/* Copyright (C) 2010 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "NetHost.h" #include "lib/external_libraries/enet.h" #include "network/NetMessage.h" #include "ps/CLogger.h" bool CNetHost::SendMessage(const CNetMessage* message, ENetPeer* peer, const char* peerName) { ENetPacket* packet = CreatePacket(message); if (!packet) return false; LOGMESSAGE(L"Net: Sending message %hs of size %lu to %hs", message->ToString().c_str(), (unsigned long)packet->dataLength, peerName); // Let ENet send the message to peer if (enet_peer_send(peer, DEFAULT_CHANNEL, packet) < 0) { LOGERROR(L"Net: Failed to send packet to peer"); return false; } // Don't call enet_host_flush now - let it queue up all the packets // and send them during the next frame // // TODO: we should flush explicitly at some appropriate point before the next frame return true; } ENetPacket* CNetHost::CreatePacket(const CNetMessage* message) { size_t size = message->GetSerializedLength(); ENSURE(size); // else we'll fail when accessing the 0th element // Adjust buffer for message std::vector buffer; buffer.resize(size); // Save message to internal buffer message->Serialize(&buffer[0]); // Create a reliable packet ENetPacket* packet = enet_packet_create(&buffer[0], size, ENET_PACKET_FLAG_RELIABLE); if (!packet) LOGERROR(L"Net: Failed to construct packet"); return packet; } void CNetHost::Initialize() { int ret = enet_initialize(); ENSURE(ret == 0); } void CNetHost::Deinitialize() { enet_deinitialize(); }