Commit Graph

6329 Commits

Author SHA1 Message Date
8268d8ad0b Fix CStr8 serialisation bug.
This was SVN commit r7651.
2010-06-30 21:24:14 +00:00
c5d204c7ff Enable latest JS language features.
Load GUI scripts as UTF-8.

This was SVN commit r7650.
2010-06-30 21:23:41 +00:00
e88391e5d8 # GUI bug fixes.
Align rendered shapes to pixels, to avoid fuzzy textures and subpixel
gaps at unlucky screen sizes.
Reposition dropdown scrollbars correctly after dynamic size changes.
Fix mouse-drag selection of text in input controls.
Draw input selection background as a nicer size.
Support tooltips on lists.
Support 'enabled' on lists.
Fix crash when switching GUI pages in tick hander.

This was SVN commit r7649.
2010-06-30 21:20:08 +00:00
545979040b Expose the user's login name.
This was SVN commit r7648.
2010-06-30 21:18:29 +00:00
103b60daa9 Fix use of deprecated libpng feature.
This was SVN commit r7647.
2010-06-30 21:17:39 +00:00
1f7bb6c1fc Applied new theme (thinWheatWindow)
Added bronze rectangles behind resources
Made queue panel resize if needed

This was SVN commit r7646.
2010-06-29 15:54:53 +00:00
26bdae945b New style: thinWheatWindow
(same as wheatWindow, but thinner borders)

This was SVN commit r7645.
2010-06-29 15:51:11 +00:00
f21f8485e8 Added MAX_SELECTION_SIZE (24) to bandboxed selections
Cleaned up button layout code

This was SVN commit r7644.
2010-06-28 12:30:59 +00:00
21b1f1c965 Cut off panel on right side at 1024 for wide resolutions
Larger selection icons (Max of 16 now instead of 18)

This was SVN commit r7643.
2010-06-28 00:31:24 +00:00
e15f6120b1 Fixed minimap (z-value was making it unclickable)
Made stamina bar visible for player owned units only

This was SVN commit r7642.
2010-06-27 21:45:07 +00:00
41e546cf7c update VC2005 CRT
fixes #510
unfortunately, anyone compiling with VC2005 must now ensure all Visual
Studio service packs and patches are applied - or manually strip out the
additional manifest dependency on subversion 762 after every build
(ugh), or we could add an application config file to redirect SxS
version from .762 to .4053 (ugh)

This was SVN commit r7641.
2010-06-27 19:47:26 +00:00
08710e4dd6 New GUI design - marble edges instead of bronze edges
Overall layout changes (lower panel is shorter)

Moved presetting of shadows and fancy water into
session.xml from session.js using action on="Load"

This was SVN commit r7640.
2010-06-27 18:45:39 +00:00
a947ab5582 Fixed alignment issue with the left and right sides of the right marble border in the wheatWindowSand sprite
This was SVN commit r7639.
2010-06-27 18:40:44 +00:00
b80a3bece3 This was SVN commit r7638. 2010-06-27 18:28:16 +00:00
1edb23e7a4 Fix script serializer to cope with spliced array enumeration quirk
This was SVN commit r7637.
2010-06-27 11:57:00 +00:00
97a1b7dc2d Reduce use of strongly-discouraged JS_ValueToFunction
This was SVN commit r7636.
2010-06-27 11:55:49 +00:00
786bd5d11a New basic GUI designed roughly off of AoE3 - ALPHA 1
Features:
-Basic menu and settings dialog
-New look for panel
-Multiple unit selections are now visible in GUI

This was SVN commit r7635.
2010-06-26 18:10:03 +00:00
f1d23f203e Clone the current session GUI files
This was SVN commit r7634.
2010-06-26 17:11:04 +00:00
dba377532e # low-level fixes and improvements
dbghelp: ensure the DLL from our executable directory is loaded (avoids
breakage related to search-path and Dropbox)
wmi: use single-thread apartment COM model because multithreaded breaks
SHGetFolderPathW
wsysdep: sys_pick_directory: allow user-specified initial path; fix
previous non-unicode initial path; avoid reporting error if user cancels
wutil: add function to query executable directory at any time

This was SVN commit r7633.
2010-06-23 16:17:25 +00:00
1fc3076820 fix handling of window resizing (more closely match what SDL does, allow calling SDL_SetVideoMode without triggering a resize event); add support for video expose events
This was SVN commit r7632.
2010-06-21 20:22:26 +00:00
f066daf21d update zlib, libpng; rebuild libjpg (avoids dependency on msvcr71)
update-workspaces required.

This was SVN commit r7630.
2010-06-21 11:54:15 +00:00
48b83a413c Added access to shadows property back to console
:renderer.shadows = booleanValue <-- should work again

This was SVN commit r7629.
2010-06-19 22:07:27 +00:00
eb5f0ce639 fix logic error for CPUs lacking xAPIC (thanks to Brian for reporting this)
This was SVN commit r7628.
2010-06-19 18:22:47 +00:00
85bfdf0983 sync with work (add IO callbacks, export wsdl functions, avoid error in ReadVersionString)
This was SVN commit r7627.
2010-06-14 12:09:49 +00:00
4fa5f1892b # fix CPU detection issue
i3 CPUs report a *maximum* of 8 cores/package, which caused the number
of processors to be misreported as 0 (but only because the APIC IDs were
skipped because the CPU generation was deemed to low, which was due to
failing to consider extended family/model)
thanks to titanforever for reporting this.

This was SVN commit r7626.
2010-06-12 20:21:28 +00:00
7eeacaab2d Fix building on Windows in paths containing space characters. Fixes #482, based on patch from Zoomastigophora.
This was SVN commit r7625.
2010-06-10 19:15:33 +00:00
0172c99b93 Windows build fix
This was SVN commit r7624.
2010-06-08 18:58:03 +00:00
dfb10c8209 # Various networking code cleanups.
Don't flush network queue after every message.
Desingletonify CGameAttributes to allow testing.
Make network server/client basically testable.
Add very basic tests for network server/client.
Fix FsmActionCtx memory leak.
Split CNetHost into a separate file.
Convert CNetHost, CNetSession to a more conventional coding style.
Delete CNetLogger, since it's a lot of complexity and is barely used and
is redundant with CLogger.
Other minor simplifications.

This was SVN commit r7623.
2010-06-07 22:19:05 +00:00
2c160e5bd8 Delete script scheduler, since it causes GC crashes and isn't used for anything important and could be implemented in pure JS instead.
This was SVN commit r7622.
2010-06-07 18:41:03 +00:00
5c9d0c17e2 Change default building placement angle by 45 degrees
This was SVN commit r7621.
2010-06-07 18:14:18 +00:00
d76a2e342b Delete obsolete entity template files
This was SVN commit r7620.
2010-06-07 09:50:44 +00:00
c8edf0e9e2 This was SVN commit r7619. 2010-06-07 02:48:02 +00:00
37798136c2 Actor animation tweaks for Greek archers.
This was SVN commit r7618.
2010-06-07 02:43:09 +00:00
95fd92ad3a This was SVN commit r7616. 2010-06-06 23:43:59 +00:00
965b661e81 This was SVN commit r7615. 2010-06-06 23:42:55 +00:00
f7d50b3f17 Try to fix animation speeds for a couple of units
This was SVN commit r7614.
2010-06-06 20:49:41 +00:00
72f0638a4b Delete obsolete entity template files
This was SVN commit r7613.
2010-06-06 20:38:44 +00:00
23c92b7fe3 Fix actor viewer animation offsetting.
Fix attack animation drifts.

This was SVN commit r7612.
2010-06-05 22:23:28 +00:00
5982c07002 Support multi-line messages in log display.
This was SVN commit r7611.
2010-06-05 22:22:21 +00:00
045ac1c197 # cleanup
mem_util: inline freelist functions to avoid needing an additional if()
in pool.cpp
pool: add comments clarifying the roles of PoolAllocator vs
RawPoolAllocator
wsdl: refactor (naming convention, determination of window style, reduce
forward decls)

This was SVN commit r7610.
2010-06-05 18:52:39 +00:00
d3048906cb # Unit animation improvements.
Animate props much more sensibly.
Move ammo code out of CUnit.
Move animation logic out of CModel.
Launch projectiles from the correct location.
Use entity's speeds and sounds in actor viewer.
Add -nosound option to disable audio, and allow audio by default in
Atlas.
Remove some obsolete options.

This was SVN commit r7609.
2010-06-05 00:49:14 +00:00
a18aa24fe3 Windows support for window resizing and fullscreen toggling.
Windows build fixes.

This was SVN commit r7607.
2010-06-03 21:15:45 +00:00
0f611042b1 # Support alt+enter to toggle fullscreen mode. Make game window resizable.
Refactor the video mode setting logic to cope better with dynamic
changes.

This was SVN commit r7606.
2010-06-03 19:07:59 +00:00
310f3466a8 # Hotloading of actor XML files.
Stop ignoring actor XML animation speeds.
Add decentralised registration of hotloaders.
Move player ID storage into CModel, to simplify CUnit.
Remove obsolete unit ID allocation code.
Remove some material junk.

This was SVN commit r7605.
2010-06-03 01:29:43 +00:00
5c03456a38 Windows build fix
This was SVN commit r7604.
2010-06-02 23:08:45 +00:00
ed90168b72 Support WASD camera movement in Atlas.
Fix some issues with losing focus while moving the camera in Atlas.

This was SVN commit r7603.
2010-06-02 10:13:26 +00:00
23ab6dad38 Make session GUI visible and usable when playtesting from Atlas.
Fix Atlas icon on non-Windows.
Remove some nonexistent-hotkey config.

This was SVN commit r7602.
2010-06-02 00:36:21 +00:00
ffe9241cd3 Stop warning about missing config files.
Use newer logger interface in config code.

This was SVN commit r7601.
2010-05-31 23:01:42 +00:00
65cf204423 Display warnings and errors on screen for a short time (fixes #119).
Add warn(), error() functions for simulation scripts.

This was SVN commit r7600.
2010-05-31 22:44:59 +00:00
6de0cdc5f9 Delete old obsolete font builder tool and related files
This was SVN commit r7599.
2010-05-31 19:04:39 +00:00