forked from 0ad/0ad
Reorders the game setup drop list for maps.
This was SVN commit r14048.
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@ -107,8 +107,8 @@ function initMain()
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// Init map types
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var mapTypes = getGUIObjectByName("mapTypeSelection");
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mapTypes.list = ["Scenario","Skirmish","Random"];
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mapTypes.list_data = ["scenario","skirmish","random"];
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mapTypes.list = ["Skirmish","Random","Scenario"];
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mapTypes.list_data = ["skirmish","random","scenario"];
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// Setup map filters - will appear in order they are added
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addFilter("Default", function(settings) { return settings && !keywordTestOR(settings.Keywords, ["naval", "demo", "hidden"]); });
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