Fixed warnings

This was SVN commit r1751.
This commit is contained in:
Ykkrosh 2005-01-22 18:38:58 +00:00
parent 9581fbc1e5
commit e717aaf997
2 changed files with 3 additions and 3 deletions

View File

@ -22,7 +22,7 @@ namespace PlayerArray_JS
{
for (size_t i=pInstance->m_Players.size();i<=index;i++)
{
CPlayer *pNewPlayer=new CPlayer(i);
CPlayer *pNewPlayer=new CPlayer((int)i);
pNewPlayer->SetUpdateCallback(pInstance->m_PlayerUpdateCB, pInstance->m_PlayerUpdateCBData);
pInstance->m_Players.push_back(pNewPlayer);
}
@ -128,7 +128,7 @@ void CGameAttributes::SetPlayerUpdateCallback(CPlayer::UpdateCallback *cb, void
m_PlayerUpdateCB=cb;
m_PlayerUpdateCBData=userdata;
for (int i=0;i<m_Players.size();i++)
for (size_t i=0;i<m_Players.size();i++)
{
m_Players[i]->SetUpdateCallback(cb, userdata);
}

View File

@ -101,7 +101,7 @@ PS_RESULT CNetServer::Bind(const CSocketAddress &address)
void FillSetGameConfigCB(CStrW name, ISynchedJSProperty *prop, void *userdata)
{
CSetGameConfig *pMsg=(CSetGameConfig *)userdata;
uint size=pMsg->m_Values.size();
size_t size=pMsg->m_Values.size();
pMsg->m_Values.resize(size+1);
pMsg->m_Values[size].m_Name=name;
pMsg->m_Values[size].m_Value=prop->ToString();