Commit Graph

3609 Commits

Author SHA1 Message Date
03c75100ab # Fix terrain blending logic.
Add terrain priority rendering mode in Atlas.
Fix terrain painting in Atlas to be less profligate with priority
values.
Support hotloading of blend textures.
Clean up some trivial things.

This was SVN commit r8872.
2011-01-29 16:31:48 +00:00
d0bc4253c9 Add new terrain blend textures.
Delete old low-quality ones.

This was SVN commit r8871.
2011-01-29 16:28:41 +00:00
f39f279132 Add AI script code to provide a cleaner API around the engine interface.
Handle AIProxy entirely through scripts.
Support structured clones of script values.
Improve performance.
Support multiple script contexts sharing a runtime.
Use a separate context per AI player.

This was SVN commit r8866.
2011-01-15 23:35:20 +00:00
dd501b2a5a # Add initial basic player AI framework.
Support direct access to serializer streams, so serializers can be
nested.
Make component script "this.template" read-only.
Stop globally-subscribed component scripts receiving messages posted to
local components, to reduce out-of-sync risks.
Move pathfinder data out of entity template directory.
Fix GuiInterface deserialization.

This was SVN commit r8865.
2011-01-12 12:29:00 +00:00
1051d10f54 Add "chat" command.
Simplify deletion of multiple entities.
Simplify some setTimeouts.

This was SVN commit r8864.
2011-01-12 12:21:41 +00:00
23a3dfe755 Fix typo in error message.
This was SVN commit r8863.
2011-01-12 12:19:13 +00:00
0e02272fb5 #Added Hotkeys list to in-game manual, with the help of a patch by dustin_ (the hotkeys list is at the bottom of the list, and the most basic shortcuts are listed in both the Basic controls list and the hotkeys list, but I think that minor duplicate information is fine, feel free to edit if you have a better idea)
closes #714

This was SVN commit r8859.
2011-01-09 17:53:27 +00:00
aaef1b0d74 Add script for generating mostly-useless component interaction graphs.
Fix some components to use more standard syntax.

This was SVN commit r8857.
2011-01-07 20:31:48 +00:00
a0d2d89863 Fixed Cost element in template_unit_mechanical_siege_ballista template
This was SVN commit r8855.
2011-01-03 13:42:57 +00:00
9af7747d76 Adding necessary BuildRestrictions/Category element to some templates
This was SVN commit r8854.
2011-01-03 13:36:40 +00:00
75136d84d2 This was SVN commit r8853. 2011-01-03 03:10:29 +00:00
a992bd23ca Better shuttle meat.
This was SVN commit r8852.
2011-01-02 13:10:01 +00:00
31effd1cb3 This was SVN commit r8851. 2011-01-02 13:09:19 +00:00
d6f82d6e8f This was SVN commit r8850. 2011-01-02 12:16:07 +00:00
c627c4abff This was SVN commit r8849. 2011-01-02 12:15:40 +00:00
e21ca2f64d Fixed all Iberian actors for new simulation system, added Iberian healer (though currently without art assets).
This was SVN commit r8848.
2011-01-02 12:14:59 +00:00
47f9768da8 # New Roman House
This was SVN commit r8846.
2010-12-31 12:41:10 +00:00
40933c06e1 Primitive support for gamepad camera movement
This was SVN commit r8844.
2010-12-30 19:45:13 +00:00
37c1c2e9b8 One last fix
This was SVN commit r8843.
2010-12-28 06:20:20 +00:00
564c54c1cf Fixed corral
This was SVN commit r8842.
2010-12-28 06:12:12 +00:00
1d05ed7c31 Kart corral updates
This was SVN commit r8841.
2010-12-27 07:23:01 +00:00
a0add039bd New carthaginian corral
This was SVN commit r8840.
2010-12-27 05:24:28 +00:00
16be9799fb Edited the about dialog to reflect the present more open development model.
This was SVN commit r8839.
2010-12-25 22:30:17 +00:00
95044194be fixed where the descriptions for both Shift + WheelUp and Shift + WheelDown said the same thing, now it should be correct (please fix it if I made any mistake)
This was SVN commit r8838.
2010-12-23 20:48:37 +00:00
e98c18ce04 This was SVN commit r8837. 2010-12-19 17:10:19 +00:00
5e3049f6b2 BuildLimits. Needs some configuration changes to work
This was SVN commit r8836.
2010-12-11 23:19:17 +00:00
11b767e235 Stop unit deletion prompt text overlapping the window border
This was SVN commit r8832.
2010-12-09 22:15:23 +00:00
89b294d536 Disable compression for more UI textures with noticeable artifacts
This was SVN commit r8831.
2010-12-09 22:06:11 +00:00
7a9e12613d Update release number
This was SVN commit r8830.
2010-12-09 18:46:56 +00:00
78f2924f9c Changed default maps
This was SVN commit r8827.
2010-12-09 01:30:51 +00:00
76a67755bc Garrison flag for wall turret.
This was SVN commit r8826.
2010-12-09 00:03:19 +00:00
c7a31987bb Moar garrison flag work.
This was SVN commit r8825.
2010-12-08 23:34:33 +00:00
5cf1995e2c Fixing up some garrison flag stuff and projectile stuff.
This was SVN commit r8824.
2010-12-08 23:10:24 +00:00
0b511e33a7 This was SVN commit r8823. 2010-12-08 21:26:50 +00:00
be4b262919 Removed the dudes from the top of the wall gate. Made a bolt projectile for the Oxybeles.
This was SVN commit r8822.
2010-12-08 21:26:08 +00:00
549a4fc51a Garrisoning bug fixes
This was SVN commit r8821.
2010-12-08 20:12:24 +00:00
e486e6fefb Adjusted health/train time of the Corrals.
This was SVN commit r8820.
2010-12-08 19:41:12 +00:00
a80b139a28 Building tooltip tweaks for Alpha III release. These tooltips will be updated as we add more relevant features.
This was SVN commit r8819.
2010-12-08 19:29:48 +00:00
2cfd3abf08 This was SVN commit r8818. 2010-12-08 19:16:49 +00:00
e853dd1079 Display "garrisoned" prop on buildings containing units
This was SVN commit r8817.
2010-12-08 19:03:57 +00:00
3dc6ddc8de Garrison unload button.
This was SVN commit r8815.
2010-12-08 18:46:59 +00:00
ac3e40fe8f Disable compression for some loading screen textures, to improve quality
This was SVN commit r8812.
2010-12-08 16:23:35 +00:00
f04c2561b7 Various resource shuttling improvements. Fixes #672.
This was SVN commit r8811.
2010-12-08 16:12:04 +00:00
e710fd25b4 Minor tweaks to game setup layout: options are now properly aligned and "locked teams" defaults to yes (which is what they are). Fix team indices on one map.
This was SVN commit r8809.
2010-12-08 06:19:34 +00:00
76ac9e7f84 This was SVN commit r8808. 2010-12-06 23:24:07 +00:00
0f30f08da5 This was SVN commit r8807. 2010-12-06 23:22:54 +00:00
b7240dc3fe This was SVN commit r8806. 2010-12-06 22:50:08 +00:00
1932f695c4 Fixes #699
This was SVN commit r8805.
2010-12-06 21:30:56 +00:00
4f67615774 Fixes #701
This was SVN commit r8804.
2010-12-06 21:27:35 +00:00
8ddef2fee0 Add fast-forward/rewind commands, to help with testing.
This was SVN commit r8803.
2010-12-06 19:58:06 +00:00