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forked from 0ad/0ad
0ad/source/lib/sysdep/dir_watch.h
janwas 4132549c2c 64-bit fixes (the parts of lib/ in use at work are now fully operational in 64-bit mode)
- x86_x64.cpp: fix: test ARCH_AMD64 instead of ARCH_IA32 because both
are defined on x64
- manifest.cpp: fix processor architecture
- wdbg_heap.cpp: only enable on ia32
- winit, wstartup: take (lack of) name mangling into account

compiler.h: add STRINGIZE and DECORATED_NAME for use by winit
dir_watch: fix: smart pointers were never actually released due to a
remaining reference

This was SVN commit r6375.
2008-09-16 17:46:45 +00:00

106 lines
2.5 KiB
C++

/**
* =========================================================================
* File : dir_watch.h
* Project : 0 A.D.
* Description : portable directory change notification API.
* =========================================================================
*/
// license: GPL; see lib/license.txt
#ifndef INCLUDED_DIR_WATCH
#define INCLUDED_DIR_WATCH
class DirWatch;
typedef shared_ptr<DirWatch> PDirWatch;
/**
* start watching a single directory for changes.
*
* @param path native path of the directory to watch.
* @param dirWatch receives a smart pointer to the watch object.
*
* note: the FAM backend can only watch single directories, so that is
* all we can guarantee. the Win32 implementation watches entire trees;
* adding a watch for subdirectories is a no-op there.
**/
LIB_API LibError dir_watch_Add(const fs::wpath& path, PDirWatch& dirWatch);
/**
* stop watching a directory.
*
* note: any previously queued notifications will still be returned.
**/
LIB_API void dir_watch_Remove(PDirWatch& dirWatch);
class DirWatchNotification
{
public:
enum Event
{
Created,
Deleted,
Changed,
};
// (default ctor is required because DirWatchNotification is returned
// via output parameter.)
DirWatchNotification()
{
}
DirWatchNotification(const fs::wpath& pathname, Event type)
: m_pathname(pathname), m_type(type)
{
}
const fs::wpath& Pathname() const
{
return m_pathname;
}
Event Type() const
{
return m_type;
}
static const char* EventString(Event type)
{
switch(type)
{
case Created:
return "created";
case Deleted:
return "deleted";
case Changed:
return "changed";
default:
throw std::logic_error("invalid type");
}
}
private:
fs::wpath m_pathname;
Event m_type;
};
/**
* check if a directory watch notification is pending.
*
* @param notification receives the first pending DirWatchNotification from
* any of the watched directories. this notification is subsequently removed
* from the internal queue.
* @return INFO::OK if a notification was retrieved, ERR::AGAIN if none
* are pending, or a negative error code.
*
* note: the run time of this function is independent of the number of
* directory watches and number of files.
*
* rationale for a polling interface: users (e.g. the main game loop)
* typically want to receive change notifications at a single point,
* rather than deal with the complexity of asynchronous notifications.
**/
LIB_API LibError dir_watch_Poll(DirWatchNotification& notification);
#endif // #ifndef INCLUDED_DIR_WATCH