0ad/source/ps/Pyrogenesis.cpp

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#include "precompiled.h"
#include "Pyrogenesis.h"
#include "ps/i18n.h"
2003-11-24 03:18:41 +01:00
DEFINE_ERROR(PS_OK, "OK");
DEFINE_ERROR(PS_FAIL, "Fail");
static const wchar_t* translate_no_mem = L"(no mem)";
// overrides ah_translate. registered in GameSetup.cpp
const wchar_t* psTranslate(const wchar_t* text)
{
// make sure i18n system is (already|still) initialized.
if(g_CurrentLocale)
{
// be prepared for this to fail, because translation potentially
// involves script code and the JS context might be corrupted.
try
{
CStrW ret = I18n::translate(text);
const wchar_t* ret_dup = wcsdup(ret.c_str());
return ret_dup? ret_dup : translate_no_mem;
}
catch(...)
{
}
}
// i18n not available: at least try and return the text (unchanged)
const wchar_t* ret_dup = wcsdup(text);
return ret_dup? ret_dup : translate_no_mem;
}
void psTranslateFree(const wchar_t* text)
{
if(text != translate_no_mem)
free((void*)text);
}