Commit Graph

2918 Commits

Author SHA1 Message Date
643decf96f Moved savanna terrains to Public Mod.
This was SVN commit r8143.
2010-09-20 02:56:16 +00:00
127a0f3d7d This was SVN commit r8142. 2010-09-20 02:48:29 +00:00
86b6ccd7e9 Moar savanna terrain stuff
This was SVN commit r8141.
2010-09-20 02:41:47 +00:00
ce44425289 This was SVN commit r8140. 2010-09-20 02:22:23 +00:00
ae5baaadec Updating the Savanna terrains.
This was SVN commit r8139.
2010-09-20 01:58:59 +00:00
ea80667dfc #Organizing and revamping some terrain stuff for Alpha II. ;)
This was SVN commit r8138.
2010-09-20 01:43:03 +00:00
6465bd66ff Fixed a couple of things.
This was SVN commit r8135.
2010-09-18 19:35:27 +00:00
19eec7fde2 Made a new "grape vine" object and added it to Arcadia II.xml
This was SVN commit r8134.
2010-09-18 19:25:47 +00:00
3c35d5e469 Convert broken unloadable .dds file to .png
This was SVN commit r8131.
2010-09-18 18:52:22 +00:00
3a47d3b51b Fixed Arcadia. I had previously committed a messed up map.
This was SVN commit r8129.
2010-09-18 15:06:28 +00:00
cccbf39640 This was SVN commit r8128. 2010-09-18 15:02:30 +00:00
b7357380ae This was SVN commit r8127. 2010-09-17 23:12:58 +00:00
79915a17a5 An additional Grass color variation, plus playing with the city tile feature.
This was SVN commit r8126.
2010-09-17 23:02:39 +00:00
15da9d9602 Arcadia I and II map tweaks.
This was SVN commit r8125.
2010-09-17 23:01:26 +00:00
9faaeeebd4 The map seemed to have a problem with it, so I am remaking it.
This was SVN commit r8115.
2010-09-17 06:39:56 +00:00
d000411727 This was SVN commit r8114. 2010-09-13 21:12:32 +00:00
474b91fabf Added description to map and Stone to the center.
This was SVN commit r8113.
2010-09-13 19:54:46 +00:00
594cad069f #Arcadia II is done (might tweak it later). Tweaked the FISH entity. Re-ordered the buildings for the Female Citizen.
This was SVN commit r8112.
2010-09-13 19:36:07 +00:00
f5a7e64fda This was SVN commit r8111. 2010-09-13 05:05:19 +00:00
88307763f6 New "Stoa" object.
This was SVN commit r8110.
2010-09-13 05:04:02 +00:00
e9ec4ba1fa New temple portrait. WIP Arcadia II.
This was SVN commit r8109.
2010-09-13 00:10:05 +00:00
1cc4d358d7 Fix #549 (Allow units to be moved by right-clicking on the mini-map), based on patch from Badmadblacksad
This was SVN commit r8107.
2010-09-11 19:49:21 +00:00
19ba2927d8 adjusted the Greek wall entity and adjusted my working copy of Arcadia II.
This was SVN commit r8106.
2010-09-11 18:01:09 +00:00
7cba57c2dd PNG of a Greek building texture. You can see the alpha channel was converted to a transparency map for some inexplicable reason.
This was SVN commit r8105.
2010-09-11 16:21:39 +00:00
c8eaee35cc Add initial texture conversion settings.
Replace button texture with higher-quality PNG.

This was SVN commit r8102.
2010-09-10 21:05:13 +00:00
f12fa90e4b Add data files for texture manager tests.
This was SVN commit r8100.
2010-09-10 21:03:15 +00:00
933fb2dc9f new Greek Wall
This was SVN commit r8090.
2010-09-08 22:57:46 +00:00
9a337d434b Fixes button layout in multiplayer setup based on patch by fcxSanya (Fixes #560)
This was SVN commit r8089.
2010-09-08 21:10:31 +00:00
a901a2a207 Fix #566 (test failure)
This was SVN commit r8088.
2010-09-07 09:29:23 +00:00
db47fa94b4 #New Greek Wall Tower by Brightgalrs. Continued work on a new map.
This was SVN commit r8087.
2010-09-07 01:56:05 +00:00
fb9ed7d1f9 Removed 50+ pop bonus. Modified the Gold Rush map. Added new Greek map, but it is a work in progress.
This was SVN commit r8086.
2010-09-06 18:34:25 +00:00
485548e2af This was SVN commit r8085. 2010-09-06 05:32:49 +00:00
71ba55c3ba This was SVN commit r8084. 2010-09-06 00:11:44 +00:00
c6159c98dd This was SVN commit r8083. 2010-09-06 00:09:33 +00:00
0864ba4fb4 Fixed main menu parchment buttons (Fixes #561)
Switched placement of load game and cancel buttons

This was SVN commit r8081.
2010-09-05 19:04:55 +00:00
178d45d0e2 Added regular size cancel / close buttons to several menu areas (Fixes #558 and #560)
Moved main menu buttons to top right

This was SVN commit r8078.
2010-09-04 22:27:24 +00:00
b1e32f9542 Fix tests
This was SVN commit r8077.
2010-09-04 21:29:27 +00:00
5068304a73 This was SVN commit r8074. 2010-09-04 16:41:50 +00:00
b2290a22ba This was SVN commit r8073. 2010-09-04 16:23:44 +00:00
fae4a3da24 Fix #548 (GUI should give feedback when training queue entry is blocked), based on patch from fcxSanya
This was SVN commit r8071.
2010-09-04 13:24:52 +00:00
6ceee8a5ec This was SVN commit r8069. 2010-09-04 04:11:15 +00:00
086d522050 Made structures reference new buildings icon sheet
This was SVN commit r8068.
2010-09-04 01:41:10 +00:00
b9e288301b This was SVN commit r8067. 2010-09-04 01:01:17 +00:00
e89c761cce This was SVN commit r8066. 2010-09-04 00:44:04 +00:00
ef752ebd53 This was SVN commit r8065. 2010-09-03 22:04:16 +00:00
e88760f7c1 Made comment consistent with changes
This was SVN commit r8064.
2010-09-03 20:18:54 +00:00
5cc04d44f8 Fix some script errors
This was SVN commit r8062.
2010-09-03 20:04:11 +00:00
7f680afd0a Fixed unhandled event 'ResourceGather' in the PASSIVE state
This was SVN commit r8061.
2010-09-03 19:58:15 +00:00
2b57f4f998 # Initial support for formation movement.
Support asynchronous path queries.
Allow escaping when stuck in impassable terrain tiles.
Split Update message in multiple phases, to cope with ordering
requirements.
Support automatic walk/run animation switching.

This was SVN commit r8058.
2010-09-03 09:55:14 +00:00
f80ee08f5f This was SVN commit r8054. 2010-09-02 19:21:49 +00:00