Main log

Loaded config string "nos3tc" = "false"

Loaded config string "noautomipmap" = "false"

Loaded config string "novbo" = "false"

Loaded config string "noframebufferobject" = "false"

Loaded config string "shadows" = "true"

Loaded config string "vsync" = "false"

Loaded config string "fancywater" = "true"

Loaded config string "renderpath" = "vertexshader"

Loaded config string "lodbias" = "-0.5"

Loaded config string "language" = "english"

Loaded config string "windowed" = "true"

Loaded config string "xres" = "1024"

Loaded config string "yres" = "768"

Loaded config string "loginterest.main" = "1"

Loaded config string "loginterest.config" = "1"

Loaded config string "loginterest.file" = "1"

Loaded config string "loginterest.world" = "1"

Loaded config string "loginterest.xml" = "1"

Loaded config string "loginterest.simulation" = "1"

Loaded config string "loginterest.graphics" = "1"

Loaded config string "loginterest.gui" = "1"

Loaded config string "loginterest.audio" = "1"

Loaded config string "loginterest.script" = "1"

Loaded config string "loginterest.i18n" = "0"

Loaded config string "font.console" = "console"

Loaded config string "font.default" = "palatino12"

Loaded config string "font.misc" = "verdana16"

Loaded config string "max_players" = "8"

Loaded config string "sound.mastergain" = "0.5"

Loaded config string "hotkey.exit" = "Escape"

Loaded config string "hotkey.exit" = "Ctrl+F4"

Loaded config string "hotkey.exit" = "Ctrl+Break"

Loaded config string "hotkey.exit" = " ; Exit to desktop."

Loaded config string "hotkey.pause" = "Pause"

Loaded config string "hotkey.pause" = " ; Pause/unpause game."

Loaded config string "hotkey.screenshot" = "F2"

Loaded config string "hotkey.screenshot" = " ; Take PNG screenshot."

Loaded config string "hotkey.bigscreenshot" = "Ctrl+Alt+F2"

Loaded config string "hotkey.bigscreenshot" = " ; Take large BMP screenshot."

Loaded config string "hotkey.screenshot.watermark" = "W"

Loaded config string "hotkey.screenshot.watermark" = " ; Toggle product/company watermark for official "

Loaded config string "hotkey.wireframe" = "Alt+W"

Loaded config string "hotkey.wireframe" = " ; Toggle wireframe mode."

Loaded config string "hotkey.archive.abort" = "Alt+F4"

Loaded config string "hotkey.archive.abort" = " ; Prematurely terminate the archive builder process."

Loaded config string "hotkey.camera.reset" = "H"

Loaded config string "hotkey.camera.reset" = " ; Reset camera rotation to default."

Loaded config string "hotkey.camera.reset.origin" = "Ctrl+H"

Loaded config string "hotkey.camera.reset.origin" = " ; Reset camera to origin."

Loaded config string "hotkey.camera.zoom.in" = "Plus"

Loaded config string "hotkey.camera.zoom.in" = "Equals"

Loaded config string "hotkey.camera.zoom.in" = "NumPlus"

Loaded config string "hotkey.camera.zoom.in" = " ; Zoom camera in."

Loaded config string "hotkey.camera.zoom.out" = "Minus"

Loaded config string "hotkey.camera.zoom.out" = "NumMinus"

Loaded config string "hotkey.camera.zoom.out" = " ; Zoom camera out."

Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"

Loaded config string "hotkey.camera.zoom.wheel.in" = " ; Zoom camera in (wheel speed)."

Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"

Loaded config string "hotkey.camera.zoom.wheel.out" = " ; Zoom camera out (wheel speed)."

Loaded config string "hotkey.camera.rotate" = "Ctrl+MouseMiddle"

Loaded config string "hotkey.camera.rotate" = " ; Rotate view by moving mouse, maintaining the"

Loaded config string "hotkey.camera.rotate.keyboard" = "Shift"

Loaded config string "hotkey.camera.rotate.keyboard" = " ; "

Loaded config string "hotkey.camera.rotate.abouttarget" = "MouseLeft+MouseRight"

Loaded config string "hotkey.camera.rotate.abouttarget" = " ; Rotate view by moving mouse, maintaining the"

Loaded config string "hotkey.camera.rotate.abouttarget.keyboard" = "Ctrl"

Loaded config string "hotkey.camera.rotate.abouttarget.keyboard" = " ; "

Loaded config string "hotkey.camera.pan" = "MouseMiddle"

Loaded config string "hotkey.camera.pan" = "ForwardSlash"

Loaded config string "hotkey.camera.pan" = " ; Scroll by moving mouse."

Loaded config string "hotkey.camera.pan.keyboard" = "~Shift+~Ctrl"

Loaded config string "hotkey.camera.pan.keyboard" = " ; = holding neither Ctrl nor Shift"

Loaded config string "hotkey.camera.left" = "LeftArrow"

Loaded config string "hotkey.camera.left" = " ; Scroll or rotate left."

Loaded config string "hotkey.camera.right" = "RightArrow"

Loaded config string "hotkey.camera.right" = " ; Scroll or rotate right."

Loaded config string "hotkey.camera.up" = "UpArrow"

Loaded config string "hotkey.camera.up" = " ; Scroll or rotate up/forwards."

Loaded config string "hotkey.camera.down" = "DownArrow"

Loaded config string "hotkey.camera.down" = " ; Scroll or rotate down/backwards."

Loaded config string "hotkey.camera.bookmark.0" = "F5"

Loaded config string "hotkey.camera.bookmark.0" = " ; Saved bookmark 1."

Loaded config string "hotkey.camera.bookmark.1" = "F6"

Loaded config string "hotkey.camera.bookmark.1" = " ; Saved bookmark 2."

Loaded config string "hotkey.camera.bookmark.2" = "F7"

Loaded config string "hotkey.camera.bookmark.2" = " ; Saved bookmark 3."

Loaded config string "hotkey.camera.bookmark.3" = "F8"

Loaded config string "hotkey.camera.bookmark.3" = " ; Saved bookmark 4."

Loaded config string "hotkey.camera.bookmark.save" = "Ctrl"

Loaded config string "hotkey.camera.bookmark.save" = " ; +bookmark: Save screen as bookmark."

Loaded config string "hotkey.camera.bookmark.snap" = "Alt"

Loaded config string "hotkey.camera.bookmark.snap" = " ; +bookmark: "check up" on bookmark."

Loaded config string "camera.cinema.queue" = "I"

Loaded config string "hotkey.console.toggle" = "BackQuote"

Loaded config string "hotkey.console.toggle" = "F9"

Loaded config string "hotkey.console.toggle" = " ; Open/close console."

Loaded config string "hotkey.console.copy" = "Ctrl+C"

Loaded config string "hotkey.console.copy" = " ; Copy from console to clipboard."

Loaded config string "hotkey.console.paste" = "Insert"

Loaded config string "hotkey.console.paste" = "Ctrl+V"

Loaded config string "hotkey.console.paste" = " ; Paste clipboard to console."

Loaded config string "hotkey.selection.add" = "Shift"

Loaded config string "hotkey.selection.add" = " ; Add units to selection."

Loaded config string "hotkey.selection.remove" = "Ctrl"

Loaded config string "hotkey.selection.remove" = " ; Remove units from selection."

Loaded config string "hotkey.selection.group.0" = "0"

Loaded config string "hotkey.selection.group.1" = "1"

Loaded config string "hotkey.selection.group.2" = "2"

Loaded config string "hotkey.selection.group.3" = "3"

Loaded config string "hotkey.selection.group.4" = "4"

Loaded config string "hotkey.selection.group.5" = "5"

Loaded config string "hotkey.selection.group.6" = "6"

Loaded config string "hotkey.selection.group.7" = "7"

Loaded config string "hotkey.selection.group.8" = "8"

Loaded config string "hotkey.selection.group.9" = "9"

Loaded config string "hotkey.selection.group.add" = "Shift"

Loaded config string "hotkey.selection.group.add" = " ; +group: Add units to group. "

Loaded config string "hotkey.selection.group.save" = "Ctrl"

Loaded config string "hotkey.selection.group.save" = " ; +group: Save units to group."

Loaded config string "hotkey.selection.group.snap" = "Alt"

Loaded config string "hotkey.selection.group.snap" = " ; +group: Check up on group."

Loaded config string "hotkey.selection.snap" = "Home"

Loaded config string "hotkey.selection.snap" = " ; Centre view on selection."

Loaded config string "hotkey.highlightall" = "O"

Loaded config string "hotkey.highlightall" = " ; Show selection circle for all units on screen."

Loaded config string "hotkey.contextorder.next" = "LeftBracket"

Loaded config string "hotkey.contextorder.next" = " ; Cycle right through orders (context cursors)."

Loaded config string "hotkey.contextorder.previous" = "RightBracket"

Loaded config string "hotkey.contextorder.previous" = " ; Cycle left through orders (context cursors)."

Loaded config string "hotkey.orbital.toggle" = "V"

Loaded config string "hotkey.orbital.toggle" = " ; Enable/disable ball arena."

Loaded config string "hotkey.orbital.cheat" = "LeftCtrl+Backslash"

Loaded config string "hotkey.orbital.cheat" = " ; Freeze ball."

Loaded config string "hotkey.dudemachine.random" = "Ctrl+ForwardSlash"

Loaded config string "hotkey.dudemachine.random" = " ; Create random Dude."

Loaded config string "hotkey.water.toggle" = "Q"

Loaded config string "hotkey.water.toggle" = " ; Toggle water rendering"

Loaded config string "hotkey.water.raise" = "A"

Loaded config string "hotkey.water.raise" = " ; Raise water plane"

Loaded config string "hotkey.water.lower" = "Z"

Loaded config string "hotkey.water.lower" = " ; Lower water plane"

Loaded config string "hotkey.territory.rendering.toggle" = "T"

Loaded config string "hotkey.territory.rendering.toggle" = " ; Toggle territory rendering"

Loaded config string "hotkey.fps.toggle" = "Shift+F"

Loaded config string "hotkey.fps.toggle" = " ; Toggle frame counter."

Loaded config string "hotkey.session.statuspane.toggle" = "Shift+S"

Loaded config string "hotkey.session.statuspane.toggle" = " ; Toggle Status Orb."

Loaded config string "hotkey.session.minimap.toggle" = "Shift+M"

Loaded config string "hotkey.session.minimap.toggle" = " ; Toggle Map Orb."

Loaded config string "hotkey.resourcepool.toggle" = "Shift+R"

Loaded config string "hotkey.resourcepool.toggle" = " ; Toggle Resource Pool."

Loaded config string "hotkey.grouppane.toggle" = "Shift+G"

Loaded config string "hotkey.grouppane.toggle" = " ; Toggle Group Pane."

Loaded config string "hotkey.teamtray.toggle" = "Shift+T"

Loaded config string "hotkey.teamtray.toggle" = " ; Toggle Team Tray."

Loaded config string "hotkey.session.gui.flip" = "Alt+G"

Loaded config string "hotkey.session.gui.flip" = " ; Toggle GUI to top/bottom/left/right of screen."

Loaded config string "hotkey.session.gui.toggle" = "G"

Loaded config string "hotkey.session.gui.toggle" = " ; Toggle visibility of session GUI."

Loaded config string "hotkey.alwayson.toggle" = "Shift+X"

Loaded config string "hotkey.alwayson.toggle" = " ; Toggle always ons (Exit Button, End Game Button)."

Loaded config string "hotkey.menu.toggle" = "F10"

Loaded config string "hotkey.menu.toggle" = " ; Toggle in-game menu."

Loaded config string "hotkey.menu.resign" = "Alt+X"

Loaded config string "hotkey.menu.resign" = " ; End current game session and return to main menu."

Loaded config string "hotkey.onlinehelp" = "F1"

Loaded config string "hotkey.onlinehelp" = " ; Enable/disable online manual entry for current selection."

Loaded config string "hotkey.jukebox" = "Ctrl+M"

Loaded config string "hotkey.jukebox" = " ; Enable/disable tracklist viewer."

Loaded config string "hotkey.next.song" = "M"

Loaded config string "hotkey.next.song" = " ; Start another music track."

Loaded config string "hotkey.audio.toggle" = "Ctrl+A"

Loaded config string "hotkey.audio.toggle" = " ; Enable/disable sound."

Loaded config string "hotkey.profile.toggle" = "F11"

Loaded config string "hotkey.profile.toggle" = " ; Enable/disable real-time profiler"

Loaded config string "hotkey.profile.save" = "Shift+F11"

Loaded config string "hotkey.profile.save" = " ; Save current profiler data to "logs/profile.txt""

g_x/yres is 1024x768

Active profile is default

WARNING: I18n: No translation found for string 'Rebuilding Archive ... Press Alt+F4 or Left-Click to Cancel'

WARNING: I18n: No translation found for string 'tooltipText'

WARNING: I18n: No translation found for string 'Current Profile:'

WARNING: I18n: No translation found for string 'Campaigns'

WARNING: I18n: No translation found for string 'Game Setup'

WARNING: I18n: No translation found for string 'K'

WARNING: I18n: No translation found for string 'Your Civilization:'

WARNING: I18n: No translation found for string 'Hellenes (i)'

WARNING: I18n: No translation found for string 'Map:'

WARNING: I18n: No translation found for string 'Type:'

WARNING: I18n: No translation found for string 'Name:'

WARNING: I18n: No translation found for string 'Fog of War:'

WARNING: I18n: No translation found for string 'LOS:'

WARNING: I18n: No translation found for string 'Map Size:'

WARNING: I18n: No translation found for string 'Map Info Developed by, well, WFG. A large landmass with rivers, forests and coastal fishing grounds.'

WARNING: I18n: No translation found for string 'Get more maps'

WARNING: I18n: No translation found for string 'Other Players:'

WARNING: I18n: No translation found for string 'Game Mode:'

WARNING: I18n: No translation found for string 'Starting Phase:'

WARNING: I18n: No translation found for string 'Resources:'

WARNING: I18n: No translation found for string 'This is info text.'

WARNING: I18n: No translation found for string 'Screenshot Mode:'

WARNING: I18n: No translation found for string 'Start!'

WARNING: I18n: No translation found for string 'Cancel'

WARNING: I18n: No translation found for string 'Please select whether you want to join a game or host your own game.'

WARNING: I18n: No translation found for string 'Multiplayer'

WARNING: I18n: No translation found for string 'Game Mode'

WARNING: I18n: No translation found for string 'Join Game'

WARNING: I18n: No translation found for string 'Host Game'

WARNING: I18n: No translation found for string 'Host a game'

WARNING: I18n: No translation found for string 'Setting up your server.'

WARNING: I18n: No translation found for string 'Game (Server) Name:'

WARNING: I18n: No translation found for string 'My Game'

WARNING: I18n: No translation found for string 'Welcome Message:'

WARNING: I18n: No translation found for string 'You can enter some message which is displayed to new players upon joining here.'

WARNING: I18n: No translation found for string 'Uhm, welcome to my game. Have fun!'

WARNING: I18n: No translation found for string 'Continue'

WARNING: I18n: No translation found for string 'Back'

WARNING: I18n: No translation found for string 'Join a game'

WARNING: I18n: No translation found for string 'Joining an existing game.'

WARNING: I18n: No translation found for string 'Server Hostname or IP:'

WARNING: I18n: No translation found for string '127.0.0.1'

WARNING: I18n: No translation found for string 'Options'

WARNING: I18n: No translation found for string 'Mute All'

WARNING: I18n: No translation found for string 'Music Volume'

WARNING: I18n: No translation found for string 'Mute'

WARNING: I18n: No translation found for string 'Sound Volume'

WARNING: I18n: No translation found for string 'Ambient Volume'

WARNING: I18n: No translation found for string 'Voice Volume'

WARNING: I18n: No translation found for string 'Resolution'

WARNING: I18n: No translation found for string 'Model Detail'

WARNING: I18n: No translation found for string 'Texture Detail'

WARNING: I18n: No translation found for string 'Animation Detail'

WARNING: I18n: No translation found for string 'Effects Detail'

WARNING: I18n: No translation found for string 'Weather Detail'

WARNING: I18n: No translation found for string 'Water Detail'

WARNING: I18n: No translation found for string 'Terrain Detail'

WARNING: I18n: No translation found for string 'Shadow Detail'

WARNING: I18n: No translation found for string 'Show Blood'

WARNING: I18n: No translation found for string 'System Info'

WARNING: I18n: No translation found for string 'Mouse Settings'

WARNING: I18n: No translation found for string 'Reverse Buttons'

WARNING: I18n: No translation found for string 'Audio'

WARNING: I18n: No translation found for string 'Video'

WARNING: I18n: No translation found for string 'Game'

WARNING: I18n: No translation found for string 'OK'

WARNING: I18n: No translation found for string 'History'

WARNING: I18n: No translation found for string 'Game is Paused'

WARNING: I18n: No translation found for string 'mbTitle'

WARNING: I18n: No translation found for string 'mbMessage'

WARNING: I18n: No translation found for string 'mbButton1Caption'

WARNING: I18n: No translation found for string 'mbButton2Caption'

WARNING: I18n: No translation found for string 'mbButton3Caption'

CRenderer::Open: depth bits 24

CRenderer::Open: stencil bits 8

CRenderer::Open: alpha bits 8

WARNING: I18n: No translation found for string 'This will take you to the options menu. It does not work now, but someday it might.'

WARNING: I18n: No translation found for string 'Tired of playing with yourself? Fight against one or more human players in a multiplayer game.'

WARNING: I18n: No translation found for string 'Want to move some Dudes around or test something? Click here to start a new game on the default map.'

WARNING: I18n: No translation found for string 'Click this button to start a new game with the current settings.'

Creating shadow texture (size 1024x1024) (format = DEPTH_COMPONENT) (using EXT_framebuffer_object)

WARNING: I18n: No translation found for string 'CGameView init'

WARNING: I18n: No translation found for string 'LoadTerrainTextures'

CTextureManager::RecurseDirectory(art/textures/terrain/types/): no terrains.xml (or errors while loading) - using parent properties

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/aaa.xml for texture art/textures/terrain/types/cliff/aaa.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff volcanic coarse.xml for texture art/textures/terrain/types/cliff/cliff volcanic coarse.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff volcanic ground.xml for texture art/textures/terrain/types/cliff/cliff volcanic ground.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff volcanic light.xml for texture art/textures/terrain/types/cliff/cliff volcanic light.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff1.xml for texture art/textures/terrain/types/cliff/cliff1.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff1_moss.xml for texture art/textures/terrain/types/cliff/cliff1_moss.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff2.xml for texture art/textures/terrain/types/cliff/cliff2.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff2_moss.xml for texture art/textures/terrain/types/cliff/cliff2_moss.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff_darkgray.xml for texture art/textures/terrain/types/cliff/cliff_darkgray.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff_desert.xml for texture art/textures/terrain/types/cliff/cliff_desert.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff_greek_moss.xml for texture art/textures/terrain/types/cliff/cliff_greek_moss.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff_greeka.xml for texture art/textures/terrain/types/cliff/cliff_greeka.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff_greeka_moss.xml for texture art/textures/terrain/types/cliff/cliff_greeka_moss.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff_greekb.xml for texture art/textures/terrain/types/cliff/cliff_greekb.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff_greekb_moss.xml for texture art/textures/terrain/types/cliff/cliff_greekb_moss.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff_mountain.xml for texture art/textures/terrain/types/cliff/cliff_mountain.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff_ridges.xml for texture art/textures/terrain/types/cliff/cliff_ridges.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliff_soft.xml for texture art/textures/terrain/types/cliff/cliff_soft.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/cliff/cliffs_dover.xml for texture art/textures/terrain/types/cliff/cliffs_dover.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/desert_coarse.xml for texture art/textures/terrain/types/dirt/desert_coarse.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirt_beach.xml for texture art/textures/terrain/types/dirt/dirt_beach.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirt_brown_a.xml for texture art/textures/terrain/types/dirt/dirt_brown_a.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirt_brown_b.xml for texture art/textures/terrain/types/dirt/dirt_brown_b.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirt_brown_c.xml for texture art/textures/terrain/types/dirt/dirt_brown_c.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirt_brown_d.xml for texture art/textures/terrain/types/dirt/dirt_brown_d.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirt_brown_e.xml for texture art/textures/terrain/types/dirt/dirt_brown_e.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirt_brown_rocks.xml for texture art/textures/terrain/types/dirt/dirt_brown_rocks.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirt_cracks.xml for texture art/textures/terrain/types/dirt/dirt_cracks.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirt_hard.xml for texture art/textures/terrain/types/dirt/dirt_hard.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirt_mud_a.xml for texture art/textures/terrain/types/dirt/dirt_mud_a.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirt_river.xml for texture art/textures/terrain/types/dirt/dirt_river.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirt_soft.xml for texture art/textures/terrain/types/dirt/dirt_soft.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirta.xml for texture art/textures/terrain/types/dirt/dirta.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirta_stones.xml for texture art/textures/terrain/types/dirt/dirta_stones.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirtc.xml for texture art/textures/terrain/types/dirt/dirtc.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirtd.xml for texture art/textures/terrain/types/dirt/dirtd.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/dirt/dirte.xml for texture art/textures/terrain/types/dirt/dirte.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/dirt_forest.xml for texture art/textures/terrain/types/forestfloor/dirt_forest.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/forrestfloor.xml for texture art/textures/terrain/types/forestfloor/forrestfloor.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_foliage.xml for texture art/textures/terrain/types/forestfloor/grass_foliage.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_forest_dead.xml for texture art/textures/terrain/types/forestfloor/grass_forest_dead.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_forest_floor_oak.xml for texture art/textures/terrain/types/forestfloor/grass_forest_floor_oak.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_foresta.xml for texture art/textures/terrain/types/forestfloor/grass_foresta.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_forestb.xml for texture art/textures/terrain/types/forestfloor/grass_forestb.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road1.xml for texture art/textures/terrain/types/road/road1.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road2.xml for texture art/textures/terrain/types/road/road2.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road3.xml for texture art/textures/terrain/types/road/road3.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_5.xml for texture art/textures/terrain/types/road/road_5.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_med.xml for texture art/textures/terrain/types/road/road_med.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_med_a.xml for texture art/textures/terrain/types/road/road_med_a.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_roman.xml for texture art/textures/terrain/types/road/road_roman.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_rome_a.xml for texture art/textures/terrain/types/road/road_rome_a.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/desert_coarse.xml for texture art/textures/terrain/types/sand/desert_coarse.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/desert_rough.xml for texture art/textures/terrain/types/sand/desert_rough.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/desert_sahara.xml for texture art/textures/terrain/types/sand/desert_sahara.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/desert_wave.xml for texture art/textures/terrain/types/sand/desert_wave.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand.xml for texture art/textures/terrain/types/sand/sand.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_dune_a.xml for texture art/textures/terrain/types/sand/sand_dune_a.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_dunes.xml for texture art/textures/terrain/types/sand/sand_dunes.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_scrub_100.xml for texture art/textures/terrain/types/sand/sand_scrub_100.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_scrub_25.xml for texture art/textures/terrain/types/sand/sand_scrub_25.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_scrub_50.xml for texture art/textures/terrain/types/sand/sand_scrub_50.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_scrub_75.xml for texture art/textures/terrain/types/sand/sand_scrub_75.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_c.xml for texture art/textures/terrain/types/shoreline/beach_c.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_d.xml for texture art/textures/terrain/types/shoreline/beach_d.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_scrub_25.xml for texture art/textures/terrain/types/shoreline/beach_scrub_25.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_scrub_50_.xml for texture art/textures/terrain/types/shoreline/beach_scrub_50_.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_scrub_75.xml for texture art/textures/terrain/types/shoreline/beach_scrub_75.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beech_cliff_a_50.xml for texture art/textures/terrain/types/shoreline/beech_cliff_a_50.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beech_cliff_a_75.xml for texture art/textures/terrain/types/shoreline/beech_cliff_a_75.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beech_cliff_b.xml for texture art/textures/terrain/types/shoreline/beech_cliff_b.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/grass_underwater.xml for texture art/textures/terrain/types/shoreline/grass_underwater.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/grass_underwater_b.xml for texture art/textures/terrain/types/shoreline/grass_underwater_b.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_d.xml for texture art/textures/terrain/types/shoreline/sand_d.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_grass_25.xml for texture art/textures/terrain/types/shoreline/sand_grass_25.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_grass_50.xml for texture art/textures/terrain/types/shoreline/sand_grass_50.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_grass_75.xml for texture art/textures/terrain/types/shoreline/sand_grass_75.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_path.xml for texture art/textures/terrain/types/shoreline/sand_path.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_wavey.xml for texture art/textures/terrain/types/shoreline/sand_wavey.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow 50.xml for texture art/textures/terrain/types/snow/snow 50.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow forest frost.xml for texture art/textures/terrain/types/snow/snow forest frost.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow forest.xml for texture art/textures/terrain/types/snow/snow forest.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow grass 100.xml for texture art/textures/terrain/types/snow/snow grass 100.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow grass 2.xml for texture art/textures/terrain/types/snow/snow grass 2.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow grass 25bmp.xml for texture art/textures/terrain/types/snow/snow grass 25bmp.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow grass 75.xml for texture art/textures/terrain/types/snow/snow grass 75.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow rocks.xml for texture art/textures/terrain/types/snow/snow rocks.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow rough.xml for texture art/textures/terrain/types/snow/snow rough.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow.xml for texture art/textures/terrain/types/snow/snow.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow_c.xml for texture art/textures/terrain/types/snow/snow_c.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/blackness.xml for texture art/textures/terrain/types/special/blackness.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_dirt.xml for texture art/textures/terrain/types/special/furrows_dirt.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_fall.xml for texture art/textures/terrain/types/special/furrows_fall.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_spring.xml for texture art/textures/terrain/types/special/furrows_spring.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_spring_b.xml for texture art/textures/terrain/types/special/furrows_spring_b.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_summer.xml for texture art/textures/terrain/types/special/furrows_summer.dds

CTextureManager::RecurseDirectory(art/textures/terrain/types/water/animation1/): no terrains.xml (or errors while loading) - using parent properties

CTextureManager::RecurseDirectory(art/textures/terrain/types/water/animation2/): no terrains.xml (or errors while loading) - using parent properties

CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/corral_c.xml for texture art/textures/terrain/types/water/corral_c.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/ocean_rock_a.xml for texture art/textures/terrain/types/water/ocean_rock_a.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/ocean_rock_b.xml for texture art/textures/terrain/types/water/ocean_rock_b.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/ocean_rock_deep.xml for texture art/textures/terrain/types/water/ocean_rock_deep.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/water_1.xml for texture art/textures/terrain/types/water/water_1.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/water_2.xml for texture art/textures/terrain/types/water/water_2.dds

CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/water_3.xml for texture art/textures/terrain/types/water/water_3.dds

WARNING: I18n: No translation found for string 'LoadAlphaMaps'

WARNING: I18n: No translation found for string 'LoadWaterTextures'

WARNING: I18n: No translation found for string 'LoadSkyTextures'

WARNING: I18n: No translation found for string 'LoadTemplates'

WARNING: I18n: No translation found for string 'CMapReader::UnpackMap'

WARNING: TextureManager: Couldn't find terrain

WARNING: I18n: No translation found for string 'CMapReader::ReadXML'

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity_full.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity_full.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_gaia_settlement.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_gaia_settlement.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/special_settlement.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/special_settlement.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity_quasi.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity_quasi.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora_bush.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora_bush.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora_bush_berry.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora_bush_berry.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_bush_berry.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_bush_berry.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_geo.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_geo.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_geo_rock.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_geo_rock.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/geology_stone_greek.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/geology_stone_greek.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_geo_mineral.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_geo_mineral.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/geology_metal_greek.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/geology_metal_greek.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora_tree.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora_tree.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_medit_fan_palm.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_medit_fan_palm.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity_full.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_gaia_settlement.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/special_settlement.xml"

WARNING: CEntityTemplate::XMLAddProperty: traits.vision already defined for template_structure. Property trees will be merged.

WARNING: CEntityTemplate::XMLAddProperty: traits.vision already defined for template_structure. Property trees will be merged.

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic_civil_centre.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic_civil_centre.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/hele_civil_centre.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/hele_civil_centre.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity_full.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_gaia_settlement.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/special_settlement.xml"

WARNING: CEntityTemplate::XMLAddProperty: traits.vision already defined for template_structure. Property trees will be merged.

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic_civil_centre.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/hele_civil_centre.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged_javelinist.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged_javelinist.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_javelinist_b.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_javelinist_b.xml"

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudebuild.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_01.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_02.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_03.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_04.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_06.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_07.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_arch_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/javelin/attack/ijv_off_01.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_off_01.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_def_02.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_em_03.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudewalk.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/hoe.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/mine.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/chop.psa): Loaded successfully

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity_full.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_gaia_settlement.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/special_settlement.xml"

WARNING: CEntityTemplate::XMLAddProperty: traits.vision already defined for template_structure. Property trees will be merged.

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic_civil_centre.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/hele_civil_centre.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged_javelinist.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_javelinist_b.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity_full.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_gaia_settlement.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/special_settlement.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_carob.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_carob.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_euro_beech.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_euro_beech.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_poplar_lombardy.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_poplar_lombardy.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_aleppo_pine.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_aleppo_pine.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_herd.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_herd.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_herd_passive.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_herd_passive.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_sheep.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_sheep.xml"

WARNING: CEntityTemplate::XMLAddProperty: traits.vision already defined for template_structure. Property trees will be merged.

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic_civil_centre.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_civil_centre.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_civil_centre.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_support.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_support.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_support_female_citizen.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_support_female_citizen.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/pers_support_female_citizen.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/pers_support_female_citizen.xml"

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudedecay_sword.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_05.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/support/idle/fem_01.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/support/move/walk/fem_01.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage_fem.psa): Loaded successfully

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_melee.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_melee.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_melee_spearman.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_melee_spearman.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/pers_infantry_spearman_b.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/pers_infantry_spearman_b.xml"

CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_def_06.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_b.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/walk_spearshield.psa): Loaded successfully

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged_archer.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged_archer.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/pers_infantry_archer_b.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/pers_infantry_archer_b.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry_melee.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry_melee.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry_melee_swordsman.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry_melee_swordsman.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/pers_cavalry_swordsman_b.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/pers_cavalry_swordsman_b.xml"

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_b.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/cavalryidle.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/cavalry/spear/attack/rider_spear_shield_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_gallop.psa): Loaded successfully

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_hunt.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_hunt.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_hunt_skittish.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_hunt_skittish.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_deer.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_deer.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_pig.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_pig.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_hunt_aggressive.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_hunt_aggressive.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_boar.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_boar.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_hunt_passive.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_hunt_passive.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_chicken.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_chicken.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_goat.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_goat.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged_archer.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_archer_b.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_archer_b.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged_javelinist.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_javelinist_b.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_melee.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_melee_spearman.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_b.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_b.xml"

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_idle_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_shield_run_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_walk.psa): Loaded successfully

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_hero_ranged.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_hero_ranged.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_hero_xenophon.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_hero_xenophon.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_economic.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_economic.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_economic_market.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_economic_market.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/hele_market.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/hele_market.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_economic_mill.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_economic_mill.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/hele_mill.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/hele_mill.xml"

ERROR: Failed to load entity template 'hele_super_cavalry_p'

ERROR: Failed to load entity template 'hele_super_cavalry_p'

ERROR: Failed to load entity template 'hele_super_cavalry_p'

ERROR: Failed to load entity template 'hele_super_cavalry_p'

ERROR: Failed to load entity template 'hele_super_cavalry_p'

ERROR: Failed to load entity template 'hele_super_cavalry_p'

ERROR: Failed to load entity template 'hele_super_cavalry_p'

ERROR: Failed to load entity template 'hele_super_cavalry_p'

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_a.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_a.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_e.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_e.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry_melee.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry_melee_swordsman.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_cavalry_swordsman_b.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_cavalry_swordsman_b.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_cavalry_swordsman_a.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_cavalry_swordsman_a.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_bush_temperate.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_bush_temperate.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_pine.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_pine.xml"

WARNING: I18n: No translation found for string 'CMapReader::ApplyData'

WARNING: I18n: No translation found for string 'CSimulation'

WARNING: I18n: No translation found for string 'Game is starting..'

CTechnologyCollection::GetTechnology(): Loaded tech "technologies/real_example.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_economic_farmstead.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_farmstead.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_resource.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_resource_field.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_field.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic_house.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_house.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_market.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_mill.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic_temple.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_temple.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_military.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_military_barracks.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_barracks.xml"

WARNING: CEntityTemplate::XMLAddProperty: traits.creation already defined for template_structure_military_dock. Property trees will be merged.

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_military_dock.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_dock.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_military_fortress.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_fortress.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_defense_scout_tower.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_scout_tower.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_defense_wall.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_wall.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_defense_wall_gate.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_wall_gate.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_defense_wall_tower.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/pers_wall_tower.xml"

CTechnologyCollection::GetTechnology(): Loaded tech "technologies/hellenes/hele_helots.xml"

CTechnologyCollection::GetTechnology(): Loaded tech "technologies/hellenes/hele_slaves.xml"

CTechnologyCollection::GetTechnology(): Loaded tech "technologies/hellenes/hele_stone_1.xml"

CTechnologyCollection::GetTechnology(): Loaded tech "technologies/hellenes/hele_wedge_and_mallet.xml"

CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_support_female_citizen.xml"

CTechnologyCollection::GetTechnology(): Loaded tech "technologies/real_example.xml"

WARNING: I18n: No translation found for string 'This button doesn't do anything ... yet.'

Engine exited successfully on May 4 2008 at 18:06:42 with 550 message(s), 8 error(s) and 96 warning(s).