1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official/entities/units/kart_cjv_b.xml
Ykkrosh 22dd4dd67b Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
Maps: Stored non-entity objects in XML instead of PMP, for easier manual
editing. Updated existing maps to newest format, so that they can still
work. Added undocumented _rewriteMaps() JS function. Also renamed _mem
to vmem, and reclassified its undocumentedness as unintentional, since
it's reasonably useful.
Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc
which don't care about progressiveness.
main.cpp: re-enabled vfs_display, since it doesn't crash now
Vector3D: stopped warning

This was SVN commit r2078.
2005-03-29 20:50:04 +00:00

17 lines
794 B
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Parent="template_unit_cavalry_ranged_cjv">
<Traits>
<Id
civ_code="kart"
civ="Carthaginians"
internal_only="false"
specific="Iš Kidón Rakhúv"
history="The Carthaginians possessed the greatest light cavalry of the ancient world in the Numidians. Tough and hardy like their mounts, the Numidians were famous for their ability to ride bareback and without bridles. Riders controlled their horses through a combination of voice commands, knee pressure, and a rope around the animals’ necks. Used mostly for pursuing defeated opponents, the Numidians’ favored weapon was a javelin that could be used for close combat if necessary."
/>
</Traits>
<Actor>units/kart_cjv_b.xml</Actor>
</Entity>