Commit Graph

1542 Commits

Author SHA1 Message Date
c97077f971 Itsy bitsy Editor adjustments.
This was SVN commit r1586.
2004-12-28 12:55:49 +00:00
aab60e9ab8 Unbroke text-alignment buffer-zones. Allowed \n in tooltip text.
This was SVN commit r1585.
2004-12-28 12:38:45 +00:00
156ff7cf56 Minimal text-alignment ability in Text GUI objects
This was SVN commit r1584.
2004-12-28 12:17:04 +00:00
f4fe8c8543 Sky colour, plus skycolor config value
This was SVN commit r1583.
2004-12-28 11:16:05 +00:00
7c390625c9 This was SVN commit r1582. 2004-12-28 03:53:52 +00:00
7ce95fdaa4 Modest additions to the in-game editor GUI layout.
This was SVN commit r1581.
2004-12-28 01:58:28 +00:00
05c4ec0365 Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
This was SVN commit r1580.
2004-12-27 23:27:26 +00:00
bfd7d10383 Incomplete (but hopefully working) archive builder. And some festive snow: * * *
This was SVN commit r1579.
2004-12-25 15:38:05 +00:00
169154c043 mesh for philip's snowman
This was SVN commit r1578.
2004-12-24 03:56:20 +00:00
d58eff26c1 texture for snowman
This was SVN commit r1577.
2004-12-24 03:55:34 +00:00
5d90c70c8b actor for snowman
This was SVN commit r1576.
2004-12-24 03:55:04 +00:00
579cb98383 The actor files needed for the santa hat
This was SVN commit r1575.
2004-12-24 00:50:23 +00:00
6a6be33794 Santa needs a hat, so says Michael and Bobbo, so here is the mesh
This was SVN commit r1574.
2004-12-24 00:42:59 +00:00
66041bb56d name fix
This was SVN commit r1573.
2004-12-23 23:55:24 +00:00
26b439d589 Santa head
This was SVN commit r1572.
2004-12-23 23:54:56 +00:00
6e53868d01 Santa actors
This was SVN commit r1571.
2004-12-23 23:54:17 +00:00
d2ff0b242d Hmm, error, trying again
This was SVN commit r1570.
2004-12-23 23:49:06 +00:00
c52d74afca Male dress with puffy sleaves texture
This was SVN commit r1569.
2004-12-23 23:47:21 +00:00
103f016a23 Santa head texture
This was SVN commit r1568.
2004-12-23 23:46:15 +00:00
e192822bf2 santa texture
This was SVN commit r1567.
2004-12-23 23:45:42 +00:00
7e004f07d3 Report zero-sized images as errors.
This was SVN commit r1566.
2004-12-23 23:14:47 +00:00
d2855c4f9c Fixed GC crash.
This was SVN commit r1565.
2004-12-23 22:24:09 +00:00
6ed9263ee1 Added 'var' to JS variable declarations. Fixes a fatal crash when code that alters the variable 'GUIObject' dies rather than returning successfully, since 'GUIObject' is a class name.
This was SVN commit r1564.
2004-12-23 22:13:59 +00:00
c21bfde045 Clipped empty space from the new textures after hearing from Philip that they don't have to be of equal height and width. :)
This was SVN commit r1563.
2004-12-23 21:39:40 +00:00
1c89ab78f0 Packing it in for tonight.
This was SVN commit r1562.
2004-12-23 21:21:02 +00:00
9dc183c9a5 This was SVN commit r1561. 2004-12-23 18:54:36 +00:00
3801b4b52f Established Editor framework (theoretically).
This was SVN commit r1560.
2004-12-23 18:43:43 +00:00
4dfdefa4d6 Whoops missed a few greek houses
This was SVN commit r1559.
2004-12-23 18:12:50 +00:00
76e0fc0ee6 Note to self: Deleting and then adding the same filename doesn't work in the same session, even if it's a more recent version. :)
This was SVN commit r1558.
2004-12-23 18:04:14 +00:00
5ac6555b9b Added sprites that will potentially be used for the Editor when I get around to it.
This was SVN commit r1557.
2004-12-23 18:01:55 +00:00
3ab194ae42 Melee range adjustment that Jason requested.
This was SVN commit r1556.
2004-12-23 17:51:39 +00:00
47842863c4 Initial IP Hosting and map selection screens from Malte. Committed on his behalf as he's having problems with his authorisation.
This was SVN commit r1555.
2004-12-23 17:22:22 +00:00
0382cdd9b1 More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
Fixed space/tab inconsistencies in (though not between) GUI XML files.

This was SVN commit r1554.
2004-12-23 13:56:34 +00:00
c16d5ec50c Update for the default map for the new structure placeholders
This was SVN commit r1553.
2004-12-23 04:53:53 +00:00
264587cff9 Hopefully the last actor name fixes for today
This was SVN commit r1552.
2004-12-23 04:12:27 +00:00
cbb08dfb47 Internal name adjustments for the hellenes entities
This was SVN commit r1551.
2004-12-23 04:09:28 +00:00
1f3fe479e3 Few actor spelling fixes
This was SVN commit r1550.
2004-12-23 01:30:03 +00:00
71d54ad31e Oops, messed up, adding files again
This was SVN commit r1549.
2004-12-23 01:10:12 +00:00
bf1468441c Some internal name corrections
This was SVN commit r1548.
2004-12-23 01:07:53 +00:00
011b293f06 structure actor fixes for romans, hellenes, and celts
This was SVN commit r1547.
2004-12-23 01:00:21 +00:00
73ba7e1823 Actor files for persian, carthaginian, and iberian structures.
This was SVN commit r1546.
2004-12-22 23:14:49 +00:00
de3823141e structure placeholder textures
This was SVN commit r1545.
2004-12-22 23:11:02 +00:00
548a961e1e Persian structure meshes
This was SVN commit r1544.
2004-12-22 23:04:24 +00:00
a38edb3442 Placeholder and Carthaginian structure meshes
This was SVN commit r1543.
2004-12-22 22:58:27 +00:00
28c7a682b8 Fixed annoying crash when SpiderMonkey's GC ran.
Minor tooltip updates.

This was SVN commit r1542.
2004-12-21 18:41:58 +00:00
16e5b8f94b Quickly added an Editor button.
This was SVN commit r1541.
2004-12-21 17:54:33 +00:00
659a9ea57a Initial (incomplete) tooltip code
This was SVN commit r1540.
2004-12-21 13:37:24 +00:00
6486de894d Eliminated grayscale images.
This was SVN commit r1539.
2004-12-20 19:33:09 +00:00
91d39f9a29 Allowed colour strings in XML files to contain negative values.
Updated GUI sprite effects to allow subtraction with add-color, and to
increase multiply-color's upper limit to allow 4x brightness.

This was SVN commit r1538.
2004-12-19 20:09:23 +00:00
4560c79667 'stretched:' sprites
This was SVN commit r1537.
2004-12-19 14:44:55 +00:00