forked from 0ad/0ad
Updated to fix compile errors caued by missing CVertexProgram
This was SVN commit r1299.
This commit is contained in:
parent
efe4673f15
commit
f257c67967
@ -20,8 +20,7 @@
|
||||
// Constructor
|
||||
CModel::CModel()
|
||||
: m_pModelDef(0), m_Flags(0), m_Anim(0), m_AnimTime(0),
|
||||
m_BoneMatrices(0), m_InvBoneMatrices(0), m_BoneMatricesValid(false),
|
||||
m_VertexProgram(0)
|
||||
m_BoneMatrices(0), m_InvBoneMatrices(0), m_BoneMatricesValid(false)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -16,7 +16,6 @@
|
||||
#include "RenderableObject.h"
|
||||
#include "SkeletonAnim.h"
|
||||
#include "Material.h"
|
||||
#include "renderer/VertexProgram.h"
|
||||
|
||||
#define MODELFLAG_CASTSHADOWS (1<<0)
|
||||
|
||||
@ -122,8 +121,6 @@ private:
|
||||
u32 m_Flags;
|
||||
// texture used by model
|
||||
CTexture m_Texture;
|
||||
// vertex program
|
||||
CVertexProgram *m_VertexProgram;
|
||||
// model's material
|
||||
CMaterial m_Material;
|
||||
// pointer to the model's raw 3d data
|
||||
|
Loading…
Reference in New Issue
Block a user