forked from 0ad/0ad
Playing with LOS ranged of towers to make them useful to use.
This was SVN commit r8188.
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28fe458c51
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@ -10,7 +10,7 @@
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<PopulationBonus>22</PopulationBonus>
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<PopulationBonus>22</PopulationBonus>
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</Cost>
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</Cost>
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<Vision>
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<Vision>
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<Range>80</Range>
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<Range>100</Range>
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</Vision>
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</Vision>
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<VisualActor>
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<VisualActor>
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<Actor>structures/celts/fortress_briton.xml</Actor>
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<Actor>structures/celts/fortress_briton.xml</Actor>
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@ -35,7 +35,7 @@
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<Static width="6.0" depth="6.0"/>
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<Static width="6.0" depth="6.0"/>
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</Obstruction>
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</Obstruction>
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<Vision>
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<Vision>
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<Range>72</Range>
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<Range>80</Range>
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</Vision>
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</Vision>
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<GarrisonHolder>
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<GarrisonHolder>
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<Max>5</Max>
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<Max>5</Max>
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@ -30,7 +30,7 @@
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<Static width="6.0" depth="6.0"/>
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<Static width="6.0" depth="6.0"/>
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</Obstruction>
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</Obstruction>
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<Vision>
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<Vision>
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<Range>48</Range>
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<Range>64</Range>
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</Vision>
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</Vision>
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<GarrisonHolder>
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<GarrisonHolder>
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<Max>4</Max>
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<Max>4</Max>
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