#ifndef __SIMPLEPAINTERS_H__ #define __SIMPLEPAINTERS_H__ #include "areapainter.h" #include "map.h" #include "area.h" #include "terrain.h" class TerrainPainter : public AreaPainter { public: Terrain* terrain; TerrainPainter(Terrain* terrain); void paint(Map* m, Area* a); }; #endif