1
0
forked from 0ad/0ad
0ad/source/ps/GameSetup
janwas 8ba42d5a3c ia32.asm: add explicit init function (simplifies other code)
memcpy no longer requires SSE yet is still efficient (clever trick,
hehe)

This was SVN commit r2757.
2005-09-20 04:05:23 +00:00
..
Atlas.cpp Terrain: CalcFromPosition, to convert world-space to tile-space. 2005-09-12 20:04:26 +00:00
Atlas.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
Config.cpp Config: Changed -e to -entgraph (to avoid conflicts with -editor). 2005-09-14 05:37:52 +00:00
Config.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
GameSetup.cpp ia32.asm: add explicit init function (simplifies other code) 2005-09-20 04:05:23 +00:00
GameSetup.h Atlas: Simple undo system 2005-08-20 15:44:50 +00:00