Commit Graph

7127 Commits

Author SHA1 Message Date
9ee44bd9b8 Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
This was SVN commit r8494.
2010-10-30 04:02:42 +00:00
0b978d5e26 hacked in the attack for Persian trireme too.
This was SVN commit r8493.
2010-10-29 22:20:20 +00:00
fcf9fbf10d Hacked in some ship ranged attacks to play with.
This was SVN commit r8492.
2010-10-29 22:18:25 +00:00
97019c3a5a Fix launching Atlas from the main menu
This was SVN commit r8491.
2010-10-29 21:04:59 +00:00
4f452eccde This was SVN commit r8490. 2010-10-29 20:14:37 +00:00
4b8fcaa135 Garrisoning for ships. This is only temporary for play-testing until final garrisoning code is implemented.
This was SVN commit r8489.
2010-10-29 20:14:09 +00:00
70cfff0f05 started work on Median Oasis. Fixed the fact that the Celtic special building cost zero (!) resources. A "slight" oversight.
This was SVN commit r8488.
2010-10-29 16:55:14 +00:00
dd5ff36363 Fix Linux build error (fixes #651).
This was SVN commit r8487.
2010-10-29 15:48:46 +00:00
0c3d69ae29 fixes from work: clarify that cpu_MemoryBarrier has no runtime cost by renaming to COMPILER_FENCE and moving to code_annotation.h; fix 32-bit Parallel Studio 2011 warning.
This was SVN commit r8486.
2010-10-29 12:54:51 +00:00
8f532b81cd Fixed oasis map AGAIN. Fixed names of some units. Slave template.
This was SVN commit r8485.
2010-10-28 14:22:27 +00:00
825bbf8f51 parallel studio 2011 warning fixes
This was SVN commit r8484.
2010-10-28 12:22:11 +00:00
af235da6f4 #Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
This was SVN commit r8483.
2010-10-28 12:22:04 +00:00
12bea99ea1 Fixed some purple blobs.
This was SVN commit r8482.
2010-10-28 06:19:50 +00:00
c5b5fa8e6f Fixed the purple blobs.
This was SVN commit r8481.
2010-10-27 20:21:47 +00:00
6576b64ce0 Cleaning up the field entities.
This was SVN commit r8480.
2010-10-27 11:10:34 +00:00
c6c1b2b549 This was SVN commit r8479. 2010-10-27 10:35:58 +00:00
93cd028616 Moar portrait stuff. Fixed the Persian Super Cavalry to align with the new Persian civ profile. Moved War Elephant to editor object.
This was SVN commit r8478.
2010-10-27 08:16:26 +00:00
7120014451 This was SVN commit r8477. 2010-10-27 06:22:29 +00:00
5db9465b25 A bunch of new portraits. The hero portraits are just temp until they are painted.
This was SVN commit r8476.
2010-10-27 05:49:04 +00:00
45a99a393d New Greek merchant ship. Model is not final though.
This was SVN commit r8475.
2010-10-27 02:16:45 +00:00
7d7127a1bb Scaled down the Roman Quinquereme.
This was SVN commit r8474.
2010-10-26 16:21:51 +00:00
728e03cee2 This was SVN commit r8473. 2010-10-26 11:34:34 +00:00
64b9824d5a tweaks
This was SVN commit r8472.
2010-10-26 11:31:33 +00:00
f4b27e22b0 A bunch of new portraits. I fixed Waypoint Flag so that it floats on water. Edited Miletus map.
This was SVN commit r8471.
2010-10-26 09:46:05 +00:00
02aa8499ed Partial experimental version of circular maps
This was SVN commit r8470.
2010-10-25 21:59:52 +00:00
09b2a4ade8 #Starting some work on Carthage.
This was SVN commit r8469.
2010-10-25 17:09:23 +00:00
b053bc846b Fixed a stat error.
This was SVN commit r8468.
2010-10-25 12:18:28 +00:00
cb859d15da This was SVN commit r8467. 2010-10-25 12:10:11 +00:00
6a024a86b9 Rudimentary ship stats.
This was SVN commit r8466.
2010-10-25 11:07:29 +00:00
ecf1e0556e This was SVN commit r8465. 2010-10-25 10:26:58 +00:00
4deaa14456 added descriptions to maps.
This was SVN commit r8464.
2010-10-25 10:25:55 +00:00
791c4f52fa Continued unit balancing. Edited actor projectiles animation times, etc.
This was SVN commit r8462.
2010-10-25 10:01:01 +00:00
504eb3b12b This was SVN commit r8461. 2010-10-25 04:29:15 +00:00
7492f458e0 Allow garrisoning of siege weapons in the Fortress
Civil Center can now hold 20 units
Temple can now garrison units (15)

This was SVN commit r8460.
2010-10-25 04:21:18 +00:00
b680e95e25 New epic Greek temple, primarily for eye candy. UV mapped by Amish.
This was SVN commit r8459.
2010-10-25 04:10:25 +00:00
6373c2cfcb Made GUI always visible
Adjusted size of icon buttons in the session GUI
Allowed support units to garrison in watch towers

This was SVN commit r8458.
2010-10-24 23:40:09 +00:00
b100ba5a08 Show a 1 when only a single unit remains garrisoned (re-fixes #610)
This was SVN commit r8457.
2010-10-24 18:01:11 +00:00
2b2cac2a8d Fix tests
This was SVN commit r8456.
2010-10-24 12:37:55 +00:00
dcd7211d34 Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision.
This was SVN commit r8455.
2010-10-24 10:05:28 +00:00
ec27e78e60 Clear out the displayed garrison quantity number if no units are garrisoned
This was SVN commit r8454.
2010-10-24 01:32:35 +00:00
3521c8f51e Made garrisoning based on the quantity of units, not the population cost of those units.
This was SVN commit r8453.
2010-10-24 01:14:34 +00:00
7f52ca875b Made Celtic heroes inherit from a specific type of hero, instead of a generic hero
This was SVN commit r8452.
2010-10-23 22:53:33 +00:00
0aaddf62aa Garrisoning for buildings based on patch by Evans (fixes #610)
This was SVN commit r8451.
2010-10-23 22:43:15 +00:00
bcc5c87045 Fix bandbox selection of out-of-world entities
This was SVN commit r8450.
2010-10-23 21:48:18 +00:00
e13196e7a2 Fix serialization of most components
This was SVN commit r8449.
2010-10-23 19:59:40 +00:00
73286885d9 Fix race condition when enabling S3TC in Atlas
This was SVN commit r8448.
2010-10-23 19:58:45 +00:00
6d0e59c0a3 Fixed ownership of some trees.
This was SVN commit r8447.
2010-10-23 08:31:00 +00:00
a6925ded91 Moar animal portraits. Stock or CC where possible.
This was SVN commit r8446.
2010-10-23 07:58:33 +00:00
eb2e2c4244 Some updated portraits.
This was SVN commit r8445.
2010-10-23 07:49:31 +00:00
9e499cdec5 # Fix hotkey bugs.
Simplify hotkey system to use strings consistently.
Restrict scope of GUI hotkey bindings to the associated page.
Avoid hard-coding list of hotkeys.
Clean up the code a little bit and fix some bugs.
Remove unused "!" prefix for key negation.
Fixes #567.

This was SVN commit r8444.
2010-10-23 02:37:00 +00:00