Tweaks to Carth corral.

Made the palisade fort shoot from the proper place.

This was SVN commit r9917.
This commit is contained in:
Michael D. Hafer 2011-07-25 01:53:18 +00:00
parent 713197b98d
commit 3afbab309a
5 changed files with 10 additions and 9 deletions

View File

@ -6,7 +6,7 @@
<mesh>structural/kart_corral.dae</mesh> <mesh>structural/kart_corral.dae</mesh>
<props> <props>
<prop actor="props/structures/carthaginians/corral.xml" attachpoint="root"/> <prop actor="props/structures/carthaginians/corral.xml" attachpoint="root"/>
<prop actor="props/structures/carthaginians/corral_mud.xml" attachpoint="root"/> <prop actor="props/structures/decals/hele_corral_mud.xml" attachpoint="root"/>
</props> </props>
<texture>structural/kart_struct.dds</texture> <texture>structural/kart_struct.dds</texture>
</variant> </variant>

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -7,14 +7,15 @@
</Identity> </Identity>
<VisualActor> <VisualActor>
<Actor>structures/carthaginians/corral.xml</Actor> <Actor>structures/carthaginians/corral.xml</Actor>
<FoundationActor>structures/fndn_3x3.xml</FoundationActor>
</VisualActor> </VisualActor>
<TrainingQueue> <TrainingQueue>
<Entities datatype="tokens"> <Entities datatype="tokens">
gaia/fauna_sheep gaia/fauna_goat
</Entities> </Entities>
</TrainingQueue> </TrainingQueue>
<Footprint> <Footprint>
<Square width="16.0" depth="14.5"/> <Square width="18.0" depth="16.5"/>
<Height>5.0</Height> <Height>5.0</Height>
</Footprint> </Footprint>
<Obstruction> <Obstruction>