forked from 0ad/0ad
Hmm... Am I right in thinking DTDs make backwards compatibility impossible? (hence the entirely new file)
This was SVN commit r2275.
This commit is contained in:
parent
1436e919c1
commit
ee1ff55046
58
binaries/data/mods/official/maps/scenario_v4.dtd
Normal file
58
binaries/data/mods/official/maps/scenario_v4.dtd
Normal file
@ -0,0 +1,58 @@
|
||||
<!ELEMENT Scenario (Environment,Entities,Nonentities)>
|
||||
|
||||
<!ELEMENT Environment (SunColour,SunElevation,SunRotation,TerrainAmbientColour,UnitsAmbientColour)>
|
||||
|
||||
<!ELEMENT SunColour EMPTY>
|
||||
<!ATTLIST SunColour
|
||||
r CDATA #REQUIRED
|
||||
g CDATA #REQUIRED
|
||||
b CDATA #REQUIRED
|
||||
>
|
||||
|
||||
<!ELEMENT SunElevation EMPTY>
|
||||
<!ATTLIST SunElevation
|
||||
angle CDATA #REQUIRED
|
||||
>
|
||||
|
||||
<!ELEMENT SunRotation EMPTY>
|
||||
<!ATTLIST SunRotation
|
||||
angle CDATA #REQUIRED
|
||||
>
|
||||
|
||||
<!ELEMENT TerrainAmbientColour EMPTY>
|
||||
<!ATTLIST TerrainAmbientColour
|
||||
r CDATA #REQUIRED
|
||||
g CDATA #REQUIRED
|
||||
b CDATA #REQUIRED
|
||||
>
|
||||
<!ELEMENT UnitsAmbientColour EMPTY>
|
||||
<!ATTLIST UnitsAmbientColour
|
||||
r CDATA #REQUIRED
|
||||
g CDATA #REQUIRED
|
||||
b CDATA #REQUIRED
|
||||
>
|
||||
|
||||
<!ELEMENT Entities (Entity*)>
|
||||
|
||||
<!ELEMENT Entity (Template,Player,Position,Orientation)>
|
||||
|
||||
<!ELEMENT Template (#PCDATA)>
|
||||
<!ELEMENT Player (#PCDATA)>
|
||||
|
||||
<!ELEMENT Position EMPTY>
|
||||
<!ATTLIST Position
|
||||
x CDATA #REQUIRED
|
||||
y CDATA #REQUIRED
|
||||
z CDATA #REQUIRED
|
||||
>
|
||||
|
||||
<!ELEMENT Orientation EMPTY>
|
||||
<!ATTLIST Orientation
|
||||
angle CDATA #REQUIRED
|
||||
>
|
||||
|
||||
<!ELEMENT Nonentities (Nonentity*)>
|
||||
|
||||
<!ELEMENT Nonentity (Actor,Position,Orientation)>
|
||||
|
||||
<!ELEMENT Actor (#PCDATA)>
|
Loading…
Reference in New Issue
Block a user