1
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forked from 0ad/0ad
0ad/source/scripting
Ykkrosh f45c44ca09 Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees.
Map XML: Store camera position. Stopped using DTDs (because they make it
too hard to change the XML structure without breaking all the old XML
files).
Game.h: Include fewer files, to make compilation sometimes faster.
World: Changed some things to not be singletons, since they were
(ab)used as CWorld members.

This was SVN commit r3670.
2006-03-21 20:55:45 +00:00
..
DOMEvent.cpp Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0 2006-01-29 18:23:47 +00:00
DOMEvent.h Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00
EventTypes.h Added construction logic in startPlacing and Entity and BaseEntity, as well as the Death event. 2006-02-26 09:55:20 +00:00
GameEvents.h Generic orders source commit. Also includes a fix to the animation bug where one frame of "idle" is played at the end of each cycle, and an enhancement to the entity script loading code to only load each script file once, which should save loading time and also allow script files to behave in a more logical way (e.g. no redeclaration errors when you have a constant). 2005-12-29 08:42:44 +00:00
JSConversions.cpp - fix w4 warnings 2005-08-09 15:55:44 +00:00
JSConversions.h Made ToPrimitive throw on failure (since that is preferable to returning an undefined value) 2005-08-13 18:32:58 +00:00
JSSerialization.h - fix w4 warnings 2005-08-09 15:55:44 +00:00
ScriptableComplex.cpp ConfigDB.cpp: fix vfs_load return value check 2006-01-28 22:21:54 +00:00
ScriptableComplex.h Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0 2006-01-29 18:23:47 +00:00
ScriptableObject.cpp New JavaScript interface for the network client, plus some linux/gcc/misc fixes 2005-01-17 04:52:02 +00:00
ScriptableObject.h Function property Getter/Setters now take a JSContext parameter. 2005-10-24 02:32:44 +00:00
ScriptCustomTypes.cpp - fix w4 warnings 2005-08-09 15:55:44 +00:00
ScriptCustomTypes.h - fix w4 warnings 2005-08-09 15:55:44 +00:00
ScriptGlue.cpp Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees. 2006-03-21 20:55:45 +00:00
ScriptGlue.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
ScriptingHost.cpp - vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap. 2006-01-24 08:16:29 +00:00
ScriptingHost.h - fix w4 warnings 2005-08-09 15:55:44 +00:00
SpiderMonkey.h - fix w4 warnings 2005-08-09 15:55:44 +00:00
SynchedJSObject.cpp Revamped CNetClient/CNetServer JS Interface and new CGameAttributes 2005-01-19 22:32:25 +00:00
SynchedJSObject.h Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00