// UnitPropertiesTexturesTab.cpp : implementation file // #include "precompiled.h" #include "stdafx.h" #include "ScEd.h" #include "UnitPropertiesTexturesTab.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CUnitPropertiesTexturesTab dialog CUnitPropertiesTexturesTab::CUnitPropertiesTexturesTab(CWnd* pParent /*=NULL*/) : CDialog(CUnitPropertiesTexturesTab::IDD, pParent) { //{{AFX_DATA_INIT(CUnitPropertiesTexturesTab) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void CUnitPropertiesTexturesTab::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CUnitPropertiesTexturesTab) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CUnitPropertiesTexturesTab, CDialog) //{{AFX_MSG_MAP(CUnitPropertiesTexturesTab) // NOTE: the ClassWizard will add message map macros here //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CUnitPropertiesTexturesTab message handlers