From 82ec5c029fad72a1df320337a8531ccfc8469c0c Mon Sep 17 00:00:00 2001 From: Acumen Date: Wed, 5 Jan 2005 20:03:19 +0000 Subject: [PATCH] Went through all building and unit entities and added their unique names and histories. Also removed structure and unit entities that aren't used (eg Special Buildings, some defensive structures), and refined build and train lists to match civ profiles. This was SVN commit r1645. --- .../data/mods/official/entities/structures/kart_cc.xml | 7 ++++++- .../data/mods/official/entities/structures/kart_fc.xml | 4 ++-- .../data/mods/official/entities/structures/kart_ff.xml | 4 ++-- .../data/mods/official/entities/structures/kart_hc.xml | 4 ++-- .../data/mods/official/entities/structures/kart_ho_1.xml | 4 ++-- .../data/mods/official/entities/structures/kart_mc.xml | 4 ++-- .../data/mods/official/entities/structures/kart_pc.xml | 4 ++-- .../data/mods/official/entities/structures/kart_rc.xml | 2 +- .../data/mods/official/entities/structures/kart_tc.xml | 4 ++-- .../data/mods/official/entities/structures/kart_tf.xml | 4 ++-- .../data/mods/official/entities/structures/kart_wc.xml | 4 ++-- .../data/mods/official/entities/structures/kart_wg.xml | 4 ++-- .../data/mods/official/entities/structures/pers_cc.xml | 9 +++++++-- .../data/mods/official/entities/structures/pers_fc.xml | 4 ++-- .../data/mods/official/entities/structures/pers_ff.xml | 4 ++-- .../data/mods/official/entities/structures/pers_ho_1.xml | 4 ++-- .../data/mods/official/entities/structures/pers_mc.xml | 4 ++-- .../data/mods/official/entities/structures/pers_pc.xml | 4 ++-- .../data/mods/official/entities/structures/pers_rc.xml | 4 ++-- .../data/mods/official/entities/structures/pers_sb1.xml | 6 +++--- .../data/mods/official/entities/structures/pers_tc.xml | 4 ++-- .../data/mods/official/entities/structures/pers_tf.xml | 4 ++-- .../data/mods/official/entities/structures/pers_wc.xml | 4 ++-- .../data/mods/official/entities/structures/pers_wg.xml | 4 ++-- .../data/mods/official/entities/structures/pers_wt.xml | 4 ++-- .../data/mods/official/entities/structures/rome_cc.xml | 7 ++++++- .../data/mods/official/entities/structures/rome_fc.xml | 4 ++-- .../data/mods/official/entities/structures/rome_ff.xml | 4 ++-- .../data/mods/official/entities/structures/rome_hc.xml | 2 +- .../data/mods/official/entities/structures/rome_ho_1.xml | 4 ++-- .../data/mods/official/entities/structures/rome_mc.xml | 4 ++-- .../data/mods/official/entities/structures/rome_pc.xml | 4 ++-- .../data/mods/official/entities/structures/rome_rc.xml | 2 +- .../data/mods/official/entities/structures/rome_sb1.xml | 7 ++++--- .../data/mods/official/entities/structures/rome_sb2.xml | 6 +++--- .../data/mods/official/entities/structures/rome_tc.xml | 4 ++-- .../data/mods/official/entities/structures/rome_tf.xml | 4 ++-- .../data/mods/official/entities/structures/rome_wc.xml | 4 ++-- .../data/mods/official/entities/structures/rome_wg.xml | 2 +- .../data/mods/official/entities/structures/rome_wt.xml | 2 +- .../structures/template_structure_norm_civic_cc.xml | 4 +--- 41 files changed, 93 insertions(+), 79 deletions(-) diff --git a/binaries/data/mods/official/entities/structures/kart_cc.xml b/binaries/data/mods/official/entities/structures/kart_cc.xml index 8e82493d17..2aad9e0518 100644 --- a/binaries/data/mods/official/entities/structures/kart_cc.xml +++ b/binaries/data/mods/official/entities/structures/kart_cc.xml @@ -7,9 +7,14 @@ civ="Carthaginians" internal_only="false" - specific="(Name)" + specific="Merkáz" history="(Insert History Here)" /> + + + Carthaginian Civil Center \ No newline at end of file diff --git a/binaries/data/mods/official/entities/structures/kart_fc.xml b/binaries/data/mods/official/entities/structures/kart_fc.xml index 36f5375147..17193718a4 100644 --- a/binaries/data/mods/official/entities/structures/kart_fc.xml +++ b/binaries/data/mods/official/entities/structures/kart_fc.xml @@ -7,8 +7,8 @@ civ="Carthaginians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Ahuzáh" + history="Although there must have been many small farms as well, when the Carthaginians expanded into the hinterland, most farms and orchardist establishments were created by the wealthy segment of society that became known as the landowners, and the resulting estates were mostly worked by ‘almost enslaved’ Liby-Phoenicians, Numidians, and whomever they could get." /> Carthaginian Farmstead diff --git a/binaries/data/mods/official/entities/structures/kart_ff.xml b/binaries/data/mods/official/entities/structures/kart_ff.xml index 8bb5aeb9bd..574ed9cc28 100644 --- a/binaries/data/mods/official/entities/structures/kart_ff.xml +++ b/binaries/data/mods/official/entities/structures/kart_ff.xml @@ -7,8 +7,8 @@ civ="Carthaginians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Meçudáh" + history="The Carthaginians built a number of rather ‘monolithic’ blockhouse forts sited at critical locations in North Africa, sometimes also in conjunction with long lengths of wall intended to keep the wilder people of the desert to the south from freely ranging into the ‘civilised’ territories under their direct control." /> Carthaginian Fortress diff --git a/binaries/data/mods/official/entities/structures/kart_hc.xml b/binaries/data/mods/official/entities/structures/kart_hc.xml index 648d1228af..b9d79f6b2a 100644 --- a/binaries/data/mods/official/entities/structures/kart_hc.xml +++ b/binaries/data/mods/official/entities/structures/kart_hc.xml @@ -7,8 +7,8 @@ civ="Carthaginians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Miqdáš" + history="Quite a few temples and altars were scattered about Carthinginians territory, given up to the worship of various gods in a pantheon that, regrettably, is mostly lost to time and destruction. The structure shown is one found just west of the Bagradas River on a tributary that was dedicated to a pantheon of gods ranging from traditional Phoencicio-Carthaginian to Egyptian and Hellenic. It was actually built of a golden-hued marble (some others from a pink-hued marble also famously quarried in the Carthaginian homeland). Note that Tanit and Baal-Haamon were the were the two principal gods worshipped by a population that was quite religious, therefore their ‘effigies’ should also appear on the façade of the temple or as statuary in front of it, perhaps flanking the entrance." /> Carthaginian Temple diff --git a/binaries/data/mods/official/entities/structures/kart_ho_1.xml b/binaries/data/mods/official/entities/structures/kart_ho_1.xml index 5fb8ac3896..de24dd8b1c 100644 --- a/binaries/data/mods/official/entities/structures/kart_ho_1.xml +++ b/binaries/data/mods/official/entities/structures/kart_ho_1.xml @@ -7,8 +7,8 @@ civ="Carthaginians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Báyit" + history="Housing was generally built of ‘adobe’ or sandstone then plastered with stucco. Flat roofs predominate, few windows, arched doorways in evidence, kind of a blend of Achaemenian and Mediterranean styles with some tiled roofs. In the biggest cities, especially Carthage and such as Utica, housing was in flat-roofed structures rising as high as 6 and 7 stories (two-storied would be sufficient)." /> Carthaginian House A diff --git a/binaries/data/mods/official/entities/structures/kart_mc.xml b/binaries/data/mods/official/entities/structures/kart_mc.xml index 4963f1deac..4743c82b57 100644 --- a/binaries/data/mods/official/entities/structures/kart_mc.xml +++ b/binaries/data/mods/official/entities/structures/kart_mc.xml @@ -7,8 +7,8 @@ civ="Carthaginians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Mahanéh" + history="The Carthaginians incorporated stables and barracks into their city walls." /> Carthaginian Barracks diff --git a/binaries/data/mods/official/entities/structures/kart_pc.xml b/binaries/data/mods/official/entities/structures/kart_pc.xml index d514897a5a..181e57e449 100644 --- a/binaries/data/mods/official/entities/structures/kart_pc.xml +++ b/binaries/data/mods/official/entities/structures/kart_pc.xml @@ -7,8 +7,8 @@ civ="Carthaginians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Namél" + history="The structure is based upon the centre ‘island’ of skidways and sheds (including shops and admiral’s headquarters) of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage." /> Carthaginian Dock diff --git a/binaries/data/mods/official/entities/structures/kart_rc.xml b/binaries/data/mods/official/entities/structures/kart_rc.xml index 5e520fb1b5..13ba3fb21a 100644 --- a/binaries/data/mods/official/entities/structures/kart_rc.xml +++ b/binaries/data/mods/official/entities/structures/kart_rc.xml @@ -7,7 +7,7 @@ civ="Carthaginians" internal_only="false" - specific="(Name)" + specific="Mehçabáh" history="(Insert History Here)" /> diff --git a/binaries/data/mods/official/entities/structures/kart_tc.xml b/binaries/data/mods/official/entities/structures/kart_tc.xml index 7de7891c4b..96b3af8234 100644 --- a/binaries/data/mods/official/entities/structures/kart_tc.xml +++ b/binaries/data/mods/official/entities/structures/kart_tc.xml @@ -7,8 +7,8 @@ civ="Carthaginians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Šuq" + history="Carthaginian markets were probably just big sheds or structures surrounding a ‘market’ area or in a wharf area of a port." /> Carthaginian Market diff --git a/binaries/data/mods/official/entities/structures/kart_tf.xml b/binaries/data/mods/official/entities/structures/kart_tf.xml index 64505ced7c..f705599529 100644 --- a/binaries/data/mods/official/entities/structures/kart_tf.xml +++ b/binaries/data/mods/official/entities/structures/kart_tf.xml @@ -7,8 +7,8 @@ civ="Carthaginians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Migdál" + history="Possibly used as outposts." /> Carthaginian Scout Tower diff --git a/binaries/data/mods/official/entities/structures/kart_wc.xml b/binaries/data/mods/official/entities/structures/kart_wc.xml index 4be97100ea..1f898e0c33 100644 --- a/binaries/data/mods/official/entities/structures/kart_wc.xml +++ b/binaries/data/mods/official/entities/structures/kart_wc.xml @@ -7,8 +7,8 @@ civ="Carthaginians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Homáh" + history="The Carthaginians built what are referred to as “triple walls” to fortify some of their cities; as triple walls aren’t a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders." /> Carthaginian Wall Section diff --git a/binaries/data/mods/official/entities/structures/kart_wg.xml b/binaries/data/mods/official/entities/structures/kart_wg.xml index e37f2d585c..565408592b 100644 --- a/binaries/data/mods/official/entities/structures/kart_wg.xml +++ b/binaries/data/mods/official/entities/structures/kart_wg.xml @@ -7,8 +7,8 @@ civ="Carthaginians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Migdál-shácar" + history="The tower sections constituted a 4th level where they rose up to provide even higher firing level platform than that of the top of the wall run." /> Carthaginian Wall Section diff --git a/binaries/data/mods/official/entities/structures/pers_cc.xml b/binaries/data/mods/official/entities/structures/pers_cc.xml index 85c0ed4066..14daf27b5f 100644 --- a/binaries/data/mods/official/entities/structures/pers_cc.xml +++ b/binaries/data/mods/official/entities/structures/pers_cc.xml @@ -7,9 +7,14 @@ civ="Persians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Satrapy" + history="Possibly of Median origin, the word 'satrapy' means province. Soon after coming to the throne, Darius the Great carried out a vast administrative reform, dividing the huge empire into 20 satrapies governed by satraps." /> + + + Persian Civil Center \ No newline at end of file diff --git a/binaries/data/mods/official/entities/structures/pers_fc.xml b/binaries/data/mods/official/entities/structures/pers_fc.xml index 898c549728..9c8cb4507b 100644 --- a/binaries/data/mods/official/entities/structures/pers_fc.xml +++ b/binaries/data/mods/official/entities/structures/pers_fc.xml @@ -7,8 +7,8 @@ civ="Persians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Jowgah" + history="Farming probably originated in the lands of Mesopotamia circa 8000 BC. The arable lands of Sumer and Akkad, well irrigated by the Tigris and Euphrates, accounted for food surpluses, which were in turn stored in granaries present in every town. The Persians, who were originally shepherds and hunters, probably began farming under the influence of the nearby Elamites." /> Persian Farmstead diff --git a/binaries/data/mods/official/entities/structures/pers_ff.xml b/binaries/data/mods/official/entities/structures/pers_ff.xml index afe5b56791..538c4a03ed 100644 --- a/binaries/data/mods/official/entities/structures/pers_ff.xml +++ b/binaries/data/mods/official/entities/structures/pers_ff.xml @@ -7,8 +7,8 @@ civ="Persians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Dura" + history="The Susa Chateau was a fortress in the administrative capital of Susa, which was reconstructed by a French archaeologist in 1890 with the use of original building material." /> Persian Fortress diff --git a/binaries/data/mods/official/entities/structures/pers_ho_1.xml b/binaries/data/mods/official/entities/structures/pers_ho_1.xml index 082596c469..4410eeefd1 100644 --- a/binaries/data/mods/official/entities/structures/pers_ho_1.xml +++ b/binaries/data/mods/official/entities/structures/pers_ho_1.xml @@ -7,8 +7,8 @@ civ="Persians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Pairidaeza" + history="Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens." /> Persian House A diff --git a/binaries/data/mods/official/entities/structures/pers_mc.xml b/binaries/data/mods/official/entities/structures/pers_mc.xml index 00502c6561..16ba726105 100644 --- a/binaries/data/mods/official/entities/structures/pers_mc.xml +++ b/binaries/data/mods/official/entities/structures/pers_mc.xml @@ -7,8 +7,8 @@ civ="Persians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Apadana" + history="The vassal and subject peoples sent representatives to deliver annual tribute to the Great King in Persepolis; the King accepted them in the Apadana ('Audience Hall')." /> Persian Barracks diff --git a/binaries/data/mods/official/entities/structures/pers_pc.xml b/binaries/data/mods/official/entities/structures/pers_pc.xml index 4849cdb2e4..b724655b0d 100644 --- a/binaries/data/mods/official/entities/structures/pers_pc.xml +++ b/binaries/data/mods/official/entities/structures/pers_pc.xml @@ -7,8 +7,8 @@ civ="Persians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Langargah" + history="Situated on the Mediterranean coast, all Phoenician cities had excellent docks and harbours, the oustanding example being Tyre, which was situated on an island close to the shore." /> Persian Dock diff --git a/binaries/data/mods/official/entities/structures/pers_rc.xml b/binaries/data/mods/official/entities/structures/pers_rc.xml index 4b244c6178..f26fa439e3 100644 --- a/binaries/data/mods/official/entities/structures/pers_rc.xml +++ b/binaries/data/mods/official/entities/structures/pers_rc.xml @@ -7,8 +7,8 @@ civ="Persians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Asiya" + history="The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept." /> Persian Mill diff --git a/binaries/data/mods/official/entities/structures/pers_sb1.xml b/binaries/data/mods/official/entities/structures/pers_sb1.xml index 96a41d507f..e03b7379d0 100644 --- a/binaries/data/mods/official/entities/structures/pers_sb1.xml +++ b/binaries/data/mods/official/entities/structures/pers_sb1.xml @@ -7,9 +7,9 @@ civ="Persians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Kakh" + history="The annual tribute that the Persians received from their satrapies and vassal states, as regularised by Darius the Great, accounted for incredible annual revenue." /> - Persian Theatron + Persian Kakh \ No newline at end of file diff --git a/binaries/data/mods/official/entities/structures/pers_tc.xml b/binaries/data/mods/official/entities/structures/pers_tc.xml index 3bf01a31e2..45413449bb 100644 --- a/binaries/data/mods/official/entities/structures/pers_tc.xml +++ b/binaries/data/mods/official/entities/structures/pers_tc.xml @@ -7,8 +7,8 @@ civ="Persians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Bazaar" + history="Traders from all distant parts of the huge empire met, exchanged and sold goods in the huge bazaars present in almost every big city. Babylon and Susa were the largest and most frequented trade centres." /> Persian Market diff --git a/binaries/data/mods/official/entities/structures/pers_tf.xml b/binaries/data/mods/official/entities/structures/pers_tf.xml index 2a9d2f7620..9e495a207b 100644 --- a/binaries/data/mods/official/entities/structures/pers_tf.xml +++ b/binaries/data/mods/official/entities/structures/pers_tf.xml @@ -7,8 +7,8 @@ civ="Persians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Padgan" + history="The narrow entrance into mountainous Cilicia was protected by wooden fortifications which made any foreign intrusions extremely difficult." /> Persian Scout Tower diff --git a/binaries/data/mods/official/entities/structures/pers_wc.xml b/binaries/data/mods/official/entities/structures/pers_wc.xml index dbc70bb131..9bdcddc775 100644 --- a/binaries/data/mods/official/entities/structures/pers_wc.xml +++ b/binaries/data/mods/official/entities/structures/pers_wc.xml @@ -7,8 +7,8 @@ civ="Persians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Divar" + history="These were the massive walls that Nebuchadnezzar built to protect the city. It is said that two four-horse chariots could easily pass by each other. Babylon, although not an official royal residence (there were 4 of them all together), was a preferred place for holidays." /> Persian Wall Section diff --git a/binaries/data/mods/official/entities/structures/pers_wg.xml b/binaries/data/mods/official/entities/structures/pers_wg.xml index d5ce60fa72..d9d5cc1c43 100644 --- a/binaries/data/mods/official/entities/structures/pers_wg.xml +++ b/binaries/data/mods/official/entities/structures/pers_wg.xml @@ -7,8 +7,8 @@ civ="Persians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Darvaze" + history="The several ceremonial entrances to the great city of Babylon were furnished with magnificent gates, the gate of Ishtar being the most splendid of all." /> Persian Wall Section diff --git a/binaries/data/mods/official/entities/structures/pers_wt.xml b/binaries/data/mods/official/entities/structures/pers_wt.xml index 87d69035cf..8eacbda7a7 100644 --- a/binaries/data/mods/official/entities/structures/pers_wt.xml +++ b/binaries/data/mods/official/entities/structures/pers_wt.xml @@ -7,8 +7,8 @@ civ="Persians" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Borj" + history="When Cyrus the Great campaigned in the north and chose to establish the river Jaxartes as a boundary, he constructed a mighty fortress to protect his territories from Scythian raids. It was called Cyropolis and was situated close to the place where Alexander the Great later built his Alexandria Eschatae." /> Persian Tower diff --git a/binaries/data/mods/official/entities/structures/rome_cc.xml b/binaries/data/mods/official/entities/structures/rome_cc.xml index e3ee3db787..0543968d28 100644 --- a/binaries/data/mods/official/entities/structures/rome_cc.xml +++ b/binaries/data/mods/official/entities/structures/rome_cc.xml @@ -7,9 +7,14 @@ civ="Pre-Imperial Romans" internal_only="false" - specific="(Name)" + specific="Municipium" history="(Insert History Here)" /> + + + Roman Civil Center \ No newline at end of file diff --git a/binaries/data/mods/official/entities/structures/rome_fc.xml b/binaries/data/mods/official/entities/structures/rome_fc.xml index 509a03891f..1d390563cb 100644 --- a/binaries/data/mods/official/entities/structures/rome_fc.xml +++ b/binaries/data/mods/official/entities/structures/rome_fc.xml @@ -7,8 +7,8 @@ civ="Pre-Imperial Romans" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Villa" + history="As Rome grew more and more affluent, many of the rich senators built lavish villas throughout Italy. Most of them emulated earlier Hellenistic examples; remains can be seen even today at Pompeii." /> Roman Farmstead diff --git a/binaries/data/mods/official/entities/structures/rome_ff.xml b/binaries/data/mods/official/entities/structures/rome_ff.xml index 5fe720ec1e..1fa58c9a21 100644 --- a/binaries/data/mods/official/entities/structures/rome_ff.xml +++ b/binaries/data/mods/official/entities/structures/rome_ff.xml @@ -7,8 +7,8 @@ civ="Pre-Imperial Romans" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Oppidum" + history="Fortified city." /> Roman Fortress diff --git a/binaries/data/mods/official/entities/structures/rome_hc.xml b/binaries/data/mods/official/entities/structures/rome_hc.xml index 5c4ec30812..f4f94b3921 100644 --- a/binaries/data/mods/official/entities/structures/rome_hc.xml +++ b/binaries/data/mods/official/entities/structures/rome_hc.xml @@ -7,7 +7,7 @@ civ="Pre-Imperial Romans" internal_only="false" - specific="(Name)" + specific="Nosocomium" history="(Insert History Here)" /> diff --git a/binaries/data/mods/official/entities/structures/rome_ho_1.xml b/binaries/data/mods/official/entities/structures/rome_ho_1.xml index 5ad53b49d3..299b5fb990 100644 --- a/binaries/data/mods/official/entities/structures/rome_ho_1.xml +++ b/binaries/data/mods/official/entities/structures/rome_ho_1.xml @@ -7,8 +7,8 @@ civ="Pre-Imperial Romans" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Atrium" + history="The early Atrium initially included one big room with a fireplace in the middle. A garden by the house was later included under Hellenistic influence." /> Roman House A diff --git a/binaries/data/mods/official/entities/structures/rome_mc.xml b/binaries/data/mods/official/entities/structures/rome_mc.xml index 047969162b..7a132f8532 100644 --- a/binaries/data/mods/official/entities/structures/rome_mc.xml +++ b/binaries/data/mods/official/entities/structures/rome_mc.xml @@ -7,8 +7,8 @@ civ="Pre-Imperial Romans" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Castra" + history="Romans specialised in the building of military camps and forts. A few of them still survive." /> Roman Barracks diff --git a/binaries/data/mods/official/entities/structures/rome_pc.xml b/binaries/data/mods/official/entities/structures/rome_pc.xml index 425988b80a..82b3b7621d 100644 --- a/binaries/data/mods/official/entities/structures/rome_pc.xml +++ b/binaries/data/mods/official/entities/structures/rome_pc.xml @@ -7,8 +7,8 @@ civ="Pre-Imperial Romans" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Portus" + history="Being an inland city, Rome was still connected to the port of Ostia through means of the Tiber. Merchant ships from all over the Mediterranean arrived at Ostia, bringing all kinds of luxurious goods. The construction of a reliable harbour was planned by Julius Caesar and carried out by Claudius." /> Roman Dock diff --git a/binaries/data/mods/official/entities/structures/rome_rc.xml b/binaries/data/mods/official/entities/structures/rome_rc.xml index 5080b4e79c..4aa7b5631c 100644 --- a/binaries/data/mods/official/entities/structures/rome_rc.xml +++ b/binaries/data/mods/official/entities/structures/rome_rc.xml @@ -7,7 +7,7 @@ civ="Pre-Imperial Romans" internal_only="false" - specific="(Name)" + specific="Receptaculum" history="(Insert History Here)" /> diff --git a/binaries/data/mods/official/entities/structures/rome_sb1.xml b/binaries/data/mods/official/entities/structures/rome_sb1.xml index 53740612b9..ea5b07e8d6 100644 --- a/binaries/data/mods/official/entities/structures/rome_sb1.xml +++ b/binaries/data/mods/official/entities/structures/rome_sb1.xml @@ -7,9 +7,10 @@ civ="Pre-Imperial Romans" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Camp" + history="Sometimes it was a temporary camp built facing the route by which the army is to march, other times a defensive or offensive (for sieges) structure. Within this gate the tents of the first centuries or cohorts are pitched, and the dragons (ensigns of cohorts) and other ensigns planted. The Decumane gate is directly opposite to the Praetorian in the rear of the camp, and through this the soldiers are conducted to the place appointed for punishment or execution. +It has a turf wall, and it's surrounded by a canal filled with water whenever possible for extra defence. Many towns started up as bigger military camps to evolve to more complicated cities." /> - Roman Theatron + Roman Camp \ No newline at end of file diff --git a/binaries/data/mods/official/entities/structures/rome_sb2.xml b/binaries/data/mods/official/entities/structures/rome_sb2.xml index 4abf24ddb8..3933082577 100644 --- a/binaries/data/mods/official/entities/structures/rome_sb2.xml +++ b/binaries/data/mods/official/entities/structures/rome_sb2.xml @@ -1,15 +1,15 @@ - + - Roman Gymnasion + Celt Wall Section \ No newline at end of file diff --git a/binaries/data/mods/official/entities/structures/rome_tc.xml b/binaries/data/mods/official/entities/structures/rome_tc.xml index 9134f4160e..13e3e7efbc 100644 --- a/binaries/data/mods/official/entities/structures/rome_tc.xml +++ b/binaries/data/mods/official/entities/structures/rome_tc.xml @@ -7,8 +7,8 @@ civ="Pre-Imperial Romans" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Forum" + history="The Forum was the most important place in Rome, for it was there that important speeches were held and decisions taken. Starting with Julius Caesar, the great emperors Vespasian, Nerva and Trajan built their magnificent forums." /> Roman Market diff --git a/binaries/data/mods/official/entities/structures/rome_tf.xml b/binaries/data/mods/official/entities/structures/rome_tf.xml index 9bcbabd2ab..20c2239a1f 100644 --- a/binaries/data/mods/official/entities/structures/rome_tf.xml +++ b/binaries/data/mods/official/entities/structures/rome_tf.xml @@ -7,8 +7,8 @@ civ="Pre-Imperial Romans" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Turris Lignea" + history="Used in camps built by the Roman army." /> Roman Scout Tower diff --git a/binaries/data/mods/official/entities/structures/rome_wc.xml b/binaries/data/mods/official/entities/structures/rome_wc.xml index 28b3bc4e34..9f89d6f711 100644 --- a/binaries/data/mods/official/entities/structures/rome_wc.xml +++ b/binaries/data/mods/official/entities/structures/rome_wc.xml @@ -7,8 +7,8 @@ civ="Pre-Imperial Romans" internal_only="false" - specific="(Name)" - history="(Insert History Here)" + specific="Moenia" + history="Strong city walls." /> Roman Wall Section diff --git a/binaries/data/mods/official/entities/structures/rome_wg.xml b/binaries/data/mods/official/entities/structures/rome_wg.xml index b21a44a1db..a3c214423a 100644 --- a/binaries/data/mods/official/entities/structures/rome_wg.xml +++ b/binaries/data/mods/official/entities/structures/rome_wg.xml @@ -7,7 +7,7 @@ civ="Pre-Imperial Romans" internal_only="false" - specific="(Name)" + specific="Porta" history="(Insert History Here)" /> diff --git a/binaries/data/mods/official/entities/structures/rome_wt.xml b/binaries/data/mods/official/entities/structures/rome_wt.xml index 350c94d521..6bab4c2c09 100644 --- a/binaries/data/mods/official/entities/structures/rome_wt.xml +++ b/binaries/data/mods/official/entities/structures/rome_wt.xml @@ -7,7 +7,7 @@ civ="Pre-Imperial Romans" internal_only="false" - specific="(Name)" + specific="Turris Lapidea" history="(Insert History Here)" /> diff --git a/binaries/data/mods/official/entities/structures/template_structure_norm_civic_cc.xml b/binaries/data/mods/official/entities/structures/template_structure_norm_civic_cc.xml index 73fef7b7b3..eb0dbf5792 100755 --- a/binaries/data/mods/official/entities/structures/template_structure_norm_civic_cc.xml +++ b/binaries/data/mods/official/entities/structures/template_structure_norm_civic_cc.xml @@ -27,9 +27,7 @@