0ad/source
prefect 792d1d5f80 gcc implicitly makes inline functions static, so don't make those functions
inline (since they have to be linked, they cannot be inlined anyway)

This was SVN commit r3454.
2006-02-01 01:33:59 +00:00
..
graphics allocators: bugfix (wasn't setting freelist to 0) 2006-01-31 03:47:52 +00:00
gui minor warning fixes: struct vs. class forward decl; size_t vs uint 2006-01-29 18:38:40 +00:00
i18n Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0 2006-01-29 18:23:47 +00:00
lib gcc implicitly makes inline functions static, so don't make those functions 2006-02-01 01:33:59 +00:00
maths -CinemaTrack-refined 2006-01-29 23:25:04 +00:00
ps allocators: bugfix (wasn't setting freelist to 0) 2006-01-31 03:47:52 +00:00
renderer minor warning fixes: struct vs. class forward decl; size_t vs uint 2006-01-29 18:38:40 +00:00
scripting Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0 2006-01-29 18:23:47 +00:00
simulation ConfigDB.cpp: fix vfs_load return value check 2006-01-28 22:21:54 +00:00
sound - vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap. 2006-01-24 08:16:29 +00:00
tools Preliminary version of player selection for Atlas. You can press any key 0-8 while the place object tool is active to place an object for that player, though the preview object will always be shown in white (Gaia) until I can figure out how to cleanly update its colour. 2006-01-29 23:38:19 +00:00
main.cpp - vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap. 2006-01-24 08:16:29 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00