forked from 0ad/0ad
# Tweak the default lighting conditions
as per Michael's instructions This was SVN commit r6809.
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@ -17,9 +17,9 @@ CLightEnv::CLightEnv()
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: m_Elevation(DEGTORAD(45)),
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m_Rotation(DEGTORAD(315)),
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m_TerrainShadowTransparency(0.0),
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m_SunColor(1, 1, 1),
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m_TerrainAmbientColor(164/255.f, 164/255.f, 164/255.f),
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m_UnitsAmbientColor(164/255.f, 164/255.f, 164/255.f)
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m_SunColor(1.5, 1.5, 1.5),
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m_TerrainAmbientColor(0x50/255.f, 0x60/255.f, 0x85/255.f),
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m_UnitsAmbientColor(0x80/255.f, 0x80/255.f, 0x80/255.f)
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{
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CalculateSunDirection();
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}
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