_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
kart_isp_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
kart_isp_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
kart_isp_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
kart_isw_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
kart_isw_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
kart_isw_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
kart_su1.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
kart_su2.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
kart_trd.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
pers_car_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
pers_car_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
pers_car_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
pers_cjv_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
pers_cjv_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
pers_cjv_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
pers_csp_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
pers_csp_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
pers_csp_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
pers_csw_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
pers_csw_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
pers_csw_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
pers_fem.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
pers_iar_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
pers_iar_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
pers_iar_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
pers_ijv_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
pers_ijv_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
pers_ijv_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
pers_isp_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
pers_isp_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
pers_isp_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
pers_su1.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
pers_su2.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
pers_trd.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
rome_csp_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
rome_csp_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
rome_csp_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
rome_fem.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
rome_ijv_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
rome_ijv_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
rome_ijv_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
rome_isl_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
rome_isl_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
rome_isl_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
rome_isp_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
rome_isp_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
rome_isp_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
rome_isw_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
rome_isw_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
rome_isw_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
rome_su1.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
rome_su2.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
rome_trd.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
template_unit_cavalry_melee_csp.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_cavalry_melee_csw.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_cavalry_melee.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_cavalry_ranged_car.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_cavalry_ranged_cjv.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_cavalry_ranged.xml Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
template_unit_cavalry.xml Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
template_unit_hero.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_infantry_melee_isp.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_infantry_melee_isw.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_infantry_melee.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_infantry_ranged_iar.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_infantry_ranged_ijv.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_infantry_ranged_isl.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_infantry_ranged.xml Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
template_unit_infantry.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_ship_bir.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_ship_mer.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_ship_qui.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_ship_tri.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_ship.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_siege_bal.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_siege_ong.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_siege_ram.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_siege.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_superunit_scu.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_superunit_siu.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_superunit_ssu.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_superunit.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_support_fem.xml Fix for NaN of resource types. Food resources still outstanding ... I think it's an issue where need to get the value of a supply object's subtype, but the evt .speed is only for the type. Will need to check with Mark. 2005-04-16 17:33:29 +00:00
template_unit_support_med.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
template_unit_support_trd.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_support.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit.xml Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
test_dude.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00