Fixed crocodile actor.

This was SVN commit r14400.
This commit is contained in:
Michael D. Hafer 2013-12-26 22:45:04 +00:00
parent e942768b4d
commit 60bcebf5b6

View File

@ -1,25 +1,33 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<actor version="1"> <actor version="1">
<castshadow/> <castshadow/>
<group> <group>
<variant frequency="1" name="crocodile"> <variant frequency="1" name="crocodile male">
<animations> <animations>
<animation file="quadraped/Croc_fem_idle1.dae" name="idle" speed="11"/> <animation file="quadraped/Croc_idle1.dae" name="idle" speed="11"/>
<animation file="quadraped/Croc_fem_idle2.dae" name="idle" speed="11"/> <animation file="quadraped/Croc_idle2.dae" name="idle" speed="11"/>
<animation file="quadraped/Croc_fem_idle3.dae" name="idle" speed="25"/> <animation file="quadraped/Croc_idle3.dae" name="idle" speed="25"/>
<animation file="quadraped/Croc_fem_idle3.dae" name="idle" speed="20"/> <animation file="quadraped/Croc_idle3.dae" name="idle" speed="20"/>
<animation file="quadraped/Croc_fem_walk.dae" name="Walk" speed="20"/> <animation file="quadraped/Croc_walk.dae" name="Walk" speed="20"/>
<animation file="quadraped/Croc_fem_run.dae" name="Run" speed="15"/> <animation file="quadraped/Croc_run.dae" name="Run" speed="15"/>
<animation event="0.47" file="quadraped/Croc_fem_attack.dae" name="attack_melee" speed="70"/> <animation event="0.47" file="quadraped/Croc_attack.dae" name="attack_melee" speed="80"/>
<animation file="quadraped/Croc_fem_death.dae" name="Death" speed="110"/> <animation file="quadraped/Croc_death.dae" name="Death" speed="120"/>
</animations> </animations>
<mesh>skeletal/Croc_fem.dae</mesh> <mesh>skeletal/Croc.dae</mesh>
<textures> <textures>
<texture file="skeletal/animal_crocodile.png" name="baseTex"/> <texture file="skeletal/animal_crocodile.png" name="baseTex"/>
<texture file="skeletal/animal_crocodile_norm.png" name="normTex"/> <texture file="skeletal/animal_crocodile_norm.png" name="normTex"/>
<texture file="skeletal/animal_crocodile_spec.png" name="specTex"/> <texture file="skeletal/animal_crocodile_spec.png" name="specTex"/>
</textures> </textures>
</variant> </variant>
</group> </group>
<material>basic_trans_parallax_spec.xml</material> <group>
<variant frequency="1" name="Idle"/>
<variant name="death">
<props>
<prop actor="props/units/blood_01.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor> </actor>