/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "Font.h" #include "lib/res/graphics/unifont.h" #include "ps/Filesystem.h" #include "ps/CLogger.h" #include #include const wchar_t* DefaultFont = L"sans-10"; CFont::CFont(const CStrW& name) { h = unifont_load(g_VFS, name); // Found it if (h > 0) return; // Not found as a font -- give up and use the default. LOGERROR(L"Failed to find font '%ls'", name.c_str()); h = unifont_load(g_VFS, DefaultFont); // Assume this worked } CFont::~CFont() { unifont_unload(h); } bool CFont::HasRGB() { return unifont_has_rgb(h); } int CFont::GetLineSpacing() { return unifont_linespacing(h); } int CFont::GetHeight() { return unifont_height(h); } int CFont::GetCharacterWidth(wchar_t c) { return unifont_character_width(h, c); } void CFont::CalculateStringSize(const wchar_t* string, int& width, int& height) { unifont_stringsize(h, string, width, height); } const std::map& CFont::GetGlyphs() { return unifont_get_glyphs(h); } Handle CFont::GetTexture() { return unifont_get_texture(h); }