diff --git a/binaries/data/mods/internal/entities/stats-justification-worksheet.xls b/binaries/data/mods/internal/entities/stats-justification-worksheet.xls
new file mode 100644
index 0000000000..bf014433a8
Binary files /dev/null and b/binaries/data/mods/internal/entities/stats-justification-worksheet.xls differ
diff --git a/binaries/data/mods/internal/entities/structures/cart_scout_tower.xml b/binaries/data/mods/internal/entities/structures/cart_scout_tower.xml
index 63fb645c81..8c002afc00 100644
--- a/binaries/data/mods/internal/entities/structures/cart_scout_tower.xml
+++ b/binaries/data/mods/internal/entities/structures/cart_scout_tower.xml
@@ -8,9 +8,9 @@
Sturdy stone outposts used to keep an eye on desert nomad tribes along the Carthaginian North African frontier.
- 8.0
- 8.0
- 15.0
+ 8.5
+ 8.5
+ 18.0
diff --git a/binaries/data/mods/internal/entities/structures/cart_wall_long.xml b/binaries/data/mods/internal/entities/structures/cart_wall_long.xml
new file mode 100644
index 0000000000..37d0d0835c
--- /dev/null
+++ b/binaries/data/mods/internal/entities/structures/cart_wall_long.xml
@@ -0,0 +1,24 @@
+
+
+
+
+
+
+
+ Homah
+
+ Carthaginians
+
+ The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.
+
+
+
+ 26.5
+ 6.5
+ 9.0
+
+
+
+ structures/carthaginians/wall_long.xml
+
+
\ No newline at end of file
diff --git a/binaries/data/mods/internal/entities/structures/cart_wall_med.xml b/binaries/data/mods/internal/entities/structures/cart_wall_med.xml
new file mode 100644
index 0000000000..60133688b8
--- /dev/null
+++ b/binaries/data/mods/internal/entities/structures/cart_wall_med.xml
@@ -0,0 +1,24 @@
+
+
+
+
+
+
+
+ Homah
+
+ Carthaginians
+
+ The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.
+
+
+
+ 18.5
+ 6.5
+ 9.0
+
+
+
+ structures/carthaginians/wall_med.xml
+
+
\ No newline at end of file
diff --git a/binaries/data/mods/internal/entities/structures/cart_wall_short.xml b/binaries/data/mods/internal/entities/structures/cart_wall_short.xml
new file mode 100644
index 0000000000..bbf6a5d086
--- /dev/null
+++ b/binaries/data/mods/internal/entities/structures/cart_wall_short.xml
@@ -0,0 +1,24 @@
+
+
+
+
+
+
+
+ Homah
+
+ Carthaginians
+
+ The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.
+
+
+
+ 11.5
+ 6.5
+ 9.0
+
+
+
+ structures/carthaginians/wall_short.xml
+
+
\ No newline at end of file
diff --git a/binaries/data/mods/internal/entities/structures/cart_wall_tower_end_left.xml b/binaries/data/mods/internal/entities/structures/cart_wall_tower_end_left.xml
new file mode 100644
index 0000000000..97ef70df78
--- /dev/null
+++ b/binaries/data/mods/internal/entities/structures/cart_wall_tower_end_left.xml
@@ -0,0 +1,24 @@
+
+
+
+
+
+
+
+ Migdál
+
+ Carthaginians
+
+ The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.
+
+
+
+ 8.5
+ 6.5
+ 18.0
+
+
+
+ structures/carthaginians/wall_tower_end_left.xml
+
+
\ No newline at end of file
diff --git a/binaries/data/mods/internal/entities/structures/cart_wall_tower_end_right.xml b/binaries/data/mods/internal/entities/structures/cart_wall_tower_end_right.xml
new file mode 100644
index 0000000000..3f308c7cbe
--- /dev/null
+++ b/binaries/data/mods/internal/entities/structures/cart_wall_tower_end_right.xml
@@ -0,0 +1,24 @@
+
+
+
+
+
+
+
+ Migdál
+
+ Carthaginians
+
+ The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.
+
+
+
+ 8.5
+ 8.5
+ 18.0
+
+
+
+ structures/carthaginians/wall_tower_end_right.xml
+
+
\ No newline at end of file
diff --git a/binaries/data/mods/internal/entities/structures/cart_wall_tower_mid.xml b/binaries/data/mods/internal/entities/structures/cart_wall_tower_mid.xml
new file mode 100644
index 0000000000..c1613de4a7
--- /dev/null
+++ b/binaries/data/mods/internal/entities/structures/cart_wall_tower_mid.xml
@@ -0,0 +1,24 @@
+
+
+
+
+
+
+
+ Migdál
+
+ Carthaginians
+
+ The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.
+
+
+
+ 8.5
+ 8.5
+ 18.0
+
+
+
+ structures/carthaginians/wall_tower_middle.xml
+
+
\ No newline at end of file
diff --git a/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls b/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls
index 675aa6b0e0..6d0c815dca 100644
Binary files a/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls and b/binaries/data/mods/internal/entities/unit-stats-spreadsheet.xls differ
diff --git a/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.pmp b/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.pmp
index a605fb5499..2760c3889a 100644
--- a/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.pmp
+++ b/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.pmp
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:baf2bee984d0d41247dbfe8389b65e588a359885db81c163987592e6a429a503
-size 2623993
+oid sha256:83dd7d8404b1dc6802b5be5aac83fcb2e53815b29d28dbeda3a7e744ec0a8e96
+size 2624068
diff --git a/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.xml b/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.xml
index 82f7306140..c9beb7a1f4 100644
--- a/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.xml
+++ b/binaries/data/mods/internal/maps/scenarios/Ultimate_Desert_Map.xml
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:a71910ae9a961a447a0a3f231e45315717d67ce989d80262a5f7c8e9260029d4
-size 118136
+oid sha256:c54c551e0808c064a5279ae43e3728dc989cf2fec8885a3c520277ea043ebe38
+size 281117
diff --git a/binaries/data/mods/public/entities/template_unit_cavalry.xml b/binaries/data/mods/public/entities/template_unit_cavalry.xml
index 903dddeca9..96ffe83906 100644
--- a/binaries/data/mods/public/entities/template_unit_cavalry.xml
+++ b/binaries/data/mods/public/entities/template_unit_cavalry.xml
@@ -19,7 +19,7 @@
0.1
- 800.0
+ 1000.0
200
diff --git a/binaries/data/mods/public/entities/template_unit_support_female_citizen.xml b/binaries/data/mods/public/entities/template_unit_support_female_citizen.xml
index 16a295ac3a..d6f6f40a1b 100644
--- a/binaries/data/mods/public/entities/template_unit_support_female_citizen.xml
+++ b/binaries/data/mods/public/entities/template_unit_support_female_citizen.xml
@@ -41,7 +41,7 @@
0.4
- 11
+ 10
diff --git a/binaries/data/mods/public/entities/template_unit_support_healer.xml b/binaries/data/mods/public/entities/template_unit_support_healer.xml
index fe9ee1d4f7..4fd13c5877 100644
--- a/binaries/data/mods/public/entities/template_unit_support_healer.xml
+++ b/binaries/data/mods/public/entities/template_unit_support_healer.xml
@@ -51,7 +51,7 @@
- 5.5
+ 6.0
0.8
diff --git a/binaries/data/mods/public/entities/template_unit_support_trader.xml b/binaries/data/mods/public/entities/template_unit_support_trader.xml
index 8d0c87dc24..d4d4ad01aa 100644
--- a/binaries/data/mods/public/entities/template_unit_support_trader.xml
+++ b/binaries/data/mods/public/entities/template_unit_support_trader.xml
@@ -45,7 +45,7 @@
- 10.0
+ 8.0
diff --git a/binaries/data/mods/public/entities/units/hele_ship_trireme.xml b/binaries/data/mods/public/entities/units/hele_ship_trireme.xml
index 75e4ae45f8..0233fc6ac4 100644
--- a/binaries/data/mods/public/entities/units/hele_ship_trireme.xml
+++ b/binaries/data/mods/public/entities/units/hele_ship_trireme.xml
@@ -10,10 +10,10 @@
- 18.0
+ 14.0
12.0
- 35.0
+ 21.0
1200.0
20.0
diff --git a/binaries/data/mods/public/entities/units/hele_ship_trireme_corinthian.xml b/binaries/data/mods/public/entities/units/hele_ship_trireme_corinthian.xml
index 04d82911a8..fc7a84068e 100644
--- a/binaries/data/mods/public/entities/units/hele_ship_trireme_corinthian.xml
+++ b/binaries/data/mods/public/entities/units/hele_ship_trireme_corinthian.xml
@@ -26,11 +26,11 @@
- 18.0
+ 14.0
12.0
- 35.0
+ 21.0
1200.0
20.0