diff --git a/source/collada/CommonConvert.cpp b/source/collada/CommonConvert.cpp
index 6f32eb34de..d712836829 100644
--- a/source/collada/CommonConvert.cpp
+++ b/source/collada/CommonConvert.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "CommonConvert.h"
diff --git a/source/collada/DLL.cpp b/source/collada/DLL.cpp
index 3027d5620e..867d523db8 100644
--- a/source/collada/DLL.cpp
+++ b/source/collada/DLL.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "CommonConvert.h"
diff --git a/source/collada/DLL.h b/source/collada/DLL.h
index 63eafe717b..2f0552ee80 100644
--- a/source/collada/DLL.h
+++ b/source/collada/DLL.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_COLLADA_DLL
#define INCLUDED_COLLADA_DLL
diff --git a/source/collada/Decompose.cpp b/source/collada/Decompose.cpp
index c7ed3f984d..5f097210ab 100644
--- a/source/collada/Decompose.cpp
+++ b/source/collada/Decompose.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#ifdef _MSC_VER
diff --git a/source/collada/Decompose.h b/source/collada/Decompose.h
index c131ee7496..7d8d161f35 100644
--- a/source/collada/Decompose.h
+++ b/source/collada/Decompose.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**** Decompose.h - Basic declarations ****/
#ifndef INCLUDED_DECOMPOSE
#define INCLUDED_DECOMPOSE
diff --git a/source/collada/GeomReindex.cpp b/source/collada/GeomReindex.cpp
index 8b7de30f82..ceca97e6fc 100644
--- a/source/collada/GeomReindex.cpp
+++ b/source/collada/GeomReindex.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "GeomReindex.h"
diff --git a/source/collada/GeomReindex.h b/source/collada/GeomReindex.h
index e751124033..1b3e1d2a3d 100644
--- a/source/collada/GeomReindex.h
+++ b/source/collada/GeomReindex.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_GEOMREINDEX
#define INCLUDED_GEOMREINDEX
diff --git a/source/collada/Maths.cpp b/source/collada/Maths.cpp
index 21bd6b1032..3b41a3fc6d 100644
--- a/source/collada/Maths.cpp
+++ b/source/collada/Maths.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "Maths.h"
diff --git a/source/collada/Maths.h b/source/collada/Maths.h
index e5f5932110..43b3b38ddd 100644
--- a/source/collada/Maths.h
+++ b/source/collada/Maths.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_MATHS
#define INCLUDED_MATHS
diff --git a/source/collada/PMDConvert.cpp b/source/collada/PMDConvert.cpp
index 0793b9bb2a..fecd1288bb 100644
--- a/source/collada/PMDConvert.cpp
+++ b/source/collada/PMDConvert.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "PMDConvert.h"
diff --git a/source/collada/PMDConvert.h b/source/collada/PMDConvert.h
index 5c65264518..0d67bcb1e7 100644
--- a/source/collada/PMDConvert.h
+++ b/source/collada/PMDConvert.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_PMDCONVERT
#define INCLUDED_PMDCONVERT
diff --git a/source/collada/PSAConvert.cpp b/source/collada/PSAConvert.cpp
index f687111549..f07a234eaf 100644
--- a/source/collada/PSAConvert.cpp
+++ b/source/collada/PSAConvert.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "PSAConvert.h"
diff --git a/source/collada/PSAConvert.h b/source/collada/PSAConvert.h
index 855693200f..344a82d038 100644
--- a/source/collada/PSAConvert.h
+++ b/source/collada/PSAConvert.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_PSACONVERT
#define INCLUDED_PSACONVERT
diff --git a/source/collada/StdSkeletons.cpp b/source/collada/StdSkeletons.cpp
index cfe10ea58f..8665b3f51e 100644
--- a/source/collada/StdSkeletons.cpp
+++ b/source/collada/StdSkeletons.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "libxml/parser.h"
diff --git a/source/collada/StdSkeletons.h b/source/collada/StdSkeletons.h
index 4ea73e17cd..07f3152522 100644
--- a/source/collada/StdSkeletons.h
+++ b/source/collada/StdSkeletons.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_STDSKELETONS
#define INCLUDED_STDSKELETONS
diff --git a/source/collada/XMLFix.cpp b/source/collada/XMLFix.cpp
index 43c6f77d04..b40adbb3fd 100644
--- a/source/collada/XMLFix.cpp
+++ b/source/collada/XMLFix.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "XMLFix.h"
diff --git a/source/collada/XMLFix.h b/source/collada/XMLFix.h
index 17e8e92082..341f33c919 100644
--- a/source/collada/XMLFix.h
+++ b/source/collada/XMLFix.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef XMLFIX_INCLUDED
#define XMLFIX_INCLUDED
diff --git a/source/collada/precompiled.cpp b/source/collada/precompiled.cpp
index 5f656a45da..82eb54bbb0 100644
--- a/source/collada/precompiled.cpp
+++ b/source/collada/precompiled.cpp
@@ -1 +1,18 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
diff --git a/source/collada/precompiled.h b/source/collada/precompiled.h
index a789769675..3b55b650bf 100644
--- a/source/collada/precompiled.h
+++ b/source/collada/precompiled.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_COLLADA_PRECOMPILED
#define INCLUDED_COLLADA_PRECOMPILED
diff --git a/source/graphics/Camera.cpp b/source/graphics/Camera.cpp
index d2ba721819..d99ed6705b 100644
--- a/source/graphics/Camera.cpp
+++ b/source/graphics/Camera.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : Camera.cpp
diff --git a/source/graphics/Camera.h b/source/graphics/Camera.h
index 4423e06171..5b00e2abf0 100644
--- a/source/graphics/Camera.h
+++ b/source/graphics/Camera.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : Camera.h
diff --git a/source/graphics/CinemaTrack.cpp b/source/graphics/CinemaTrack.cpp
index 9df940e52f..96978047c7 100644
--- a/source/graphics/CinemaTrack.cpp
+++ b/source/graphics/CinemaTrack.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include
diff --git a/source/graphics/CinemaTrack.h b/source/graphics/CinemaTrack.h
index 64b16562ff..24312f24fe 100644
--- a/source/graphics/CinemaTrack.h
+++ b/source/graphics/CinemaTrack.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_CINEMATRACK
#define INCLUDED_CINEMATRACK
diff --git a/source/graphics/ColladaManager.cpp b/source/graphics/ColladaManager.cpp
index 491982d3b1..bf2b4dd3bc 100644
--- a/source/graphics/ColladaManager.cpp
+++ b/source/graphics/ColladaManager.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "ColladaManager.h"
diff --git a/source/graphics/ColladaManager.h b/source/graphics/ColladaManager.h
index 3bdeb4650e..34e4092158 100644
--- a/source/graphics/ColladaManager.h
+++ b/source/graphics/ColladaManager.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_COLLADAMANAGER
#define INCLUDED_COLLADAMANAGER
diff --git a/source/graphics/Color.cpp b/source/graphics/Color.cpp
index f8dc267b3a..04a477c6da 100644
--- a/source/graphics/Color.cpp
+++ b/source/graphics/Color.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : Color.cpp
diff --git a/source/graphics/Color.h b/source/graphics/Color.h
index 0a59b21b01..7791180a18 100644
--- a/source/graphics/Color.h
+++ b/source/graphics/Color.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : Color.h
diff --git a/source/graphics/DefaultEmitter.cpp b/source/graphics/DefaultEmitter.cpp
index f7113cea8d..cf81e8116d 100644
--- a/source/graphics/DefaultEmitter.cpp
+++ b/source/graphics/DefaultEmitter.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : DefaultEmitter.cpp
diff --git a/source/graphics/DefaultEmitter.h b/source/graphics/DefaultEmitter.h
index b2887d641b..36ccf1f908 100644
--- a/source/graphics/DefaultEmitter.h
+++ b/source/graphics/DefaultEmitter.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : DefaultEmitter.h
diff --git a/source/graphics/Frustum.cpp b/source/graphics/Frustum.cpp
index 1d165957d0..12aade0089 100644
--- a/source/graphics/Frustum.cpp
+++ b/source/graphics/Frustum.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : Frustum.cpp
diff --git a/source/graphics/Frustum.h b/source/graphics/Frustum.h
index ff3ee8cd9d..5b1dbfbb98 100644
--- a/source/graphics/Frustum.h
+++ b/source/graphics/Frustum.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : Frustum.cpp
diff --git a/source/graphics/GameView.cpp b/source/graphics/GameView.cpp
index 6f3534c47d..999aeec3c5 100644
--- a/source/graphics/GameView.cpp
+++ b/source/graphics/GameView.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "GameView.h"
diff --git a/source/graphics/GameView.h b/source/graphics/GameView.h
index 161ffed21d..dae2cc2960 100644
--- a/source/graphics/GameView.h
+++ b/source/graphics/GameView.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_GAMEVIEW
#define INCLUDED_GAMEVIEW
diff --git a/source/graphics/HFTracer.cpp b/source/graphics/HFTracer.cpp
index 700fe0db8d..e0e098a229 100644
--- a/source/graphics/HFTracer.cpp
+++ b/source/graphics/HFTracer.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : HFTracer.cpp
diff --git a/source/graphics/HFTracer.h b/source/graphics/HFTracer.h
index b447f7c81a..e93422e926 100644
--- a/source/graphics/HFTracer.h
+++ b/source/graphics/HFTracer.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : HFTracer.h
diff --git a/source/graphics/LightEnv.cpp b/source/graphics/LightEnv.cpp
index a8f48a9f16..4575c2bb84 100644
--- a/source/graphics/LightEnv.cpp
+++ b/source/graphics/LightEnv.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : LightEnv.cpp
diff --git a/source/graphics/LightEnv.h b/source/graphics/LightEnv.h
index 534678e67e..b425d1f26a 100644
--- a/source/graphics/LightEnv.h
+++ b/source/graphics/LightEnv.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : LightEnv.h
diff --git a/source/graphics/MapIO.h b/source/graphics/MapIO.h
index 42e4e53d9f..71a72cc243 100644
--- a/source/graphics/MapIO.h
+++ b/source/graphics/MapIO.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_MAPIO
#define INCLUDED_MAPIO
diff --git a/source/graphics/MapReader.cpp b/source/graphics/MapReader.cpp
index a5183b7492..e9f4d13056 100644
--- a/source/graphics/MapReader.cpp
+++ b/source/graphics/MapReader.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "MapReader.h"
diff --git a/source/graphics/MapReader.h b/source/graphics/MapReader.h
index 85ba1553fc..995115f0f9 100644
--- a/source/graphics/MapReader.h
+++ b/source/graphics/MapReader.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_MAPREADER
#define INCLUDED_MAPREADER
diff --git a/source/graphics/MapWriter.cpp b/source/graphics/MapWriter.cpp
index 12d1484f5e..e7a750c8f3 100644
--- a/source/graphics/MapWriter.cpp
+++ b/source/graphics/MapWriter.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "Camera.h"
diff --git a/source/graphics/MapWriter.h b/source/graphics/MapWriter.h
index 878368f4aa..c46803cd58 100644
--- a/source/graphics/MapWriter.h
+++ b/source/graphics/MapWriter.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_MAPWRITER
#define INCLUDED_MAPWRITER
diff --git a/source/graphics/Material.cpp b/source/graphics/Material.cpp
index 1bd6929c2f..da882feaa5 100644
--- a/source/graphics/Material.cpp
+++ b/source/graphics/Material.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "lib/ogl.h"
diff --git a/source/graphics/Material.h b/source/graphics/Material.h
index 41cdab3a9f..d5a03562ca 100644
--- a/source/graphics/Material.h
+++ b/source/graphics/Material.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_MATERIAL
#define INCLUDED_MATERIAL
diff --git a/source/graphics/MaterialManager.cpp b/source/graphics/MaterialManager.cpp
index ae5346a237..fb7f8ef268 100644
--- a/source/graphics/MaterialManager.cpp
+++ b/source/graphics/MaterialManager.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "lib/ogl.h"
#include "ps/XML/Xeromyces.h"
diff --git a/source/graphics/MaterialManager.h b/source/graphics/MaterialManager.h
index ad9ae01050..5dcfa20e12 100644
--- a/source/graphics/MaterialManager.h
+++ b/source/graphics/MaterialManager.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_MATERIALMANAGER
#define INCLUDED_MATERIALMANAGER
diff --git a/source/graphics/MeshManager.cpp b/source/graphics/MeshManager.cpp
index 9cb24bedfc..b91c68ede4 100644
--- a/source/graphics/MeshManager.cpp
+++ b/source/graphics/MeshManager.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "MeshManager.h"
diff --git a/source/graphics/MeshManager.h b/source/graphics/MeshManager.h
index 034064ea90..9803a1002a 100644
--- a/source/graphics/MeshManager.h
+++ b/source/graphics/MeshManager.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_MESHMANAGER
#define INCLUDED_MESHMANAGER
diff --git a/source/graphics/MiniPatch.cpp b/source/graphics/MiniPatch.cpp
index db16d9680d..13bbcfde43 100644
--- a/source/graphics/MiniPatch.cpp
+++ b/source/graphics/MiniPatch.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : MiniPatch.cpp
diff --git a/source/graphics/MiniPatch.h b/source/graphics/MiniPatch.h
index cb33315431..30b2aedaa5 100644
--- a/source/graphics/MiniPatch.h
+++ b/source/graphics/MiniPatch.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : MiniPatch.h
diff --git a/source/graphics/Model.cpp b/source/graphics/Model.cpp
index c9dd97b7e9..5e98e16ab3 100644
--- a/source/graphics/Model.cpp
+++ b/source/graphics/Model.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : Model.cpp
diff --git a/source/graphics/Model.h b/source/graphics/Model.h
index 777d896c11..b103651260 100644
--- a/source/graphics/Model.h
+++ b/source/graphics/Model.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : Model.h
diff --git a/source/graphics/ModelDef.cpp b/source/graphics/ModelDef.cpp
index ed4a460bf7..57b49e97ad 100644
--- a/source/graphics/ModelDef.cpp
+++ b/source/graphics/ModelDef.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : ModelDef.cpp
diff --git a/source/graphics/ModelDef.h b/source/graphics/ModelDef.h
index d24b159161..be6606bb99 100644
--- a/source/graphics/ModelDef.h
+++ b/source/graphics/ModelDef.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : ModelDef.h
diff --git a/source/graphics/ObjectBase.cpp b/source/graphics/ObjectBase.cpp
index ac812f36b0..2eb6b289d2 100644
--- a/source/graphics/ObjectBase.cpp
+++ b/source/graphics/ObjectBase.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include
diff --git a/source/graphics/ObjectBase.h b/source/graphics/ObjectBase.h
index d6d39a0455..d355535b82 100644
--- a/source/graphics/ObjectBase.h
+++ b/source/graphics/ObjectBase.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_OBJECTBASE
#define INCLUDED_OBJECTBASE
diff --git a/source/graphics/ObjectEntry.cpp b/source/graphics/ObjectEntry.cpp
index dde4233ea5..af0b59df75 100644
--- a/source/graphics/ObjectEntry.cpp
+++ b/source/graphics/ObjectEntry.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "ObjectEntry.h"
diff --git a/source/graphics/ObjectEntry.h b/source/graphics/ObjectEntry.h
index 1f6b26d33c..075c373b84 100644
--- a/source/graphics/ObjectEntry.h
+++ b/source/graphics/ObjectEntry.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_OBJECTENTRY
#define INCLUDED_OBJECTENTRY
diff --git a/source/graphics/ObjectManager.cpp b/source/graphics/ObjectManager.cpp
index dbeecb95d1..d72b1e49af 100644
--- a/source/graphics/ObjectManager.cpp
+++ b/source/graphics/ObjectManager.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include "ObjectManager.h"
diff --git a/source/graphics/ObjectManager.h b/source/graphics/ObjectManager.h
index 0d8725eea1..c01c76d658 100644
--- a/source/graphics/ObjectManager.h
+++ b/source/graphics/ObjectManager.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_OBJECTMANAGER
#define INCLUDED_OBJECTMANAGER
diff --git a/source/graphics/ParticleEmitter.cpp b/source/graphics/ParticleEmitter.cpp
index ce2dcdd510..8f43075b9e 100644
--- a/source/graphics/ParticleEmitter.cpp
+++ b/source/graphics/ParticleEmitter.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : ParticleEmitter.cpp
diff --git a/source/graphics/ParticleEmitter.h b/source/graphics/ParticleEmitter.h
index 646df7c4fd..3e56c75b38 100644
--- a/source/graphics/ParticleEmitter.h
+++ b/source/graphics/ParticleEmitter.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : ParticleEmitter.h
diff --git a/source/graphics/ParticleEngine.cpp b/source/graphics/ParticleEngine.cpp
index a5cb5d6410..d11f830ebf 100644
--- a/source/graphics/ParticleEngine.cpp
+++ b/source/graphics/ParticleEngine.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : ParticleEngine.cpp
diff --git a/source/graphics/ParticleEngine.h b/source/graphics/ParticleEngine.h
index 0624362cad..8f48a03145 100644
--- a/source/graphics/ParticleEngine.h
+++ b/source/graphics/ParticleEngine.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : ParticleEngine.h
diff --git a/source/graphics/Patch.cpp b/source/graphics/Patch.cpp
index f6c1cbd156..3ea3859080 100644
--- a/source/graphics/Patch.cpp
+++ b/source/graphics/Patch.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : Patch.cpp
diff --git a/source/graphics/Patch.h b/source/graphics/Patch.h
index 396527cffd..e85e4cbda7 100644
--- a/source/graphics/Patch.h
+++ b/source/graphics/Patch.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : Patch.h
diff --git a/source/graphics/RenderableObject.h b/source/graphics/RenderableObject.h
index 7d63059dc8..15b2924fc4 100644
--- a/source/graphics/RenderableObject.h
+++ b/source/graphics/RenderableObject.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : RenderableObject.h
diff --git a/source/graphics/SColor.h b/source/graphics/SColor.h
index b1dd23c84d..42f8d400a6 100644
--- a/source/graphics/SColor.h
+++ b/source/graphics/SColor.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#ifndef INCLUDED_SCOLOR
#define INCLUDED_SCOLOR
diff --git a/source/graphics/SkeletonAnim.h b/source/graphics/SkeletonAnim.h
index f375888326..a74861be52 100644
--- a/source/graphics/SkeletonAnim.h
+++ b/source/graphics/SkeletonAnim.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : SkeletonAnim.h
diff --git a/source/graphics/SkeletonAnimDef.cpp b/source/graphics/SkeletonAnimDef.cpp
index 622376e72f..dbe9fee836 100644
--- a/source/graphics/SkeletonAnimDef.cpp
+++ b/source/graphics/SkeletonAnimDef.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : SkeletonAnim.cpp
diff --git a/source/graphics/SkeletonAnimDef.h b/source/graphics/SkeletonAnimDef.h
index 70874e8e60..b93ab4261e 100644
--- a/source/graphics/SkeletonAnimDef.h
+++ b/source/graphics/SkeletonAnimDef.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : SkeletonAnim.h
diff --git a/source/graphics/SkeletonAnimManager.cpp b/source/graphics/SkeletonAnimManager.cpp
index 2ebcde6e90..a045731aa6 100644
--- a/source/graphics/SkeletonAnimManager.cpp
+++ b/source/graphics/SkeletonAnimManager.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : SkeletonAnimManager.cpp
diff --git a/source/graphics/SkeletonAnimManager.h b/source/graphics/SkeletonAnimManager.h
index a4b80fca1e..3432be5749 100644
--- a/source/graphics/SkeletonAnimManager.h
+++ b/source/graphics/SkeletonAnimManager.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : SkeletonAnimManager.h
diff --git a/source/graphics/Sprite.cpp b/source/graphics/Sprite.cpp
index b43b1a6e2e..1614f09272 100644
--- a/source/graphics/Sprite.cpp
+++ b/source/graphics/Sprite.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : Sprite.h
diff --git a/source/graphics/Sprite.h b/source/graphics/Sprite.h
index 5d673a46b2..15e3cb2932 100644
--- a/source/graphics/Sprite.h
+++ b/source/graphics/Sprite.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : Sprite.h
diff --git a/source/graphics/Terrain.cpp b/source/graphics/Terrain.cpp
index f9dba0d465..d7b3fd5c57 100644
--- a/source/graphics/Terrain.cpp
+++ b/source/graphics/Terrain.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : Terrain.cpp
diff --git a/source/graphics/Terrain.h b/source/graphics/Terrain.h
index 32e816ba5b..c9954c0ad5 100644
--- a/source/graphics/Terrain.h
+++ b/source/graphics/Terrain.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/**
* =========================================================================
* File : Terrain.h
diff --git a/source/graphics/TerrainProperties.cpp b/source/graphics/TerrainProperties.cpp
index 9aef72df84..e017f11047 100644
--- a/source/graphics/TerrainProperties.cpp
+++ b/source/graphics/TerrainProperties.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include
diff --git a/source/graphics/TerrainProperties.h b/source/graphics/TerrainProperties.h
index d6ad7c8b63..edcf95d856 100644
--- a/source/graphics/TerrainProperties.h
+++ b/source/graphics/TerrainProperties.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
/*
///////////////////////////////////////////////
CTerrainProperties
diff --git a/source/graphics/Texture.h b/source/graphics/Texture.h
index fb9056f6b2..122b54d402 100644
--- a/source/graphics/Texture.h
+++ b/source/graphics/Texture.h
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
//-----------------------------------------------------------
// Name: Texture.h
// Description: Basic texture class
diff --git a/source/graphics/TextureEntry.cpp b/source/graphics/TextureEntry.cpp
index 0d98f00307..55a6865295 100644
--- a/source/graphics/TextureEntry.cpp
+++ b/source/graphics/TextureEntry.cpp
@@ -1,3 +1,20 @@
+/* Copyright (C) 2009 Wildfire Games.
+ * This file is part of 0 A.D.
+ *
+ * 0 A.D. is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * 0 A.D. is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with 0 A.D. If not, see .
+ */
+
#include "precompiled.h"
#include