Made the Hellenic CS units use their new shields. Which I probably should have done earlier.

This was SVN commit r2211.
This commit is contained in:
Acumen 2005-05-02 16:05:57 +00:00
parent db168702df
commit 7d6c2f08a4
6 changed files with 6 additions and 3 deletions

View File

@ -19,6 +19,7 @@
<prop actor="props/temp/hele_sign_ijv_a.xml" attachpoint="head_extra"/>
<prop actor="props/temp/plac_helmet_a.xml" attachpoint="helmet"/>
<prop actor="props/head/plac_head_hele.xml" attachpoint="head"/>
<prop actor="props/shield/hele_pelta_a.xml" attachpoint="shield"/>
<prop actor="props/weapon/weap_jav.xml" attachpoint="r_hand"/>
</props>
<texture>skeletal/plac_hele_a.dds</texture>

View File

@ -18,6 +18,7 @@
<props>
<prop actor="props/temp/hele_sign_ijv_b.xml" attachpoint="head_extra"/>
<prop actor="props/head/plac_head_hele.xml" attachpoint="head"/>
<prop actor="props/shield/hele_pelta_b.xml" attachpoint="shield"/>
<prop actor="props/weapon/weap_jav.xml" attachpoint="r_hand"/>
</props>
<texture>skeletal/plac_hele_b.dds</texture>

View File

@ -19,6 +19,7 @@
<prop actor="props/temp/hele_sign_ijv_e.xml" attachpoint="head_extra"/>
<prop actor="props/temp/plac_helmet_e.xml" attachpoint="helmet"/>
<prop actor="props/head/plac_head_hele.xml" attachpoint="head"/>
<prop actor="props/shield/hele_pelta_e.xml" attachpoint="shield"/>
<prop actor="props/weapon/weap_jav.xml" attachpoint="r_hand"/>
</props>
<texture>skeletal/plac_hele_e.dds</texture>

View File

@ -20,7 +20,7 @@
<prop actor="props/temp/hele_sign_isp_a.xml" attachpoint="head_extra"/>
<prop actor="props/temp/plac_helmet_a.xml" attachpoint="helmet"/>
<prop actor="props/head/plac_head_hele.xml" attachpoint="head"/>
<prop actor="props/shield/test_towershield.xml" attachpoint="shield"/>
<prop actor="props/shield/hele_round_a.xml" attachpoint="shield"/>
<prop actor="props/weapon/weap_spear_long.xml" attachpoint="r_hand"/>
</props>
<texture>skeletal/plac_hele_a.dds</texture>

View File

@ -19,7 +19,7 @@
<props>
<prop actor="props/temp/hele_sign_isp_b.xml" attachpoint="head_extra"/>
<prop actor="props/head/plac_head_hele.xml" attachpoint="head"/>
<prop actor="props/shield/test_towershield.xml" attachpoint="shield"/>
<prop actor="props/shield/hele_round_b.xml" attachpoint="shield"/>
<prop actor="props/weapon/weap_spear_long.xml" attachpoint="r_hand"/>
</props>
<texture>skeletal/plac_hele_b.dds</texture>

View File

@ -20,7 +20,7 @@
<prop actor="props/temp/hele_sign_isp_e.xml" attachpoint="head_extra"/>
<prop actor="props/temp/plac_helmet_e.xml" attachpoint="helmet"/>
<prop actor="props/head/plac_head_hele.xml" attachpoint="head"/>
<prop actor="props/shield/test_towershield.xml" attachpoint="shield"/>
<prop actor="props/shield/hele_round_e.xml" attachpoint="shield"/>
<prop actor="props/weapon/weap_spear_long.xml" attachpoint="r_hand"/>
</props>
<texture>skeletal/plac_hele_e.dds</texture>