.. |
collada
|
Fix errors and warnings with optimised builds
|
2010-02-03 19:43:39 +00:00 |
dcdt/se
|
Fixed one set of annoying DCDT warnings
|
2008-07-18 23:49:51 +00:00 |
graphics
|
Fix crash when constructing buildings off the edge of the map
|
2010-02-12 12:01:46 +00:00 |
gui
|
# Primitive melee combat support in new simulation system
|
2010-02-05 22:00:39 +00:00 |
i18n
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
lib
|
license change to the more permissible Expat/MIT license for lib/ (see forum thread)
|
2010-02-08 16:23:39 +00:00 |
maths
|
# Pathfinder updates
|
2010-01-30 13:11:58 +00:00 |
mocks
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
network
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
pch
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
ps
|
Optimised pathfinder, particularly to avoid slow MSVC debug STL.
|
2010-02-08 22:05:05 +00:00 |
renderer
|
# Initial pathfinder integration in new simulation system
|
2010-01-29 21:13:18 +00:00 |
scripting
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
scriptinterface
|
Min/max range support in pathfinder
|
2010-02-06 20:58:48 +00:00 |
simulation
|
fix dehydra warnings (some of which were dangerous pass-user-string-as-format-string vulnerabilities)
|
2009-11-07 09:32:19 +00:00 |
simulation2
|
# Improved unit animation in new simulation system
|
2010-02-10 19:28:46 +00:00 |
sound
|
Fix --without-pch build
|
2009-12-23 01:46:44 +00:00 |
tools
|
Convert walking speed data in entity templates
|
2010-02-07 19:54:58 +00:00 |
contributors.txt
|
Update contributors list
|
2010-02-03 20:08:53 +00:00 |
main.cpp
|
# Rewrite of the game's simulation system
|
2010-01-09 19:20:14 +00:00 |
test_setup.cpp
|
Fix missing includes
|
2010-01-10 11:31:31 +00:00 |