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forked from 0ad/0ad
0ad/source/tools/atlas/GameInterface
2006-09-30 21:36:19 +00:00
..
Handlers Added 'float' flag to actors - fixes #153. 2006-09-28 02:05:56 +00:00
ActorViewer.cpp # Actor Viewer tool: added controls to toggle shadows, ground and polygon counts. 2006-09-28 20:41:12 +00:00
ActorViewer.h # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
Brushes.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Brushes.h # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
CommandProc.cpp # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
CommandProc.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
DeltaArray.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
GameLoop.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
GameLoop.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
InputProcessor.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
InputProcessor.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
MessagePasser.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
MessagePasserImpl.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
MessagePasserImpl.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Messages.h # Improved actor-viewer tool (more viewing controls, support for random actor variations) 2006-09-27 16:54:23 +00:00
MessagesSetup.h # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Misc.cpp Added 'float' flag to actors - fixes #153. 2006-09-28 02:05:56 +00:00
Register.cpp Recompiled Premake on Windows. Added some headers so HAVE_PCH=0 works in MSVC. 2006-09-30 21:36:19 +00:00
Shareable.h Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation. 2006-09-26 01:44:20 +00:00
SharedMemory.h # complete revamp of build system in preparation for automated self tests. 2006-06-02 03:56:24 +00:00
SharedTypes.h Added 'float' flag to actors - fixes #153. 2006-09-28 02:05:56 +00:00
View.cpp # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00
View.h # GCC 4.1.1 compatibility 2006-09-30 15:46:40 +00:00